https://bugs.winehq.org/show_bug.cgi?id=56184
Bug ID: 56184
Summary: - Elite Dangerous Data Interface)
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Program does not start.
https://github.com/EDCD/EDDI/issues/1976
It's a companion app for this game:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=37490
Console output without "winetricks dotnet472":
[ERROR] FATAL UNHANDLED EXCEPTION: System.EntryPointNotFoundException:
CreateInstalledObjectsInfo assembly:<unknown assembly> type:<unknown type>
member:(null)
at (wrapper managed-to-native)
MS.Internal.PtsHost.UnsafeNativeMethods.PTS.CreateInstalledObjectsInfo(MS.Internal.PtsHost.UnsafeNativeMethods.PTS/FSIMETHODS&,MS.Internal.PtsHost.UnsafeNativeMethods.PTS/FSIMETHODS&,intptr&,int&)
at MS.Internal.PtsHost.PtsCache.InitInstalledObjectsInfo
(MS.Internal.PtsHost.PtsHost ptsHost,
MS.Internal.PtsHost.UnsafeNativeMethods.PTS+FSIMETHODS& subtrackParaInfo,
MS.Internal.PtsHost.UnsafeNativeMethods.PTS+FSIMETHODS& subpageParaInfo,
System.IntPtr& installedObjects, System.Int32& installedObjectsCount) [0x0024c]
in <d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsCache.CreatePTSContext (System.Int32 index,
System.Windows.Media.TextFormattingMode textFormattingMode) [0x0003c] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsCache.AcquireContextCore
(MS.Internal.PtsHost.PtsContext ptsContext,
System.Windows.Media.TextFormattingMode textFormattingMode) [0x000b0] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsCache.AcquireContext
(MS.Internal.PtsHost.PtsContext ptsContext,
System.Windows.Media.TextFormattingMode textFormattingMode) [0x00035] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsContext..ctor (System.Boolean
isOptimalParagraphEnabled, System.Windows.Media.TextFormattingMode
textFormattingMode) [0x0003c] in <d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.StructuralCache.EnsurePtsContext () [0x0001b] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.StructuralCache.get_Section () [0x00001] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.FlowDocumentPage..ctor
(MS.Internal.PtsHost.StructuralCache structuralCache) [0x00010] in
<d31f3a57049e4054ad4371f364def5bc>:0
[...]
When installing "dotnet472" there's a DirectX problem. This can be workarounded
by using "winetricks dxvk". Console output without DXVK:
0150:fixme:d3d:wined3d_check_device_format_conversion output 00FD2060,
device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
0150:fixme:d3d:wined3d_device_apply_stateblock Last Pixel Drawing Disabled, not
handled yet.
0150:fixme:d3d:wined3d_check_device_format_conversion output 00FD20C4,
device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
01bc:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
0120:fixme:dwrite:dwritetextanalyzer_AnalyzeNumberSubstitution (0F753F80 0 100
01081FF0): stub
0150:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0150:err:d3dcompiler:D3DCompile2 Shader log:
0150:err:d3dcompiler:D3DCompile2 <anonymous>:144:1: E5000: syntax error,
unexpected KW_PASS, expecting '}'
0150:err:d3dcompiler:D3DCompile2
0150:fixme:seh:WerRegisterMemoryBlock (FF9B2E60 6144) stub
0150:fixme:seh:WerRegisterMemoryBlock (FF9B2E10 4) stub
01bc:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window 0F67ACA8.
01c0:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window 0F717F48.
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http://bugs.winehq.org/show_bug.cgi?id=58819
Bug ID: 58819
Summary: Games crashing with WINE ntsync implementation but do
not crash with Proton ntsync implementaion
Product: Wine-staging
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chasbigham(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 79478
--> http://bugs.winehq.org/attachment.cgi?id=79478
console output of running wine-staging with retail world of warcraft
launching world of warcraft(retail and MoP Classic) crashes when loading into
the game from the character selection screen. This does not happen when using
steam Proton to launch the game. This has happened since the release of
wine/wine-staging 10.16 with the implementaion of the fleshed out ntsync.
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https://bugs.winehq.org/show_bug.cgi?id=39352
Bug ID: 39352
Summary: Soulbringer launcher doesn't paint buttons initially
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gog.com/game/soulbringer
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 52445
--> https://bugs.winehq.org/attachment.cgi?id=52445
screenshot (comparison)
Originally reported in https://bugs.wine-staging.com/show_bug.cgi?id=96
When I start the game launcher, the 4 buttons in it (play,video,advanced,quit)
are not drawn either in fullscreen or in virtual desktop mode.
If I grab the launcher window and move it towards the edge of the screen, the
buttons appear when that part of the window which holds the buttons moves
beyond the screen.
