https://bugs.winehq.org/show_bug.cgi?id=55990
Bug ID: 55990
Summary: KakaoTalk incorrectly renders certain user profile
elements
Product: Wine
Version: 8.21
Hardware: x86-64
URL: https://app-pc.kakaocdn.net/talk/win32/KakaoTalk_Setup
.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: gang65(a)poczta.onet.pl, infyquest(a)gmail.com
Distribution: ---
Created attachment 75597
--> https://bugs.winehq.org/attachment.cgi?id=75597
actual profile rendering (gdiplus=builtin)
Attached are some screenshots of the same profile in builtin and native.
Note that the profile has animated elements and "snowing" background; no
attempt has been made to capture the exact same frame.
Steps to reproduce:
1. Create a KakaoTalk account via mobile client (Android or iOS).
2. Log in to the account.
3. Use the "multi-profile" feature to place elements.
Expected behavior:
See attachment "expected profile rendering (gdiplus=native)"
Actual behavior:
See attachment "actual profile rendering (gdiplus=builtin)"
a. Translucent background and border on some widgets/components are absent.
b. Font rendering is slightly different; pay special attention on the kerning.
c. Sampling and anti-aliasing is slightly different.
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http://bugs.winehq.org/show_bug.cgi?id=27724
Summary: Listview: wrong text width
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
when trying to change the text of the item, the width of the edit control is
always larger than expected with an useless area, see attached err_wine_3.PNG
and err_win_3.PNG images.
The test programme has been compiled in MinGW with the command:
gcc testlv.c -o testlv.exe -O2 -mwindows -s -lcomctl32
This report has been splitted from bug 26450.
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http://bugs.winehq.org/show_bug.cgi?id=27723
Summary: Listview: no multiline edit on long text
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
The edit control created for changing icon text is not multiline and it does
not separate words to different lines if they are longer than expected, see
attached err_wine_2.PNG and err_win_2.PNG images.
The test programme has been compiled in MinGW with the command:
gcc testlv.c -o testlv.exe -O2 -mwindows -s -lcomctl32
This report has been splitted from bug 26450.
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http://bugs.winehq.org/show_bug.cgi?id=27722
Summary: Lisview: wrong text height
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
The active area for icon text is wrongly calculated and it is taller than
expected, see attached err_wine_1.PNG and err_win_1.PNG images.
The test programme has been compiled in MinGW with the command:
gcc testlv.c -o testlv.exe -O2 -mwindows -s -lcomctl32
This report has been splitted from bug 26450.
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https://bugs.winehq.org/show_bug.cgi?id=52531
Bug ID: 52531
Summary: Can not use backspace to delete in cmd in xterm
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
When running cmd with `wine cmd`, the shell run Wine's cmd.
But when I press "Backspace" on the keyboard to delete the previous character,
the Wine's cmd instead display "^H" instead of delete the character.
The terminal emulator I'm using is `xterm`, which use "Backspace" control
character (\x08) instead of "Delete" control character (\x7f) as the Erase
character.
Terminal output
```
$ wine cmd
Microsoft Windows 6.1.7601
Z:\home\huupoke12>aaaa^H^H^H
```
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https://bugs.winehq.org/show_bug.cgi?id=49651
Bug ID: 49651
Summary: Wizard101 Graphic crash error
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darksaber203(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67864
--> https://bugs.winehq.org/attachment.cgi?id=67864
The wine error backlog it gave me
After Playing Wizard101 for a while it always keeps crashing with the error
"WizardGraphicalClient.exe has encountered a serious problem and needs to
close"
When i first open the game is runs amazing but after a while it will start
lagging then later on it crashes due to this bug.
