https://bugs.winehq.org/show_bug.cgi?id=57791
Bug ID: 57791
Summary: Wow 3.3.5a crash after login to server
Product: Wine
Version: 10.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blinky042002(a)gmail.com
Created attachment 77991
--> https://bugs.winehq.org/attachment.cgi?id=77991
wine output as well as stack trace from wow.exe
wow 3.3.5a will startup but once you login to a server you'll see your
character for a half second then it will crash. This only happens with arm with
rosetta 2 (understand still shaky).
Hopefully this bug report helps!
Thank you for the hard work!
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https://bugs.winehq.org/show_bug.cgi?id=57790
Bug ID: 57790
Summary: FindVUK doesn't show drive details
Product: Wine
Version: 10.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Even when there is a blu-ray disc in the drive, `wine FindVUK.exe
showdrivedetails` prints the error "Cannot enumerate storage device - stop
getting drive details for this drive". It also writes a log file which contains
the more specific message "IOCTL_STORAGE_QUERY_PROPERTY 1 failed with error
code 0".
Some debugging revealed that there are two problems: First,
IOCTL_STORAGE_QUERY_PROPERTY(StorageDeviceProperty) is not implemented, and
second, IOCTL_DISK_GET_MEDIA_TYPES always returns FILE_DEVICE_CD_ROM as opposed
to FILE_DEVICE_DVD.
$ sha256sum FindVUK_1.79.zip
39e954675855da3826256448b2a6b851c9478dda03c5d32bbfe4a3bac37ca623
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https://bugs.winehq.org/show_bug.cgi?id=57786
Bug ID: 57786
Summary: DNS2GO.exe program fails to run propely
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scottef1(a)proton.me
Distribution: ---
Created attachment 77987
--> https://bugs.winehq.org/attachment.cgi?id=77987
backtrace file for dns2g0
I have a fresh install of Linus Mint, I installed Wine (software hub said
Version 7 stable-21.08, but the program reports back ver 6.0.3), then attempted
to install the program DNS2GO.exe. The Program installs, launches, and lets
me register, but then when it tries to 'go live' it crashes. I've attached the
backtrace from the crash.
https://www.dns2go.com/download/files/d2gsetup.exe
6ad65c94c53f80e1f6c9261cc170d36c17bc287a d2gsetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=57779
Bug ID: 57779
Summary: Mouse not clicked in Heroes of Might and Magic 7
Product: Wine-staging
Version: 10.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
I compiled wine-staging from source wine-10.0 and latest wine-staging patchset.
The patchset was applied successfully (without xactengine because I already
have good sound). The build is successful.
The game Heroes of Might and Magic 7 started up to game menu but mouse is not
clickable. After several clicks it reacted but it is not that I want to do.
Note. Pure wine-10.0 play the game fine.
macOS 15.3 imac17,1
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https://bugs.winehq.org/show_bug.cgi?id=41236
Bug ID: 41236
Summary: Darksiders 2 graphical glitches
Product: Wine-staging
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55522
--> https://bugs.winehq.org/attachment.cgi?id=55522
Graphical glitch
I have successfully launched Darksiders 2 Steam version (But in AppDB this game
marked as 'garbage') on wine 1.9.17-staging on win32 prefix.
My library mapping:
d3dcompiler_43 native,builtin
winecfg->staging set flag 'enable CSMT for better grapfic perfomance'
But there are some problems with graphics (screenshots in attachement). What
other information should be provided?
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=57760
Bug ID: 57760
Summary: Project Reality Battlefield 2 1.8.0.0 Updater hangs in
win32 prefix (Mono)
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: tegarargo(a)gmail.com
Distribution: ---
Created attachment 77964
--> https://bugs.winehq.org/attachment.cgi?id=77964
Logs when running the launcher & updater
The updater for PRBF2 would keep allocating memory until it exhausted the
address space, even though it's only doing simple file downloads and patching.
This behavior is observed on both Wine 10.0 and Staging 10.0. The game and
launcher itself works as expected now in 10.0, people can go online and play,
it's just the updater that's quite problematic.
The game is 100% free to download here for testing:
https://www.realitymod.com/downloads
System specs:
CachyOS with kernel 6.13.0-2-cachyos
WINE 10.0 and Staging 10.0
Mono 9.4.0
Ryzen 5 5600G
32GB DDR4-3533
I'll be happy to provide more debug and general info since I'm with the PR-Team
technical support team.
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https://bugs.winehq.org/show_bug.cgi?id=57781
Bug ID: 57781
Summary: Mouse input feels sluggish in games
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: oleg(a)np880.ru
Distribution: ---
There are games like Warcraft 3 (pre reforged) where mouse input feels
sluggish. In menus mouse moves just fine but in-game it feels sluggish, like
small mouse movements are completely ignored.
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https://bugs.winehq.org/show_bug.cgi?id=57770
Bug ID: 57770
Summary: Hearts of Iron IV requires 'WorldMatrix' identifier
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Using DX9 (legacy)
0384:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0384:err:d3dcompiler:D3DCompile2 Shader log:
0384:err:d3dcompiler:D3DCompile2 memory:433:47: E5005: Identifier
"WorldMatrix" is not declared.
1.14-345-gf1412e42
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https://bugs.winehq.org/show_bug.cgi?id=57780
Bug ID: 57780
Summary: i want to implement xtajit x86 translation with
LLVMJIT for aarch64 and other architectures.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
But llvm is written in C++, i do not know whether it would be accepted by wine.
LLVM does provide a C interface but who knows how good it is? I guess it does
not work or rust folks won't work on Cranelift
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