https://bugs.winehq.org/show_bug.cgi?id=57448
Bug ID: 57448
Summary: Erratic mouse movement with waylanddriver in Throne
and Liberty
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: timon2201(a)gmail.com
Distribution: ---
When running Throne and Liberty with proton which is build from the main wine
tree and starting it with the wayland driver.
The mouse is extremely fast and erratic. When i try to look around the
character spins around really fast and it seems like the distance which the
mouse makes with each tick is enormous.
Its like when you have an linear acceleration graph of your mouse set which
doesn't move 1 pixel with the mouse moved to 1 on the screen. But like 1 pixel
with the mouse to like 500 pixel on the screen. So you have like 4 positions or
something like that before you have a complete turn with your character.
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https://bugs.winehq.org/show_bug.cgi?id=57336
Bug ID: 57336
Summary: Lesta Game Center displays black rectangle using
winewayland, but works fine with winex11
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 77283
--> https://bugs.winehq.org/attachment.cgi?id=77283
lgc-winewayland-log
Lesta Game Center displays black rectangle using winewayland, but works fine
with winex11. LGC is a freeware game launcher of free-to-play games, available
here: https://redirect.lesta.ru/LGC/Lesta_Game_Center_Install_RU.exe or here:
https://lesta.ru/ru/lgc
I tested this on Arch Linux with GNOME Wayland using a Radeon GPU with Mesa.
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https://bugs.winehq.org/show_bug.cgi?id=56182
Bug ID: 56182
Summary: Regression: Hang during exist in Paint Shop Pro 9.01
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Created attachment 75895
--> https://bugs.winehq.org/attachment.cgi?id=75895
Painnt Shop Pro 9 CLI output
Hi all
I have tested Paint Shop Pro 9 with Wine 9.0-rc5 and it works almost perfectly
fine. This program is listed in Wine's AppDB as "Platinum" unfortunately there
exist one regression.
It is not possible to exit the program properly. If it is started via the CLI
and then closed there appears as the last information an
"0178:err:sync:RtlpWaitForCriticalSection section 7BD7B2C0
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0178, blocked by
0024, retrying (60 sec)" message. That one is repeating itself after one
minute. As a result the CLI window must be forcefully closed which then also
terminates the Wine session.
See the "PaintShopPro9_CLI_output.txt" for more information.
There is only one override regarding the "gdiplus.dll" file needed at least for
the first startup. Otherwise it is not possible to close the "Learning center"
dialog box. When that is done the override can be reverted I think. Note, Paint
Shop Pro 9 already contains an own (quite old) native "gdiplus.dll" file.
The program can be downloaded from here:
https://www.tenforums.com/software-apps/191499-paint-shop-pro-4-12-7-04-8-1…
It can be installed via the "Jasc Paint Shop Pro 9.msi" and "Jasc Animation
Shop 3.msi" files without any registration and also without any serial.
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https://bugs.winehq.org/show_bug.cgi?id=57057
Bug ID: 57057
Summary: battle.net: invalid tray icon
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
After upgrading from wine 9.14 to wine 9.15, battle.net application tray icon
got invalid image. Examples are in attachment.
I did git bisect, here are my results:
$ git bisect good
59f74560e95b0f78028f40b3759256a3c47660d4 is the first bad commit
commit 59f74560e95b0f78028f40b3759256a3c47660d4
Author: Esme Povirk <esme(a)codeweavers.com>
Date: Sat Jul 20 20:45:16 2024 +0000
win32u: Implement EVENT_SYSTEM_CAPTURESTART/END.
dlls/user32/tests/msg.c | 47 +++++++++++++++++++++++++----------------------
dlls/win32u/input.c | 6 ++++++
2 files changed, 31 insertions(+), 22 deletions(-)
$ git bisect log
# bad: [ad8b2870312a373fb0ab0ff2cbf6d42b3f08c15a] Release 9.15.
# good: [dcd1eeb256c2258bf7610a32f0c676979dd71f35] Release 9.14.
git bisect start 'wine-9.15' 'wine-9.14'
# good: [35630dbdc308b66271fb9d694cf81bf0b7b67567] include: Add video encoder
color defines.
git bisect good 35630dbdc308b66271fb9d694cf81bf0b7b67567
# bad: [aad72aee08bf7a85dfe754f40395ebcd3f54f763] d3dx9: Return success in
D3DXLoadSurfaceFromMemory() for multisampled destination surfaces.
git bisect bad aad72aee08bf7a85dfe754f40395ebcd3f54f763
# bad: [57564c6b4be378738b584255b7f3b1dedc424f31] wined3d: Feed the precomputed
normal matrix through a push constant buffer.
git bisect bad 57564c6b4be378738b584255b7f3b1dedc424f31
# bad: [15f9e88a0a59aabf9c06c8381a61c6f78ca313ec] mshtml: Use host constructor
script bindings for Image constructor object.
git bisect bad 15f9e88a0a59aabf9c06c8381a61c6f78ca313ec
# bad: [94e9d4cd8345ee11bb7af0e9095254680261baea] kernel32: Implement
QueryIdleProcessorCycleTime[Ex]().
git bisect bad 94e9d4cd8345ee11bb7af0e9095254680261baea
# bad: [59f74560e95b0f78028f40b3759256a3c47660d4] win32u: Implement
EVENT_SYSTEM_CAPTURESTART/END.
git bisect bad 59f74560e95b0f78028f40b3759256a3c47660d4
# good: [30e88f6e0e221dbca2b3be881d6fbb55d4baa518] comctl32/propsheet: Create
pages with PSP_PREMATURE on initialization.
git bisect good 30e88f6e0e221dbca2b3be881d6fbb55d4baa518
# first bad commit: [59f74560e95b0f78028f40b3759256a3c47660d4] win32u:
Implement EVENT_SYSTEM_CAPTURESTART/END.
