https://bugs.winehq.org/show_bug.cgi?id=56539
Bug ID: 56539
Summary: Ableton Live 12 Suite Crashes Whenever Max Instruments
Startup
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: numono(a)yahoo.com
Distribution: Other
Created attachment 76295
--> https://bugs.winehq.org/attachment.cgi?id=76295
Ableton 12 Wine Command Line Output
Live 12 crashes Whenever Max For Live Instruments Startup.
Here's the Free Download - https://www.ableton.com/en/download/archive/
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https://bugs.winehq.org/show_bug.cgi?id=57361
Bug ID: 57361
Summary: need support for WD Unlock.exe to unlock Western
Digital hard drive
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: parkerjbarker(a)yahoo.com
Distribution: ---
After looking through the bug list, I see this bug:
https://forum.winehq.org/viewtopic.php?t=12694
and the workaround suggested was to run WD Unlock using a Windows system in
virtualbox.
What I'm asking for is support for WD Unlock.exe. I'm not sure if it's a
16-bit program or what. I get an error code when I try to run the program in
Wine, which error code I can provide later - I don't remember the error code at
the moment. I need this WD Unlock.exe program to work so that I can access the
contents of my Western Digital hard drive.
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https://bugs.winehq.org/show_bug.cgi?id=57470
Bug ID: 57470
Summary: Abiword 2.6.8 - Trauncated icons in menus
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77475
--> https://bugs.winehq.org/attachment.cgi?id=77475
Truncated icons in menu
Abiword 2.6.8 from
https://web.archive.org/web/20210925210302/http://www.abisource.com/downloa…
Open menus, icons are truncated
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http://bugs.winehq.org/show_bug.cgi?id=16302
Summary: [oblivion] can not skip the intro movie by press ESC
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wangbinrobin(a)yahoo.com.cn
when runing Oblivion on Windows, we can skip the intro movie by pressing ESC,
but when runing Oblivion by wine, we can not skip it by ESC. it is quite a long
time to wait the intro movie end.
The graphic card I use is ATI Radeon 2600, driver 8.10
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https://bugs.winehq.org/show_bug.cgi?id=54295
Bug ID: 54295
Summary: Touhou Puppet Dance Performance: Shard of Dreams Can't
Locate Base Game Data After Installation
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjtulloh(a)gmail.com
Distribution: ---
Created attachment 73863
--> https://bugs.winehq.org/attachment.cgi?id=73863
Log file produced by the expansion when it can't find the base game's files.
Shard of Dreams is an expansion to Touhou Puppet Dance Performance by developer
FocasLens. In order to be played, the base game needs to be installed on the
same system as the expansion.
On Windows, the expansion can be launched immediately after:
- Installing the base game
- Installing the expansion
Using Wine, the expansion won't launch after running the same installers.
The expansion can be launched by adding a symbolic link with the name "notkey"
in the expansion's installation folder which points to the base game folder.
But this workaround is not needed on Windows.
The expansion also produces an error log when launched without the notkey link.
The log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57469
Bug ID: 57469
Summary: Abiword 2.6.8 - Trauncated image in "about" dialog
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77473
--> https://bugs.winehq.org/attachment.cgi?id=77473
Truncated image in Wine
Abiword 2.6.8 from
https://web.archive.org/web/20210925210302/http://www.abisource.com/downloa…
Open "About" dialog.
"Image" is trauncated see bottom part
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https://bugs.winehq.org/show_bug.cgi?id=57329
Bug ID: 57329
Summary: Desktop files generated by Wine do not conform to the
Desktop Entry Specification
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: meator.dev(a)gmail.com
Distribution: ---
Desktop files generated by Wine do not conform to the latest (and older)
version to of the Desktop Entry Specification, primarily the Exec key
specification:
https://specifications.freedesktop.org/desktop-entry-spec/1.5/exec-variable…
For example, this is how the desktop file for Notepad++ looks like (located at
/home/meator/.local/share/applications/wine/Programs/Notepad++.desktop):
[Desktop Entry]
Name=Notepad++
Exec=env WINEPREFIX="/home/meator/.wine" wine
C:\\\\ProgramData\\\\Microsoft\\\\Windows\\\\Start\\
Menu\\\\Programs\\\\Notepad++.lnk
Type=Application
StartupNotify=true
Path=/home/meator/.wine/dosdevices/c:/Program Files/Notepad++
Icon=7ABC_notepad++.0
StartupWMClass=notepad++.exe
I will ignore the `env WINEPREFIX="/home/meator/.wine"` part of Exec now.
The Exec key parsing is done in two rounds (that's why there are so many
backslashes). The first round is common to all keys of type string,
localestring and iconstring (which includes the Exec key). The standard
mandates:
> The escape sequences \s, \n, \t, \r, and \\ are supported for values of type string, localestring and iconstring, meaning ASCII space, newline, tab, carriage return, and backslash, respectively.
