https://bugs.winehq.org/show_bug.cgi?id=57007
Bug ID: 57007
Summary: Sequence Editor from Legendary Explorer of ME3Tweaks
Mod Manager triggers GDI assert
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: raulvior.bcn(a)gmail.com
Distribution: ---
Created attachment 76845
--> https://bugs.winehq.org/attachment.cgi?id=76845
Log generated with WINEDEBUG=warn
Sequence Editor 6.4.18 from Legendary Explorer of ME3Tweaks Mod Manager 9.0
(Tools->Legendary Explorer) triggers assert from Wine code base
"err:msvcrt:_wassert (L"graphics->hdc_refs ==
0",L"dlls/gdiplus/graphics.c",2621)". Executing with WINEDEBUG=warn+heap shows
the following warning "warn: Using GDI for swapchain presentation. This will
impact performance." which belongs to
https://github.com/doitsujin/dxvk/blob/master/src/d3d9/d3d9_swapchain.cpp#L…
The assert is triggered when trying to add a BioSeqVar_StoryManagerX variable
where X is one of {Bool,Float,Int,StateId}. I have not tried all other object
types. But from the Variables tab it only crashes when double clicking in any
of those four.
The PCC file opened with the Sequence Editor can be downloaded here:
https://drive.proton.me/urls/GSMNK9XPF8#MHMpgEs2uYHe
You have to configure Wine to emulate a virtual desktop. Otherwise tooltips and
menus appear as black rectangles.
### Software information
Legendary Explorer 6.4.18 from ME3Tweaks Mod Manager 9.0.
### System information
- GPU: AMD Radeon VII (RADV VEGA20)
- Driver: radv 24.1.3
- Wine version: wine-9.13
### Apitrace file(s)
https://drive.proton.me/urls/DGQS3343J4#0BDgJCGU0pfz
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57420
Bug ID: 57420
Summary: Incorrect (broken) Japanese Font Substitution for
Tahoma via FontLink
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
Created attachment 77410
--> https://bugs.winehq.org/attachment.cgi?id=77410
Left->FontLink,Right->FontSubstitutes
When configuring the Tahoma font to use a Japanese fallback font via FontLink,
issues arise with proper font substitution in Notepad++ and other applications.
Here’s a summary of the issue:
1. A FontLink -> SystemLink registry key is added for Tahoma, which includes
VL-Gothic-Regular.ttf,VL Gothic among other fonts.
2. The system locale is set to ja_JP.UTF-8.
3. Notepad++ (and other applications) is launched.
Expected Behavior: The Japanese font should display correctly throughout the
application interface.
Actual Behavior:
- In some parts in Notepad++ where using Tahoma font (e.g., menus), the
Japanese font does not display correctly, though in other areas, like the
settings window, it does.
- We have verified this behavior in other applications, and the same issue is
consistently observed.
- Without linking to VL Gothic, the Japanese text in menus becomes completely
unreadable. VL Gothic is used here as an example for a readable fallback font.
Workaround: Adding a FontSubstitutes registry entry that maps Tahoma to VL
Gothic Regular resolves the issue, and the correct font appears throughout the
interface.
Problem with the Workaround: This approach is not ideal because changing the
system locale does not automatically update the FontSubstitutes entry. As a
result, VL Gothic Regular remains set for Tahoma, which is undesirable in an
English locale, for example.
Additional Information:
- Attached are screenshots showing correct and incorrect font rendering.
- Tested on Wine 9.0 as well as the main branch, with consistent behavior in
both versions.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57429
Bug ID: 57429
Summary: Wine fails to open a terminal window if a terminal
application is invoked from the file manager
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobi17spam(a)gmx.de
Distribution: ---
This is on Linux Mint. If Wine is invoked from the file manager (using an open
action), on a windows terminal exe, it doesn't open a terminal on its own (like
Windows would in such a situation). When run from an existing terminal, the
executable is run as it should.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48641
Bug ID: 48641
Summary: skse64 is broken with the ntdll-ForceBottomUpAlloc
patchset
Product: Wine-staging
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
While SKSE64 now works properly under wine, it hangs (then fails to launch)
when the ntdll-ForceBottomUpAlloc patchset is enabled. Building wine-staging
without that specific patchset works fine.
This is similar to how it was in earlier wine versions, before a better version
of the F4SE patches (https://github.com/hdmap/wine-hackery/tree/master/f4se)
were mainlined.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57099
Bug ID: 57099
Summary: Frosty Mod Manager opens up but apply nor launch the
game.
Product: Wine
Version: 9.13
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tanvir.maht(a)outlook.com
Frosty Mod Manager can be opened but you can’t apply mods and then launch the
game.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54114
Bug ID: 54114
Summary: Cyberworld Browser: "Could not resolve
'intro_default.url'"
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: doomtay(a)gmail.com
Distribution: ---
Created attachment 73649
--> https://bugs.winehq.org/attachment.cgi?id=73649
Example files
https://web.archive.org/web/20020808051830id_/http://www.cyberworldcorp.com…
Cyberworld Browser Installer
When opening up "intro.borg" in the sample zip, I expect both the large web
panel and side panel to change. Instead, I get a black screen and the message
"Could not resolve 'intro_default.url'" at the bottom
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30615
Bug #: 30615
Summary: Audition CS6 (5.0) - strange UI graphics
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan(a)lugfl.de
Classification: Unclassified
Created attachment 40072
--> http://bugs.winehq.org/attachment.cgi?id=40072
Audition CS6 Mixer screenshot
The UI looks very strange. Results with native and buildin gdiplus looks
identical.
see attached screenshot.
A log of the console output is attached too.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43670
Bug ID: 43670
Summary: MsPaint from Win7 does not start
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
First you need a 32bit copy of mspaint from a win7 machine. You'll also need
"winetricks mfc42".
Program fails with a messagebox: "Failed to create empty document"
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54511
Bug ID: 54511
Summary: Cygwin installer hangs during postprocessing step
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Install seems to go fine, but in the end it hangs when running
C:\cygwin64\bin\dash.exe "/etc/postinstall/0p_000_autorebase.dash"
Both wineserver and dash.exe use about half a cpu core each, but nothing seems
to happen. Comparing it to windows, that step should be fast.
Cygwin used to install fine, but even when downgrading wine I can't seem to get
it to work, it all shows the same issue. So it's probably not a Wine
regression.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57359
Bug ID: 57359
Summary: Multiple games failed to launch in DX12 mode (SILENT
HILL 2 (2024), Sumerian Six)
Product: vkd3d
Version: 1.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: gmascellani(a)codeweavers.com
Regression SHA1: 080f25c5839f8fe3ee8b082143cfff66b2497eb5
Distribution: ---
Spamming with 'err:shader_dst_param_io_normalise
../vkd3d/libs/vkd3d-shader/ir.c:1663: Unreachable code reached.'
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.