https://bugs.winehq.org/show_bug.cgi?id=42400
Bug ID: 42400
Summary: cscript.exe doesn't show errors
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: kolan_n(a)mail.ru
Distribution: ---
When there is an error in a script cscript.exe outputs nothing.
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https://bugs.winehq.org/show_bug.cgi?id=56194
Bug ID: 56194
Summary: Dungeon & Fighter Private server needs
ntdll.NtdllDefWindowProc_W
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Originally reported at
https://www.reddit.com/r/winehq/comments/18zstc7/i_receive_an_error_message…
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https://bugs.winehq.org/show_bug.cgi?id=56300
Bug ID: 56300
Summary: Autodesk Fusion360: Project files won't upload
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skala.antonin(a)gmail.com
Distribution: ---
With finally working SSO we can start to use Fusion however problem emerged
immediately. With wine 9.1, Fusion is unable to upload saved files. Progress
bar is in a middle of the way and closing fusion show warning about unfinished
upload jobs. I cant tell if this worked with previous version of wine as there
was a big update on January.
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https://bugs.winehq.org/show_bug.cgi?id=41983
Bug ID: 41983
Summary: Creatures 2: applets can't connect to the main program
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skerit(a)kipdola.com
Distribution: ---
Created attachment 56393
--> https://bugs.winehq.org/attachment.cgi?id=56393
Creatures 2 console output when starting applet
The Creatures 2 game uses special applets (executables) that connect to the
main game.
This does not work, however:
the game will complain it can't connect to the applet.
There's no crash or anything, the applet just does nothing.
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https://bugs.winehq.org/show_bug.cgi?id=56298
Bug ID: 56298
Summary: A problem with Database Access?
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fvenale(a)gmail.com
Distribution: ---
Created attachment 76016
--> https://bugs.winehq.org/attachment.cgi?id=76016
Wine9-Mathcad_backtrace
I was installing Mathcad 2001i Professional through Wine 9 in Linux Mint 21.3.
But I can't continue to write equations after the sign equal (=). Thank you
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https://bugs.winehq.org/show_bug.cgi?id=47070
Bug ID: 47070
Summary: DA: Inquisition can't see gamepad
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Dragon Age Inquisition uses xinput9_1_0.dll which not implemented properly.
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https://bugs.winehq.org/show_bug.cgi?id=56295
Bug ID: 56295
Summary: Securom problems with YugiOh Joey The Passion
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ds000001(a)outlook.de
Distribution: ---
Hello,
I don't even know if this is a problem from Wine.
If not, please send me into the right direction and close this bug.
The game YugiOh Joey The Passion uses Securom v5 as copy protection.
Securom uses a sort feature I understand as "multi filesystem".
If the game is started, Securom remounts the disk to do it's job and
this seems to be an issue even on Windows sometimes.
If I insert this disc, I get this log in dmesg:
sr 1:0:0:0: Attached scsi CD-ROM sr0
sr 1:0:0:0: [sr0] tag#0 FAILED Result: hostbyte=DID_OK driverbyte=DRIVER_OK
cmd_age=0s
sr 1:0:0:0: [sr0] tag#0 Sense Key : Illegal Request [current]
sr 1:0:0:0: [sr0] tag#0 Add. Sense: Illegal mode for this track
sr 1:0:0:0: [sr0] tag#0 CDB: Read(10) 28 00 00 02 81 5e 00 00 02 00
I/O error, dev sr0, sector 656760 op 0x0:(READ) flags 0x80700 phys_seg 1 prio
class 2
sr 1:0:0:0: [sr0] tag#0 FAILED Result: hostbyte=DID_OK driverbyte=DRIVER_OK
cmd_age=0s
sr 1:0:0:0: [sr0] tag#0 Sense Key : Illegal Request [current]
sr 1:0:0:0: [sr0] tag#0 Add. Sense: Illegal mode for this track
sr 1:0:0:0: [sr0] tag#0 CDB: Read(10) 28 00 00 02 81 5e 00 00 02 00
I/O error, dev sr0, sector 656760 op 0x0:(READ) flags 0x0 phys_seg 1 prio class
2
Buffer I/O error on dev sr0, logical block 82095, async page read
sr 1:0:0:0: [sr0] tag#0 FAILED Result: hostbyte=DID_OK driverbyte=DRIVER_OK
cmd_age=0s
sr 1:0:0:0: [sr0] tag#0 Sense Key : Illegal Request [current]
sr 1:0:0:0: [sr0] tag#0 Add. Sense: Illegal mode for this track
sr 1:0:0:0: [sr0] tag#0 CDB: Read(10) 28 00 00 02 81 5e 00 00 02 00
I/O error, dev sr0, sector 656760 op 0x0:(READ) flags 0x80700 phys_seg 1 prio
class 2
sr 1:0:0:0: [sr0] tag#0 FAILED Result: hostbyte=DID_OK driverbyte=DRIVER_OK
cmd_age=0s
sr 1:0:0:0: [sr0] tag#0 Sense Key : Illegal Request [current]
sr 1:0:0:0: [sr0] tag#0 Add. Sense: Illegal mode for this track
sr 1:0:0:0: [sr0] tag#0 CDB: Read(10) 28 00 00 02 81 5e 00 00 02 00
I/O error, dev sr0, sector 656760 op 0x0:(READ) flags 0x0 phys_seg 1 prio class
2
Buffer I/O error on dev sr0, logical block 82095, async page read
This is the only disc so far, that triggers this behaviour.
If I play now around, eject, insert, disconnect, reconnect, etc. the disc and
disc drive,
after some time it has the right value in /dev/disk/by-diskseq and the game
starts.
Which value is correct depends on the mood of the game, I got once to 14 before
the game started.
Is this something that can be fixed on Wines' side?
Have a nice day,
ds000001
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http://bugs.winehq.org/show_bug.cgi?id=13679
Summary: Trados: installation hanging due to failure at the
registration of assembly
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Attached the log, it speaks for itself:
The part starting with fixme:atl:AtlModuleInit SEMI-STUB (0x40eb40 0x40c040
0x400000) at the end was on my console as I sent the rest to a text file.
May be related or not to bug 12930 (and the failure of the service to
initialize).
Both do not happen at the same time but they appeared in the same version.
I added mscoree as component because on another log (installation/repair of the
same problem) I saw that mscoree was loaded when mscorlib crashes.
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https://bugs.winehq.org/show_bug.cgi?id=48152
Bug ID: 48152
Summary: SDL Trados 2019 throws backtrace
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65766
--> https://bugs.winehq.org/attachment.cgi?id=65766
Backtrace (4.19 Staging)
Download URL is at: trados.sdlproducts.com/SDLTradosStudio2019Trial.exe
An entry for the AppDB has been submitted and I would like to post the
backtrace I got from wine 4.19-staging here.
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https://bugs.winehq.org/show_bug.cgi?id=56294
Bug ID: 56294
Summary: WineD3D make Hellforce very slow and unstable to play
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdudepedroterra(a)gmail.com
I am trying to play the russian game called HellForce with WineD3D, but smiliar
with others games, the game is very unstable to play, when looking down the
game runs normal but when look everywhere, it beign very slow, and if used in
bas way, every model whill be bugged, what i do?
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