https://bugs.winehq.org/show_bug.cgi?id=52934
Bug ID: 52934
Summary: wine can't load ntdll.so on asahi linux (apple M1
hardware, linux kernel/userland)
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 72306
--> https://bugs.winehq.org/attachment.cgi?id=72306
ntdll.dll that can't be loaded
Follow-up to bug 52715.
After setting the page size to 16k, you can try to run "wine winecfg", for
example.
This results in an error:
> wine: failed to load /home/fabian/Programming/Wine/wine/dlls/ntdll/ntdll.dll error c000007b
Error is at the following code:
> for (i = 0; i < nt->FileHeader.NumberOfSections; i++)
> {
> if (sec[i].VirtualAddress != sec[i].PointerToRawData)
> return status; /* Windows refuses to load in that case too */
> }
Adding debug code:
> printf("Section %i: VirtualAddress: %p\n, PointerToRawData: %p\n", sec[i].VirtualAddress, sec[i].PointerToRawData);
yields
> Section 4: VirtualAddress: 0x81000, PointerToRawData: 0x7d000
Using llvm-mingw from here:
https://github.com/mstorsjo/llvm-mingw/releases/tag/20220323
Not sure if the dll itself is broken...? Attaching the dll for completeness
sake.
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https://bugs.winehq.org/show_bug.cgi?id=57999
Bug ID: 57999
Summary: "Tower Wars" game crash when start playing
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 78260
--> https://bugs.winehq.org/attachment.cgi?id=78260
Crashing log
Wine starts game, shows game menu, but after selecting "play" wine crashes.
Crashing log attached.
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https://bugs.winehq.org/show_bug.cgi?id=54468
Bug ID: 54468
Summary: Separable Subsurface Scattering crashes due to HLSL
syntax error 'unexpected KW_BLENDSTATE'
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: http://www.iryoku.com/separable-sss/downloads/Separabl
e-SSS-DX10-v1.0.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
00e4:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x800.
00e4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
00e4:err:d3dcompiler:D3DCompile2 Shader log:
00e4:err:d3dcompiler:D3DCompile2 <anonymous>:1:116: E5000: syntax error,
unexpected KW_BLENDSTATE
00e4:err:d3dcompiler:D3DCompile2
1.6-110-g240b2f96
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https://bugs.winehq.org/show_bug.cgi?id=58026
Bug ID: 58026
Summary: vbscript: Script running error when Dictionary
contains array
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: fang.jiali(a)vico-lab.com
Distribution: ---
Dim dicInfo : Set dicInfo = CreateObject("Scripting.Dictionary")
dicInfo.Add "Key" , Array( "Value1", Array("SubValue1","SubValue2"))
Dim KeyName
KeyName = "Key"
If dicInfo.Item(KeyName)(0).Text <> "" Then
msgbox "value is not empty"
End If
When running above script, it shows error
(vbscript:stack_pop_disp is no disp {VT_EMPTY})
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https://bugs.winehq.org/show_bug.cgi?id=58023
Bug ID: 58023
Summary: Meld-3.22.2 fails to start with errormessagebox
(retrieves incorrect path via XDG_DATA_HOME env var)
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://download.gnome.org/binaries/win32/meld/3.22/Me
ld-3.22.2-mingw.msi
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
This very newest version of Meld fails with a FileNotFound error.
Workaround: XDG_DATA_HOME="" wine Meld.exe
Similar bug like https://bugs.winehq.org/show_bug.cgi?id=49987 which was about
XDG_DATA_DIRS. You also need the patch from that bug
Problem: XDG_DATA_HOME is also used in recycle.bin and winemenubuilder.
I gues we need a more general solution/rewrite ?
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https://bugs.winehq.org/show_bug.cgi?id=48291
Bug ID: 48291
Summary: Detroit: Become Human crashes on launch
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 65990
--> https://bugs.winehq.org/attachment.cgi?id=65990
backtrace
For now I've only uploaded a backtrace, but it's a bit unusual:
0x0000000000000000: -- no code accessible --
Let me know if you need anything else.
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https://bugs.winehq.org/show_bug.cgi?id=57567
Bug ID: 57567
Summary: Punishing gray raven fails to launch
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Created attachment 77665
--> https://bugs.winehq.org/attachment.cgi?id=77665
debug log with WINEDEBUG=PGR.exe:+all
Punishing gray raven fails to launch, presumably due to failiing call to
2771.744:00f0:00f4:trace:reg:RegQueryValueExA
(000000000000014C,"SystemBiosVersion",0000000000000000,0000000000000000,00000000001058E0,0000000000105890=260)
with OBJECT_NAME_NOT_FOUND and several other registry keys fail with the same
error
and
failing call 2769.893:00f0:00f4:fixme:toolhelp:CreateToolhelp32Snapshot
Unimplemented: heap list snapshot
2769.910:00f0:00f4:fixme:toolhelp:Heap32ListFirst : stub
the game's anticheat does seem to scan memory after 2769.910:00f0:00f4:Ret
KERNEL32.CreateToolhelp32Snapshot() retval=0000014c ret=6ffff991a22d and scan
threads with Thread32Next so maybe the game is intentionally refusing to run in
wine, in which case the bug is invalid.
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https://bugs.winehq.org/show_bug.cgi?id=58025
Bug ID: 58025
Summary: winewayland: Not working functions
SetLayeredWindowAttributes and SetWindowRgn
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: viorca(a)ukr.net
Distribution: ---
When using winewayland driver not working functions SetLayeredWindowAttributes
and SetWindowRgn.
SetLayeredWindowAttributes - alpha blending ignored
SetWindowRgn - black window is displayed outside the region
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https://bugs.winehq.org/show_bug.cgi?id=49108
Bug ID: 49108
Summary: Error when starting application LTspice XVII
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2010tch(a)gmail.com
Distribution: ---
Created attachment 67081
--> https://bugs.winehq.org/attachment.cgi?id=67081
System generated error report
When starting LTspice XVII a "serious error" is encounterd.
After 30 - 90 seconds, LTspice XVII will start as normal but at some point the
program will hang. I have to use a Ctrl-alt-del to restart my computer.
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https://bugs.winehq.org/show_bug.cgi?id=58019
Bug ID: 58019
Summary: All HKCU\Software\Wine keys should also work when put
into HKLM
Product: Wine
Version: 10.3
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)agowa338.de
Hi,
I originally just wanted to swap my Control and Command key. After a while I
finally made my way to Bug #35351. (note: I didn't find any documentation about
this besides that issue and a bunch of websites with outdated statements like
it isn't possible and one has to use 3rd-party hotkey tools).
I then noticed the solution https://bugs.winehq.org/show_bug.cgi?id=35351#c6
but accidentally at first configured these settings within HKLM instead of HKCU
as the key "HKLM\Software\Wine\Mac Driver" did already existed where as
"HKCU\Software\Wine\Mac Driver" did not. And to my surprise it didn't work
then.
I think this is a bit unintuitive and therefore would like to suggest that
everything that currently checks for a value within "HKCU\Software\Wine\*"
should fall back onto "HKLM\Software\Wine\*" if it is absent.
Would this be possible to implement in a kinda generic way? It is also more or
less what Microsoft Windows does (for the most part at least).
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