https://bugs.winehq.org/show_bug.cgi?id=56195
Bug ID: 56195
Summary: Device name inconsistent casing between
GetRawInputDeviceInfo and PnP
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: pnpmgr
Assignee: wine-bugs(a)winehq.org
Reporter: nick(a)windblume.net
Distribution: ---
Created attachment 75905
--> https://bugs.winehq.org/attachment.cgi?id=75905
Sample application with bug
(Fedora 39, wine 9.0-rc5 from official rpm repo)
This seems to affect hotplug detection in some games, where the program is
keying on the device name to manage the joystick/joypad devices.
I have attached a sample application exhibiting the behaviour. To test, have
e.g. a DualSense controller attached, then reconnect it. It is then clear that
the hash returned initially is upper case, whilst the name in the
DEV_BROADCAST_DEVICEINTERFACE struct later is lower case.
On Windows 10, the two strings end up to be the same.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56174
Bug ID: 56174
Summary: Forza Horizon 4 crashes with
concrt140.dll.?_Confirm_cancel@_Cancellation_beacon@de
tails@Concurrency@@QEAA_NXZ
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
With reverted bd89ab3040e30c11b34a95072d88f635ade03bdc (bug 55397)
wine: Call from 00006FFFFF463DC7 to unimplemented function
concrt140.dll.?_Confirm_cancel@_Cancellation_beacon@details@Concurrency@@QEAA_NXZ,
aborting
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25207
Summary: SHFileOperation does not create new directory on
FO_MOVE
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard(a)rtrussell.co.uk
Created an attachment (id=32007)
--> (http://bugs.winehq.org/attachment.cgi?id=32007)
C program to demonstrate the problem
SHFileOperation should create the destination directory on an FO_MOVE
operation, if it does not already exist, but fails to do so. See:
http://msdn.microsoft.com/en-us/library/bb759795.aspx
"Copy and Move operations can specify destination directories that do not
exist. In those cases, the system attempts to create them and normally displays
a dialog box to ask the user if they want to create the new directory. To
suppress this dialog box and have the directories created silently, set the
FOF_NOCONFIRMMKDIR flag in fFlags".
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52879
Bug ID: 52879
Summary: Improve software components also for using
“SysInspector”
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried the tool “SysInspector 1.4.2.0” out together with the software
“Wine 7.7-1449.4”.
Markus_Elfring@Sonne:~> wine
/home/altes_Heim2/elfring/geladen/Freeware/sysinspector_nt64_enu.exe
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv"
failed to start: 1114
011c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 000000000011F704,
000000000011F720 000000000011F700
011c:fixme:nls:get_dummy_preferred_ui_language (0x38 000000000011F704
000000000011F720 000000000011F700) returning a dummy value (current locale)
011c:fixme:winspool:PerfOpen (null): stub
011c:fixme:winspool:PerfCollect L"2", 000000000011DFE8, 000000000011DFCC,
000000000011DFD0: stub
011c:fixme:winspool:PerfClose stub
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address
000000014002D07B (thread 0134), starting debugger...
0074:fixme:imm:ImeSetActiveContext (0x5a7b0, 0): stub
0074:fixme:imm:ImmReleaseContext (0000000000010020, 000000000005A7B0): stub
0148:fixme:imm:ImeSetActiveContext (0x47e00, 1): stub
…
0140:fixme:dbghelp:interpret_function_table_entry unknown code 6
…
00a8:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
…
011c:fixme:shell:InitNetworkAddressControl stub
…
01b4:fixme:vdmdbg:VDMEnumProcessWOW 000000000304F100: stub!
01c4:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
…
01f4:fixme:service:svcctl_EnumServicesStatusExW resume handle not supported
…
wine: Call from 000000007B0135FE to unimplemented function
wevtapi.dll.EvtCreateRenderContext, aborting
…
020c:err:ole:CoUninitialize Mismatched CoUninitialize
How will the chances evolve to fix remaining open issues?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55810
Bug ID: 55810
Summary: Finding Nemo (Steam): window borders gone missing
(virtual desktop)
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 245bdef5b11c19ccd4e8625b86267ca731badcc0
Distribution: ArchLinux
Finding Nemo uses a fixed 800x600 resolution.
When I start the game in virtual desktop mode the window borders are absent.
Nothing suspicious can be seen in the terminal output.
