http://bugs.winehq.org/show_bug.cgi?id=58543
Bug ID: 58543
Summary: Ubisoft Connect launcher is a black window with the
Wayland driver
Product: Wine
Version: 10.12
Hardware: x86-64
URL: https://www.ubisoft.com/en-us/ubisoft-connect/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)xarov.net
Distribution: ArchLinux
Created attachment 79040
--> http://bugs.winehq.org/attachment.cgi?id=79040
Wayland driver
Works fine with the X11 driver. Is completely black with the Wayland driver. Is
not fixed by using the `--in-process-gpu` argument for the launcher executable,
whereas that fixes Battle.net and Warframe launcher.
The UI elements and everything still exists inside the black window. So if you
click exactly where the "Play" button is, the game in question will launch
normally using Wayland and there are no issues for me, for example in Watch
Dogs. Games work perfectly with the Wayland driver.
The launcher is the issue.
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https://bugs.winehq.org/show_bug.cgi?id=56014
Bug ID: 56014
Summary: Steam app displays a black screen on the Wayland
driver with the new wow64 mode but not x11
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
*with dxvk if I remember correctly steam doesn't work on the new wow64 mode
without it
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https://bugs.winehq.org/show_bug.cgi?id=57635
Bug ID: 57635
Summary: Battle.net Launcher invisible/black with the Wayland
driver
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)xarov.net
Distribution: ArchLinux
Created attachment 77764
--> https://bugs.winehq.org/attachment.cgi?id=77764
Black window with Wayland driver
Works fine with the X11 driver. Is completely black with the Wayland driver.
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http://bugs.winehq.org/show_bug.cgi?id=58885
Bug ID: 58885
Summary: Battle Engine Aquila: music tracks and sounds overlap
and loop in menu and in game
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iodreamify(a)gmail.com
Distribution: ---
As soon as you get to the intro 2 or 3 different music tracks will overlap with
a slight offset each creating a very annoying loop, only 1 song should be
playing and the other 2 are scheduled for once you reach the menu. Once you're
in a mission some other sounds may show similar behaviour.
The command `winetricks dsound` seems to fix this. I've attached some logs,
please let me know if there's anything else.
Tested with the Steam release of the game.
System specs:
Operating System: Arch Linux
KDE Plasma Version: 6.5.0
Kernel Version: 6.17.5-arch1-1 (64-bit)
Graphics Platform: Wayland
Audio server: pipewire-pulse
Processors: 12 × AMD Ryzen 5 7535HS with Radeon Graphics
Graphics Processor 1: AMD Radeon 660M
Manufacturer: ASUSTeK COMPUTER INC.
Product Name: ASUS TUF Gaming A15 FA507NU_FA507NU
System Version: 1.0
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https://bugs.winehq.org/show_bug.cgi?id=52741
Bug ID: 52741
Summary: Missing chakra.dll to run Minecraft Windows 10 Edition
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bdard.antoine(a)gmail.com
Distribution: ---
Hello,
I am trying to run Windows 10, but there is this weird missing dll
(chakra.dll).
Could it be added?
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http://bugs.winehq.org/show_bug.cgi?id=58851
Bug ID: 58851
Summary: amd-software-adrenalin-edition-25.9.2-win10-win11-sep-
rdna.exe
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lars_martin4(a)hotmail.com
Distribution: ---
Created attachment 79516
--> http://bugs.winehq.org/attachment.cgi?id=79516
issue file
Say:
info: VK_KHR_win32_surface
info: Found device: AMD Radeon RX 5600 XT (RADV NAVI10) (radv 25.2.4)
info: Found device: llvmpipe (LLVM 21.1.2, 256 bits) (llvmpipe 25.2.4)
info: Skipping: Software driver
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http://bugs.winehq.org/show_bug.cgi?id=58859
Bug ID: 58859
Summary: DxWnd / OpenFileDialog do not show files.
Product: Wine
Version: 10.16
Hardware: x86-64
URL: https://dxwnd.org/wp-content/uploads/2024/10/Dxwnd-v2_
06_06_build.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janne.kekkonen(a)gmail.com
Distribution: ---
Created attachment 79528
--> http://bugs.winehq.org/attachment.cgi?id=79528
DXWnd filedialog
Tested with Wine 10.16 on Ubuntu Mate 22.04 running on VMware.
Created new 32bit prefix.
DxWnd version: 2.06.06.
Steps to reproduce empty openfiledialog.
1. Start DxWnd
2. Edit -> Add.
3. Press button next to path text area to open OpenFileDialog.
4. Select some file or type it in. I used c:\windows\notepad.exe
5. Press Open.
6. Press OK.
7. Delete created app.
8. Repeat steps 2 & 3.
When OpenFileDialog opens it has no files/directories shown.
Pressing Open/Cancel/Help prints following line to terminal.
0024:err:seh:dispatch_user_callback ignoring exception c0000005
Attached picture of OpenFiledialog opened first and second time.
Note by removing file dxwnd.ini from dxwnd directory openfiledialog starts to
work normally.
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https://bugs.winehq.org/show_bug.cgi?id=57594
Bug ID: 57594
Summary: Listview columns "swapped" when using
LVS_EX_CHECKBOXES (Defraggler)
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77708
--> https://bugs.winehq.org/attachment.cgi?id=77708
Defraggler Ubuntu
Piriform 2.21 from
https://web.archive.org/web/20200503230319/http://download.piriform.com/dfs…
Checkboxes are overlapping listbox items and columns are having wrong size :
Looks like LVS_EX_CHECKBOXES is not correctly supported as 2 first columns are
drawn in the wrong order
See https://jira.reactos.org/browse/CORE-19313 for more details
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https://bugs.winehq.org/show_bug.cgi?id=38320
Bug ID: 38320
Summary: HDM_SETORDERARRAY sent to ListView header doesn't
affect column order in a list
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
We currently only support LVM_SETCOLUMNORDERARRAY to do same thing. When header
items are reordered separately with HDM_SETORDERARRAY cached column data at
ListView side is not updated accordingly (there's no notification to do that).
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