https://bugs.winehq.org/show_bug.cgi?id=57653
Bug ID: 57653
Summary: Software-based iLok activation doesn't seem to work in
wine, gives some file I/O error
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: el(a)horse64.org
Distribution: ---
It seems to be the case that software-based iLok DRM ( https://paceap.com/ ) is
currently broken in wine, and can't activate any license while spitting out
some weird file creation error instead:
Thrift: Fri Jan 10 19:16:52 2025 TPipe::open ::CreateFile errored GLE=: errno =
2
Thrift: Fri Jan 10 19:16:52 2025
\\.\pipe\com_paceap_eden_licensed_authorization: errno = 0
This means all professional audio software that uses software iLok doesn't
work, and tragically pro audio software is otherwise one of the most well
working software categories that I know in wine. Since iLok is so popular, this
means a lot of industry standard software doesn't work, making this a
potentially high impact issue for audio software.
It would therefore be nice if this could be addressed at some point. Sorry if
this is just caused by some mistake on my end, but I've found others on web
forums with similar problems with activations, so I believe it's not just me.
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https://bugs.winehq.org/show_bug.cgi?id=57696
Bug ID: 57696
Summary: Notepad++ v8.7.5 (64-bit) won't show anymore menu.
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreapesaresi82(a)gmail.com
Distribution: ---
Notepad++ v8.7.5 (64-bit) won't show anymore menu.
Restoring winehq version 10.0-rc5 restore the normal function of notepad++
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https://bugs.winehq.org/show_bug.cgi?id=53746
Bug ID: 53746
Summary: Cubase 12, GetThreadWaitChain ERROR_NOT_SUPPORTED
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: 1nikolas(a)hotmail.gr
Distribution: ---
Created attachment 73195
--> https://bugs.winehq.org/attachment.cgi?id=73195
The log
When trying to open Cubase 12, it shows an "error" about graphics (which could
very well not be about graphics) and GetThreadWaitChain ERROR_NOT_SUPPORTED
appears on the log a couple of times. I suspect this is the issue
How to reproduce:
1) Download the offline installer (official link:
https://download.steinberg.net/automated_updates/sda_downloads/5288b1bc-722…
as found on this page
https://o.steinberg.net/en/support/downloads/cubase_12/cubase_pro_12.html)
2) Extract the zip file
3) Don't run "Cubase 12/Setup.exe" (doesn't work). Instead navigate to "Cubase
12/Additional Content/Installer/" and run the Cubase12.msi (you don't need the
other MSIs)
4) After the installation, run the program (C:\Program Files\Steingerg\Cubase
12\Cubase12.exe)
5) MessageBox appears
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https://bugs.winehq.org/show_bug.cgi?id=657
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kle(a)bluewin.ch
--- Comment #127 from Austin English <austinenglish(a)gmail.com> ---
*** Bug 57695 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=40178
Bug ID: 40178
Summary: Native dll packet.dll fail on PacketGetAdapterNames
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu13(a)gmail.com
Distribution: ---
Created attachment 53683
--> https://bugs.winehq.org/attachment.cgi?id=53683
Source code for my testcase
When try to use native packet.dll to run a demo program that calls
PacketGetAdapterNames and then return the result in a string , it fails on
windows native packet.dll
Test program source code and binary file will be produced in attachment
I see from relay log that PacketGetAdapterNames calls a series of Reg*
functions
and a lot of entries cannot be found on wine reg , So I import the
"HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Class\{4d36e972-e325-11ce-bfc1-08002be10318}"
Key Entry from Windows XP, then the function still fails
The key export file will be attached below
The two versions wine relay log (+relay,+ntdll,+tid), one not import the
missing register entry, one imported, will be attached below
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https://bugs.winehq.org/show_bug.cgi?id=6682
Artem S. Tashkinov <aros(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|FIXED |---
Keywords| |regression
Status|CLOSED |REOPENED
--- Comment #78 from Artem S. Tashkinov <aros(a)gmx.com> ---
Reopening.
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https://bugs.winehq.org/show_bug.cgi?id=6682
--- Comment #77 from Artem S. Tashkinov <aros(a)gmx.com> ---
Created attachment 77882
--> https://bugs.winehq.org/attachment.cgi?id=77882
Wine 10.0-rc6 and IrfanView 4.70
The bug has resurfaced in Wine 10.0-rc6 and IrfanView 4.70.
A few releases back it wasn't there, so it's a recent enough regression.
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https://bugs.winehq.org/show_bug.cgi?id=57683
Bug ID: 57683
Summary: Error appears when CLR DLL was been loading
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xieyie(a)qq.com
Distribution: ---
As in the app, the CLR DLL was dependenced,
but when load the CLR DLL, the error like this:
System.TypeloadException: Could not load type of field 'dll-type-name' due to :
Could not load file or assembly 'clr-dll-type-name' or one of iths dependencies
at (wrapper managed-to-native).
System.RuntimeTypeHandle.type_is_assignable_from(System.Type,System.Type) at
System.RuntimeTypeHandle.CanCastTo(System.RuntimeType type, System.RuntimeType
target)....
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https://bugs.winehq.org/show_bug.cgi?id=56759
Bug ID: 56759
Summary: Army Men: Colors are displayed incorrectly
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)cock.email
Distribution: ---
The first Army Men game has incorrect colors. This causes the cinematics to be
black, the in game colors to be crushed, for instance blue rivers become black
rivers, and the greens of the forest all become one color of green. It makes
things somewhat difficult to see. I have tested this on different computers
with different hardware to make sure. Someone mentioned it has something to do
with the bitmaps for the game not being converted properly.
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https://bugs.winehq.org/show_bug.cgi?id=57312
Bug ID: 57312
Summary: Rebuild 3: Broken texture filtering
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: doucha(a)swarmtech.cz
Distribution: ---
Created attachment 77260
--> https://bugs.winehq.org/attachment.cgi?id=77260
Rebuild 3 running in WINE 9.18 (no texture filtering)
I've just updated from WINE 9.12 to WINE 9.18 and texture filtering no longer
works in Rebuild 3 (GOG version).
https://appdb.winehq.org/objectManager.php?sClass=version&iId=36078https://www.gog.com/en/game/rebuild_3_gangs_of_deadsville
Instead of smooth graphics in v9.12, the game is now pixelated and fonts are
barely legible (see attached screenshot).
My system is Gentoo Linux running on x86_64 AMD CPU with AMD Renoir GPU.
I can reproduce the same issue in the latest git master. I'm currently
bisecting WINE to find the breaking commit.
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