This is how the command line looks after undoing the first layer of escapes:
> wine C:\\users\\meator\\AppData\\Roaming\\Microsoft\\Windows\\Start\ Menu\\Programs\\Microsoft\ Office\ PowerPoint\ Viewer\ 2003.lnk
Then the Exec quoting continues. The standard mandates:
> Quoting must be done by enclosing the argument between double quotes and escaping the double quote character, backtick character ("`"), dollar sign ("$") and backslash character ("\") by preceding it with an additional backslash character. Implementations must undo quoting before expanding field codes and before passing the argument to the executable program. Reserved characters are space (" "), tab, newline, double quote, single quote ("'"), backslash character ("\"), greater-than sign (">"), less-than sign ("<"), tilde ("~"), vertical bar ("|"), ampersand ("&"), semicolon (";"), dollar sign ("$"), asterisk ("*"), question mark ("?"), hash mark ("#"), parenthesis ("(") and (")") and backtick character ("`").
The first problem is that the second argument is not enclosed in double quotes,
so all escapes in it are unspecified. The second problem is that `\ ` space
escape is used, which is not specified (this is the most severe problem). It is
specified as a "reserved character", but not as a character requiring a
backslash escape. Because of these issues, fully conformant desktop file
parsers will fail to parse desktop files generated by Wine.
This is how a fixed Notepad++ desktop file looks like:
[Desktop Entry]
Name=Notepad++
Exec=env "WINEPREFIX=/home/meator/.wine" wine
"C:\\\\ProgramData\\\\Microsoft\\\\Windows\\\\Start
Menu\\\\Programs\\\\Notepad++.lnk"
Type=Application
StartupNotify=true
Path=/home/meator/.wine/dosdevices/c:/Program Files/Notepad++
Icon=7ABC_notepad++.0
StartupWMClass=notepad++.exe
I have also quoted `WINEPREFIX=/home/meator/.wine` in whole, because the entire
argument should be quoted according to the standard (but I consider this issue
to be less important).
System info
===========
OS: Void Linux
Wine version: wine-9.20 (downloaded through package manager)
Notepad++ download:
https://github.com/notepad-plus-plus/notepad-plus-plus/releases/download/v8…
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https://bugs.winehq.org/show_bug.cgi?id=45871
Bug ID: 45871
Summary: Several apps in .NET472 crash with unhandled
exception.\nException at
System.Windows.Media.Composition.DUCE+Channel.SyncFlus
h()\n at
System.Windows.Media.MediaContext.Complet"...(native
d3dcompiler works around it)
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 62374
--> https://bugs.winehq.org/attachment.cgi?id=62374
part of crashlog
Hi
Seen this for a bunch of programs while trying to run them with installed
dotnet472.
The bug seems to be hidden for several apps as they ship their owm
d3dcompiler_47, but some don`t I found out, and they crash
Something like:
01c2:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
01c2:err:d3dcompiler:compile_shader HLSL shader parsing failed.
01c2:err:ntdll:vDbgPrintExWithPrefix 65: MIL FAILURE: Unexpected HRESULT
0x88760b59 in caller: intermediate rendering error
01c2:err:ntdll:vDbgPrintExWithPrefix 65: MIL FAILURE: Unexpected HRESULT
0x88760b59 in caller: The render thread failed unexpectedly.
Then crash
Example: Slackinstaller.exe:
winetricks dotnet452 win7 corefonts, then start installer with builtin
d3dcomiler_47 works fine.
However
winetricks dotnet472 win7 corefonts, then start installer with builtin
d3dcomiler_47 --> crash
(Note: for Slackinstller one also needs Staging-patches for bug 40613)
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https://bugs.winehq.org/show_bug.cgi?id=56368
Bug ID: 56368
Summary: hlsl_types_are_equal assert when vertex shaders uses
SV_VertexID as lookup index
Product: vkd3d
Version: 1.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: martins.mozeiko(a)gmail.com
Distribution: ---
Created attachment 76109
--> https://bugs.winehq.org/attachment.cgi?id=76109
test.c
Assertion failed: hlsl_types_are_equal(arg1->data_type, arg2->data_type), file
../wine/libs/vkd3d/libs/vkd3d-shader/hlsl.c, line 1320
This assert happens when D3DCompileFromFile or D3DCompile is called on hlsl
vertex shader (vs_5_0 profile) source like this:
struct Input
{
float4 c0 : COL0;
float4 c1 : COL1;
float4 c2 : COL2;
float4 c3 : COL3;
uint id : SV_VertexID;
};
float4 vs_main(Input input) : SV_Position
{
float4 col[] = { input.c0, input.c1, input.c2, input.c3 };
return col[input.id];
}
See attached test.c file that reproduces this assert. On Windows it prints out
"ok = 1" and shader is successfully compiler. It can be compiled also with
fxc.exe on commandline.
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