http://bugs.winehq.org/show_bug.cgi?id=58831
Bug ID: 58831
Summary: the commit:win32u: Don't store the window OpenGL
drawables on the DCs. Causing software deadlock
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: 1685899837(a)qq.com
Distribution: ---
I used wine10.15 to run Hypermesh 2023. Before this commit:win32u: Don't store
the window OpenGL drawables on the
DCs.(https://gitlab.winehq.org/wine/wine/-/commit/c3f3ef24e8d1ebe49e8073e8e…
I clicked on 'create session' and selected 'HyperView'. It was running
normally, but after merging this commit, there was an issue:
01a0:err:sync:RtlpWaitForCriticalSection section 00007F4A4ACC5570 "?" wait
timed out in thread 01a0, blocked by 0134, retrying (60 sec).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58582
Bug ID: 58582
Summary: Rainmeter 4.5.23: crashes on X11 after refreshing
default skin Clock.ini
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://github.com/rainmeter/rainmeter/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: castelei(a)yahoo.com
Regression SHA1: 980a2e3c65bee1422adbe06fead768669835e3e1
Distribution: ---
Created attachment 79106
--> http://bugs.winehq.org/attachment.cgi?id=79106
WINEDEBUG=+synchronous,+seh Rainmeter 4.5.23
Reproduction:
1) Click on the Rainmeter icon on the system tray to open the 'Manage
Rainmeter' window.
2) Click on the 'Active skins' drop-down list and select
illustro\Clock\Clock.ini
3) Click the 'Refresh' button to the right.
This X11 error prints as the application crashes if run without +synchronous:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 139 (RENDER)
Minor opcode of failed request: 4 (RenderCreatePicture)
Serial number of failed request: 15285
Current serial number in output stream: 15292
Found this regression on a merged patch newer than 10.12 (the newest
development release at this time) while working on an unrelated bug.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58408
Bug ID: 58408
Summary: win32u:input: Performance regression in Resident Evil
2 due to internal messages.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: lojorix20(a)yandex.ru
Regression SHA1: b053e924e8e13b3637f2a5a8ffe88d84c2d17075
Distribution: ---
There is a performance regression in some games like Resident Evil 2 and NFS:
Most Wanted (2012). After removing peek_message call in
win32u:input:check_for_events the fps is back to normal.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54858
Bug ID: 54858
Summary: Multiple games call for
"Windows.System.DispatcherQueue" (Tannenberg, The Last
Stand: Aftermath, The Long Dark)
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Lots of
0e8c:fixme:combase:RoGetActivationFactory (L"Windows.System.DispatcherQueue",
{00000035-0000-0000-c000-000000000046}, 00007FEEE4A0FA00): semi-stub
0e8c:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.DispatcherQueue"
8.6-29-ga19c1ff1697
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50182
Bug ID: 50182
Summary: Hotline Miami 2 GOG version not launch after install.
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pamungkassendy(a)gmail.com
Distribution: ---
Created attachment 68700
--> https://bugs.winehq.org/attachment.cgi?id=68700
Hotline Miami 2 GOG Version
Game Didn't launch and instead give a crasth report
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47251
Bug ID: 47251
Summary: add support for ConPTY API (pseudo console)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: programmerjake(a)gmail.com
Distribution: ---
as in title.
API reference:
https://docs.microsoft.com/en-us/windows/console/creating-a-pseudoconsole-s…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57241
Bug ID: 57241
Summary: Managed COM components fail to load outside of
application directory
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bob(a)paradoxlost.com
Distribution: ---
Managed assemblies are not loaded outside of the "current" directory due to a
failure to open the file using the CodeBase path.
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/mscoree/corruntimeho…
Here, the incorrect variable is passed to CreateFileW. It should be filename
instead of path.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58450
Bug ID: 58450
Summary: Total Annihilation (GOG, demo) – Wayland black screen
on startup.
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karol23145(a)gmail.com
Distribution: ---
Created attachment 78901
--> http://bugs.winehq.org/attachment.cgi?id=78901
WINEDEBUG=+waylanddrv,+ddraw,+wined3d,+opengl,+seh`.
### Summary
Total Annihilation (GOG version and demo) shows a black screen on native
Wayland (Mutter 48.3). On X11 it works perfectly, and on XWayland the game has
a minor fullscreen issue (see Bug 57482).
### Steps to reproduce
1. Download the Total Annihilation demo (or use the GOG version).
GAME DEMO CAN BE DOWNLOADED FROM:
https://archive.org/details/TotalAnnihilation_201405
2. Launch the game executable (`TotalA.exe`) under Wine on a native Wayland
session (No XWayland).
### Current behavior
The game process starts, sound can be heard, and keyboard input works (buttons
can be pressed), but the entire game window is black. The window is also not
fullscreen.
### Expected behavior
The game's intro videos should play, followed by the main menu, which should be
visible and interactive.
### Relevant logs, screenshots, screencasts etc.
*Attached are the following files:*
1. `TA.log`: Full Wine debug log captured with
`WINEDEBUG=+waylanddrv,+ddraw,+wined3d,+opengl,+seh`.
2. `system_info.txt`: Output of `inxi -Fxxxza`.
### System Details
- **Wine Version:** Custom build from source (also tested with Wine development
branch, same result)
- **Windowing System:** Mutter 48.3 (Wayland session)
- **Distribution:** Fedora 42
- **Graphics Driver:** Mesa 25.0.7
- **Kernel version:** 6.15.4
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58832
Bug ID: 58832
Summary: Grey screen in Elasto Mania II on Wine 10.17
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debtwjxv(a)sharklasers.com
Distribution: ArchLinux
I am using an offline installer downloaded from GOG.com for Elasto Mania II.
Version is listed as 1.02 and the file is named
setup_elasto_mania_ii_1.02_(57739).exe
I setup the game in a fresh prefix by running:
WINEPREFIX=$PWD/wine/elma2 wine "setup_elasto_mania_ii_1.02_(57739).exe"
Installer runs fine and the game is installed. Then if I click "Launch" in
setup wizard, the game is launched in full screen and the whole screen is grey.
Terminal is flooded with messages:
libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.
Then I disable EGL by running
WINEPREFIX=$PWD/wine/elma2 wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v
UseEGL /d N /f
If I launch the game via menu
("~/.local/share/applications/wine/Programs/Elasto Mania II [GOG.com]/Elasto
Mania II.desktop" file is created during setup), the game runs fine.
I then do
WINEPREFIX=$PWD/wine/elma2 wine reg delete "HKCU\\Software\\Wine\\X11 Driver"
/v UseEGL /f
and launch the game again via the menu: there is only grey screen.
This started after updating Wine to 10.17 on my Arch Linux system. As I see in
release notes for 10.17 EGL has been enabled by default, this is why I tried to
disable it and it worked: https://www.winehq.org/news/2025101701
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.