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https://bugs.winehq.org/show_bug.cgi?id=56444
Bug ID: 56444
Summary: Plogue sforzando GUI is always one animation frame
behind
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: s_chriscollins(a)hotmail.com
Distribution: ---
Created attachment 76204
--> https://bugs.winehq.org/attachment.cgi?id=76204
video showing the bug
The free VST plugin Plogue sforzando always lags one animation frame behind
what it should be. I believe this might only happen with NVIDIA GPUs, as the
issue does not occur on my laptop (radeon driver) or in VirtualBox. Please see
the attached video for a demonstration of the bug.
STEPS TO REPRODUCE
1. Download and install Plogue sforzando: https://www.plogue.com/downloads.html
2. Launch "sforzando x64" from the application menu.
3. Click on the tabs and keyboard keys.
ACTUAL RESULT
The GUI always displays the preceding frame generated by the application, but
not the current frame, making things appear laggy/unresponsive, etc.
EXPECTED RESULT
The GUI should update as soon as I click on an interactable element.
MY COMPUTER
OS: KDE Neon 6.0 User Edition (Plasma Desktop 6.0.2, KDE Frameworks 6.0.0, Qt
6.6.2)
Linux Kernel: 6.5.0-25-lowlatency (64-bit)
Motherboard: ASRock X58 Extreme3 (Intel X58 chipset)
CPU: Intel Core i7-990x Gulftown (3.46 GHz hexa-core, Socket 1366) @ 4.15 GHz
RAM: 24GB (6x G.Skill 4GB DDR3 PC3-10666 1333 MHz) @ 1430 MHz
Video: EVGA NVIDIA GeForce RTX 2080 SUPER w/ 8GB RAM
NVIDIA video driver: 550.54.14
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https://bugs.winehq.org/show_bug.cgi?id=48107
Bug ID: 48107
Summary: Animated cursor are not played when loaded into a
static control.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
If you try to assign an animated cursor to a static control, the animation is
not played. Instead, it works fine on Windows XP.
To verify this defect, you can use the test program "AniTest.zip" from this
page:
https://jira.reactos.org/browse/CORE-16344
It just shows the first frame and then it stops.
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http://bugs.winehq.org/show_bug.cgi?id=25394
Summary: MPQEdit beta: Rebar menus don't work properly
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=32314)
--> (http://bugs.winehq.org/attachment.cgi?id=32314)
Coolbar Menu source
Download: http://zezula.net/download/mpqediten32_beta.zip
- Run $ wine mpqeditor
- Open a menu
- Hover an element in the menu
The effects are complicated to explain, but at that point everything goes
crazy.
Ladislav Zezula, author of MPQEditor, has kindly agreed to share the relevant
bits of source; I have attached them in a zip:
"""
TCoolMenu::Create is the function that creates the menu, it requires
to be called when the coolbar is empty.
The WndMain.cpp is heavily cut, and it just shows how the window
messages are handled by the cool menu.
"""
No relevant log messages.
Note: I have not tried compiling & running the attached source; if someone
could build an exe and attach it it'd be great.
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https://bugs.winehq.org/show_bug.cgi?id=56976
Bug ID: 56976
Summary: Diggles The Myth of Fenris v2.1.1.10: intro video
doesn't work
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 2a0a43627b9bf3d2073e06322d651a827af64cc7
Distribution: ArchLinux
Created attachment 76803
--> https://bugs.winehq.org/attachment.cgi?id=76803
plain terminal output, gst-discoverer output
This bug report is about the 2020 remake/re-release of the game
Diggles/Wiggles. The game is available on Steam and GOG. I tested with the
GOG.com version (v2.1.1.10).
Description: the video file startup.mov should be played on game start but the
video doesn't work: only black screen is shown and there is no audio either.
Pressing <Esc> is skipping the unplayable video and the game loads the main
menu.
gst-play opens and plays the video properly.
Reverting commit
commit 2a0a43627b9bf3d2073e06322d651a827af64cc7
(winegstreamer: Implement MPEG-4 audio to wg_format conversion.)
fixes the problem and the intro video works properly.
As far as I know there is no demo version available.
Please let me know if you need debug logs.
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