The launcher needs mfc42.dll.
There is no demo version available.
In the terminal:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33ddd8,0x00000000), stub!
The patch from staging to blame:
https://github.com/wine-compholio/wine-staging/blob/master/patches/user32-D…
The patch fixes bug #35652.
wine-1.7.51-225-g3966aff
Fedora 22
XFCE 4.12
XOrg 1.17.2
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http://bugs.winehq.org/show_bug.cgi?id=58113
Bug ID: 58113
Summary: foobar2000 [v2.24.3 x64]: Volume Control is not
applied on M1 mac
Product: Wine
Version: 10.5
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssnffb30(a)gmail.com
I am using Default UI.
Changing the volume control bar does not change the actual volume.
I have tried all output devices.
Perhaps it is a bug in winecoreaudio?
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http://bugs.winehq.org/show_bug.cgi?id=58727
Bug ID: 58727
Summary: foobar2000 crash
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anezaki.yasuhiro(a)gmail.com
Distribution: ---
Created attachment 79336
--> http://bugs.winehq.org/attachment.cgi?id=79336
foobar2000 crash reports
foobar2000 crash
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http://bugs.winehq.org/show_bug.cgi?id=58793
Bug ID: 58793
Summary: iTunes 12.9.3 freezes after opening
Product: Wine
Version: 10.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.rainier.lopez(a)gmail.com
Distribution: ---
Created attachment 79439
--> http://bugs.winehq.org/attachment.cgi?id=79439
Log
iTunes opens successfully. It immediately becomes unresponsive to keyboard or
mouse input
Installer used:
https://drive.google.com/file/d/1-3h2JJSXNubNc5-Hwb-ZDJgrTsDod94a/view?usp=…
Distribution: Ubuntu 24.04
Architecture: AMD64
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https://bugs.winehq.org/show_bug.cgi?id=50458
Bug ID: 50458
Summary: Tooltips block input in Foobar2000
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debilerpc(a)web.de
Distribution: ---
**Context:**
Like with most media players, Foobar2000's playlist view is essentially a
spreadsheet where each line is a track and each column displays a tag or
metadata field.
If the length of the tag exceeds the width of the column, it gets cut off. You
can see the full tag in a tooltip by hovering over it with a mouse in that
case.
**The problem:**
As long as the tooltip is displayed, the app registers neither keyboard nor
mouse input.
I suspect this problem exists in a variety of
[apps](https://bugs.winehq.org/show_bug.cgi?id=16227), not just Foobar2000, but
here it is especially annoying.
**Expected behavior:**
When input is sent, the tooltip should disappear, and Foobar2000 should react
to the input. This is what happens under Windows 10.
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http://bugs.winehq.org/show_bug.cgi?id=58506
Bug ID: 58506
Summary: Some VST plugins using OpenGL don't render in WOW64
mode (black screen)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: a.oleinic103(a)gmail.com
Distribution: ---
When using yabridge to run Windows VST plugins in a native Linux DAW (in my
case, REAPER), Waves plugins do not render correctly, showing a black window.
The window is interactable (grabs the cursor, can change settings, etc), but
dragging it, closing and re-opening, etc. does not work. In the logs, the
plugins show a bunch of OpenGL errors. This is specifically a WOW64 regression,
since using a build of Wine 10 without WOW64 works fine.
This is what it looks like:
09:07:42 [WaveShell1-VST3 14.12_x64-09EFPegt] [Wine STDERR]
0024:err:opengl:null_glEnable unsupported
09:07:42 [WaveShell1-VST3 14.12_x64-09EFPegt] [Wine STDERR]
0024:err:opengl:null_glBlendFunc unsupported
(Sorry for pasting it here, I have read the rules, but it's not letting me
paste text as an attachment for some reason :/)
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https://bugs.winehq.org/show_bug.cgi?id=52959
Bug ID: 52959
Summary: Some games are rendered in square instead fullscreen
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Some games (like Empire Earth: Gold, Commandos: Behind Enemy Lines) do not
render property. It renders only in top-left square (full game frame). Rest of
screen is black.
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http://bugs.winehq.org/show_bug.cgi?id=58825
Bug ID: 58825
Summary: The default Chinese font of wine (SimSun) is
forbidden from being used in the linux system
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: iiiiic(a)111.com
Distribution: ---
Created attachment 79488
--> http://bugs.winehq.org/attachment.cgi?id=79488
chinese characters are displayed as squares
The default Chinese font of wine (SimSun) clearly states that this font is only
authorized for use in windows systems. Using this font in linux is a clear
infringement. I tried using other fonts and modified the value of MS Shell Dlg
in the registry, but the Chinese font still couldn't be displayed normally.
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