Reverting
commit 245bdef5b11c19ccd4e8625b86267ca731badcc0
fixes the problem for me.
https://store.steampowered.com/app/331450/DisneyPixar_Finding_Nemo/
wine-8.18-127-g6391b8d5c99
X Server 21.1.8
XFCE 4.18
winecfg -> Desktop Integration -> Theme: <No Theme>
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55883
Bug ID: 55883
Summary: SpeedWave can't draw Window
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cupcapcorn(a)yahoo.co.jp
Distribution: ---
Created attachment 75414
--> https://bugs.winehq.org/attachment.cgi?id=75414
SpeedWave Installer (shareware)
On Fedora 38 and wine 8.0.2 I can install SpeedWave (Application to accelerate
the speed of wave and mp3 file), but I try to launch this applicantion and no
window appears. I think SpeedWave can't draw window.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56372
Bug ID: 56372
Summary: musl based exp2() gives very inaccurate results on
i686
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: piotr(a)codeweavers.com
Regression SHA1: ca0643875961ef62c76e0b9cbd0433002a948d9b
Distribution: ---
Since switching the msvcrt implementation of exp2() from internal to musl
based, in ca0643875961ef62c76e0b9cbd0433002a948d9b, the accuracy on i686 has
become quite bad, to the point of breaking a handful of tests in ffmpeg.
The issue can be reproduced with the following test snippet:
---
#include <stdio.h>
#include <math.h>
double input = 5.979471;
int main(int argc, char* argv[]) {
printf("exp2(%f) = %f\n", input, exp2(input));
return 0;
}
---
Prior to this commit, and with later versions on e.g. x86_64, the output is:
exp2(5.979471) = 63.095753
However, on i686, the output now is:
exp2(5.979471) = 62.968753
This is an error of around 0.2%, which is a couple orders of magnitudes larger
than expected/tolerated. It's curious how this issue only appears on i686
though, i.e. it doesn't look like an issue with the musl exp2() implementation
algorithm, but some component of it misbehaving on i686.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56265
Bug ID: 56265
Summary: Epic Games Launcher 15.21.0 calls unimplemented
function
cfgmgr32.dll.CM_Get_Device_Interface_PropertyW
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 75980
--> https://bugs.winehq.org/attachment.cgi?id=75980
Epic Games Launcher 15.21.0 terminal output on Wine 9.0-rc3
Hello,
Epic Games Launcher, updated to version 15.21.0, bails out at start when
calling unimplemented function cfgmgr32.dll.CM_Get_Device_Interface_PropertyW.
Regards.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49703
Bug ID: 49703
Summary: Ghost Recon fails to start
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: sramey40(a)gmail.com
Distribution: ---
The original Tom Clancy's Ghost Recon (on CD) seems to install fine, except for
this error at the end of installation:
wine start Setup.exe
[sean@sean-pc-arch GRECON]$ 00d4:fixme:file:NtLockFile I/O completion on lock
not implemented yet
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
^C
But, when I try to run the game, nothing happens and this is the output on
console:
wine start GhostRecon.exe
[sean@sean-pc-arch Ghost Recon]$ 00c0:err:winediag:wined3d_dll_init Setting
multithreaded command stream to 0.
^C
^C marks where I hit ctrl-c to stop the process, as it seemed hung.
I'm using a 32bit wineprefix with Windows 2000 or XP.
I can't really do regression testing, as I can't get an older package of wine
to install properly, and I also can't get wine to compile for even as new a
version as wine-4.0. It complains about multiple definitions of hInstance and
fails on compiling crypt32. Only the 5.0 releases will compile, and I have this
bug in them.
I've also noticed that a lot of older games seem broken. Seems like nobody has
tested these games in a while. The latest test of the Ghost Recon CD version
recorded in the App database is wine 1.5. Recently I had somebody help me out
with Age of Empires 2: The Age of Kings CD version, and we discovered that the
safedisc 1.x copy protection support was broken in wine since version 3.0 I
think. Probably a good idea to try running some old games, especially ones on
CD, to check for compatibility regressions.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55421
Bug ID: 55421
Summary: Fallout Tactics graphics glitches only with
winehq-devel
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkranger_red(a)hotmail.com
Distribution: ---
The game 'Fallout Tactics: Brotherhood of Steel' is fully playable with Wine.
But recently I am not sure from which Wine version, the game shows some
noticeable graphics glitches, which the previous Wine version doesn't have. So
I uninstalled Wine from Fedora's repo, and use the WineHQ's repo instead. It
turns out that the game's graphics runs normally with winehq-stable(8.0.2), but
has some glitches with winehq-devel(8.13).
The attached screenshots show the launcher menu differences between Wine 8.0.2
and 8.13. Besides that, the in-game graphics also has more glitches with
winehq-devel, but usually happen in very short time and difficult to capture
the screenshots.
OS: Fedora Linux 38 (Workstation Edition) x86_64
Kernel: 6.4.7-200.fc38.x86_64
Uptime: 2 hours, 9 mins
Packages: 2703 (rpm)
Shell: bash 5.2.15
Resolution: 1920x1080
DE: GNOME 44.3
WM: Mutter
WM Theme: Adwaita
Theme: Adwaita [GTK2/3]
Icons: Adwaita [GTK2/3]
Terminal: gnome-terminal
CPU: AMD FX-8350 (8) @ 4.000GHz
GPU: NVIDIA GeForce GTX 660
Memory: 5130MiB / 15932MiB
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.