https://bugs.winehq.org/show_bug.cgi?id=44157
Bug ID: 44157
Summary: Overwatch: mouse laggy and jerky
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The mouse ingame wobbles always, and in menus I can't click and hold to scroll
the scrollbar of the menu, buy if I move the mouse wheel the scrollbar moves.
There's a video here of the game:
https://vimeo.com/246654111
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https://bugs.winehq.org/show_bug.cgi?id=55473
Bug ID: 55473
Summary: wine-staging 8.14 32 bit build fails in Ubuntu 20.04
Product: Wine-staging
Version: 8.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All the other packages we build were fine. Attaching full build log from the
OBS.
[ 928s] 5345: // In file included from dlls/mshtml/oleobj.c:34:
[ 928s] 5345: // dlls/mshtml/oleobj.c: In function
'DocObjOleInPlaceActiveObject_TranslateAccelerator':
[ 928s] 5345: // include/wine/debug.h:87:19: internal compiler error: in
subspan, at input.h:68
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https://bugs.winehq.org/show_bug.cgi?id=54428
Bug ID: 54428
Summary: Wine 8.0.1 cannot print to a local printer, but can to
a network printer
Product: Wine-staging
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 37
wine-common-8.0-1.fc37.noarch
cups-libs-2.4.2-5.fc37.x86_64
cups-libs-2.4.2-5.fc37.i686
No Wine program can print to a local printer. (Linux programs print just fine)
But, they can print to network printers!
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https://bugs.winehq.org/show_bug.cgi?id=53683
Bug ID: 53683
Summary: Mod Organzer 2 fails to read random directories and
files
Product: Wine-staging
Version: 7.17
Hardware: x86-64
URL: https://mega.nz/file/S8R2RbiL#YNLrxvQvb2xuneLqbw_TtOKm
v7aDQ2A7cLWw_FbYbFY
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gem-man-alt(a)pm.me
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Regression SHA1: 1ed196f0effa262b297705f36975261f44001417
Distribution: ArchLinux
Created attachment 73094
--> https://bugs.winehq.org/attachment.cgi?id=73094
TTY log
As of Wine-staging 1ed196f0effa262b297705f36975261f44001417 Mod Organizer will
fail to read random files and folders.
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https://bugs.winehq.org/show_bug.cgi?id=51173
Bug ID: 51173
Summary: Bloons TD 6: Crash when attempting llaunch
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fv61590(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70042
--> https://bugs.winehq.org/attachment.cgi?id=70042
Terminal output during appliaction crash.
Using wine-6.9 (staging). On Arch Linux with kernel 5.12.6.
Crashes when attempting to launch Bloons TD 6 from the wine bottle I have
created for Win10 with 64-bit architecture. It is the only application located
in that bottle, and thus is isolated from tampering from other applications.
It seems to be a Unity Engine crash, as this is reported in the terminal output
attached, it was working fine before the update done on <05-22-2021>.
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https://bugs.winehq.org/show_bug.cgi?id=56374
Bug ID: 56374
Summary: some textures aren't rendered correctly in Deus Ex:
Invisible War
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wildy73(a)gmail.com
Distribution: ---
Since upgrading from wine-staging 9.2 to wine-staging 9.3 the menu items In
Deus Ex: Invisible War aren't rendered correctly (text is missing for example)
and there are many artifacts displayed during gameplay. Downgrading to 9.2
makes the game playable again.
Running the game for a few seconds causes thousands of messages like these
written to the console:
016c:err:d3d_shader:shader_glsl_load_sampler_handles No uniform location at 0,
ps_sampler0
01a8:err:d3d_shader:shader_glsl_load_sampler_handles No uniform location at 0,
ps_sampler0
Only the numbers in the "location at <X>, ps_sampler<Y>" parts vary, seemingly
could be any combination between 0-3
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https://bugs.winehq.org/show_bug.cgi?id=56171
Bug ID: 56171
Summary: Replace obsolete C_SRCS by SOURCES in Makefile.in
Product: Wine-staging
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Since
commit acad49573a7846c0199ea3a8f1bd11c42d647ff4
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Nov 1 08:37:19 2023 +0100
makefiles: Always use the global SOURCES variable for .c files.
winehq.git has switched to using SOURCES instead of C_SRCS in Makefile.in
however wine-staging still uses C_SRCS in its patchsets that introduce new
modules or programs. That leads to build errors on some systems, but obviously
rare enough to stay unnoticed. It would be nice to get this fixed before final
9.0 release.
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https://bugs.winehq.org/show_bug.cgi?id=53830
Bug ID: 53830
Summary: can't fin the power key when opening an Approach
database
Product: Wine-staging
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73362
--> https://bugs.winehq.org/attachment.cgi?id=73362
Approach start up error message
Fedora 36
wine-7.18-2.fc36.i686 (Wine Staging)
Lotus Approach N99.8.0208.0800
This affects my business in a YUGE way!
When attempting to open a database in Approach, the following error occurs:
"Couldn't find the PowerKey for the database 2-22-parts."
This is a regression from 7.12 (regression testing is over my head).
Please send me what tests/data you wish me to collect.
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https://bugs.winehq.org/show_bug.cgi?id=51475
Bug ID: 51475
Summary: Unhandled exception code c0000005 flags 0 addr
0x42a3a7 when trying to install vcrun2015
Product: Wine-staging
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryu.ketsueki(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Many applications need VCRUNTIME140.dll and naturally I looked up over
winetricks to install what was necessary. However, I noticed that every time I
try to do that, even when I manually download the executable and run straight
through wine and not winetricks, it gives that error. Last time I checked, that
error is characteristic of a regression.
The program in question that is asking for that DLL is a game, The Sims 4 to be
more precise. It never asked for that before, probably because it was such an
old prefix. Now I nuked it to start from scratch because the previous prefix
was giving errors. Turned out not to be the cause. Then I reinstalled Wine.
Didn't solve the problem. Then I tried standard wine instead of wine staging.
Also didn't work. I nuked the binaries and did a reinstall. Now wine is working
again but now it keeps asking for that DLL that I can't install because Wine is
giving that error.
Winetricks tried installing the 32bit package. I tried to manually install the
64bit one. Both gave the same error. Unhandled exception code c0000005 flags 0
addr 0x42a3a7
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