System: Gentoo Linux amd64, KDE6/X11.
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https://bugs.winehq.org/show_bug.cgi?id=53746
Bug ID: 53746
Summary: Cubase 12, GetThreadWaitChain ERROR_NOT_SUPPORTED
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: 1nikolas(a)hotmail.gr
Distribution: ---
Created attachment 73195
--> https://bugs.winehq.org/attachment.cgi?id=73195
The log
When trying to open Cubase 12, it shows an "error" about graphics (which could
very well not be about graphics) and GetThreadWaitChain ERROR_NOT_SUPPORTED
appears on the log a couple of times. I suspect this is the issue
How to reproduce:
1) Download the offline installer (official link:
https://download.steinberg.net/automated_updates/sda_downloads/5288b1bc-722…
as found on this page
https://o.steinberg.net/en/support/downloads/cubase_12/cubase_pro_12.html)
2) Extract the zip file
3) Don't run "Cubase 12/Setup.exe" (doesn't work). Instead navigate to "Cubase
12/Additional Content/Installer/" and run the Cubase12.msi (you don't need the
other MSIs)
4) After the installation, run the program (C:\Program Files\Steingerg\Cubase
12\Cubase12.exe)
5) MessageBox appears
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https://bugs.winehq.org/show_bug.cgi?id=40178
Bug ID: 40178
Summary: Native dll packet.dll fail on PacketGetAdapterNames
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu13(a)gmail.com
Distribution: ---
Created attachment 53683
--> https://bugs.winehq.org/attachment.cgi?id=53683
Source code for my testcase
When try to use native packet.dll to run a demo program that calls
PacketGetAdapterNames and then return the result in a string , it fails on
windows native packet.dll
Test program source code and binary file will be produced in attachment
I see from relay log that PacketGetAdapterNames calls a series of Reg*
functions
and a lot of entries cannot be found on wine reg , So I import the
"HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Class\{4d36e972-e325-11ce-bfc1-08002be10318}"
Key Entry from Windows XP, then the function still fails
The key export file will be attached below
The two versions wine relay log (+relay,+ntdll,+tid), one not import the
missing register entry, one imported, will be attached below
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https://bugs.winehq.org/show_bug.cgi?id=56759
Bug ID: 56759
Summary: Army Men: Colors are displayed incorrectly
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)cock.email
Distribution: ---
The first Army Men game has incorrect colors. This causes the cinematics to be
black, the in game colors to be crushed, for instance blue rivers become black
rivers, and the greens of the forest all become one color of green. It makes
things somewhat difficult to see. I have tested this on different computers
with different hardware to make sure. Someone mentioned it has something to do
with the bitmaps for the game not being converted properly.
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https://bugs.winehq.org/show_bug.cgi?id=57312
Bug ID: 57312
Summary: Rebuild 3: Broken texture filtering
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: doucha(a)swarmtech.cz
Distribution: ---
Created attachment 77260
--> https://bugs.winehq.org/attachment.cgi?id=77260
Rebuild 3 running in WINE 9.18 (no texture filtering)
I've just updated from WINE 9.12 to WINE 9.18 and texture filtering no longer
works in Rebuild 3 (GOG version).
https://appdb.winehq.org/objectManager.php?sClass=version&iId=36078https://www.gog.com/en/game/rebuild_3_gangs_of_deadsville
Instead of smooth graphics in v9.12, the game is now pixelated and fonts are
barely legible (see attached screenshot).
My system is Gentoo Linux running on x86_64 AMD CPU with AMD Renoir GPU.
I can reproduce the same issue in the latest git master. I'm currently
bisecting WINE to find the breaking commit.
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http://bugs.winehq.org/show_bug.cgi?id=10893
Summary: Guildwars Minimize Bug
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: core1993(a)web.de
Hello and a good day.
I have a Problem on Guildwars: If i minimize the Guildwars Window it will be
minimized. Ok, thats what i wanted. But if i resize the window the window will
have be a size of 32 * 32 Pixel. Thats sad :(
Its not so much requed because i will not minimize Guildwars often but
sometimes. And if i farm and i cant see anything thats nod fine.
I hope that you will fix this bug asap ( as soon as possible ).
Thank you. Asmar from Germany
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https://bugs.winehq.org/show_bug.cgi?id=38478
Bug ID: 38478
Summary: Captvty crashes at start
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Extracting captvty works well. But when one wants to start the software, it
crashes immediately. The backtrace is quite short. So I copy it instead of
attaching it.
~/captvty$ wine Captvty.exe
fixme:mscoree:parse_supported_runtime
sku=L".NETFramework,Version=v4.0,Profile=Client" not implemented
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"loadFromRemoteSources" in state 4
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.TypeLoadException: A type load exception has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidOperationException:
WinForms_SeeInnerException ---> System.TypeLoadException: A type load exception
has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
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