http://bugs.winehq.org/show_bug.cgi?id=28759
Bug #: 28759
Summary: 'start inetcpl.cpl' fails
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Starting inetcpl.cpl directly via the start command doesn't seem to be possible
in Wine. Running 'wineconsole cmd' and then 'start inetcpl.cpl' from within cmd
gives:
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found
start C:/Windows/system32/inetcpl.cpl gives:
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: Success
Both cases bring up the Internet Options control panel applet on Windows XP.
Just running "wine inetcpl.cpl" also fails, with no output except "Segmentation
fault".
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https://bugs.winehq.org/show_bug.cgi?id=57975
Bug ID: 57975
Summary: screen shaders don't work in BigPEmu.exe
Product: Wine
Version: 10.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
BigPEmu is an Atari Jaguar emulator, it runs Atari Jaguar games fine under Wine
Stable 10.0 on macOS 11. The problem is there is a "screen effects" feature
(which are like screen shaders in RetroArch, used to emulate old CRTs, etc)
which doesn't work. By default, BigPEmu uses OpenGL (BigPEmu main menu > Video
> Video Plugin > BigPEmu_Video_OpenGL) but can also be changed to use D3D12
which will cause it crash at startup on macOS 11.
Steps to reproduce:
1. launch BigPEmu 1.18 with the following options (also opens a console):
wine ~/BigPEmu_v118/BigPEmu.exe * -conout
2. use backspace/enter to navigate backward/forward in BigPEmu, go back to the
main menu, then Video > Screen Effect > choose any screen effect
3. an error message pops up: "Failed to set the selected screen effect. It may
be incompatible with your hardware or video plugin. You can enable logging and
check the log for more details."
4. check the console which shows this error: "[1;31mError: Graphics hardware
isn't equipped to run screen effects. If this error occurs with
SM5.0-compatible hardware, try updating your graphics drivers."
tested with BigPEmu 1.18 for Windows x64
download link: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v118.zip
SHA-256: 9863390fca342e7c6bff0d7dc7d70d181bdff92796aa8d262d91e8fc909104b2
tested on macOS 11.7.10
Intel CPU (Haswell), integrated Intel GPU (HD Graphics 5000)
Wine Stable 10.0 with GStreamer 1.24.12 from homebrew
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https://bugs.winehq.org/show_bug.cgi?id=57988
Bug ID: 57988
Summary: BigPEmu 1.18: D3D12 rendering issues
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78238
--> https://bugs.winehq.org/attachment.cgi?id=78238
intro with D3D12
In BigPEmu (an Atari Jaguar emulator), .png images are not loaded/rendered
correctly when using the D3D12 renderer
Steps to reproduce:
1. launch BigPEmu 1.18 as follows and note how the intro animation looks using
the default OpenGL renderer:
wine ~/BigPEmu_v118/BigPEmu.exe
2. use backspace/enter to navigate backward/forward in BigPEmu, go to main menu
> Input > Input Device 1 > Set Bindings, and note how the controller image
looks in the top right
3. change to D3D12 renderer: go back to the main menu > Video > Video Plugin >
BigPEmu_Video_D3D12
4. exit and relaunch BigPEmu, note how the intro looks, and once inside the app
note how the background looks. Go back to the Set Bindings menu and note how
the controller image looks. Check the attached screenshots
tested with BigPEmu 1.18 for Windows x64
download link: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v118.ziparchive.org link: https://archive.org/download/bigpemu-v1.00/BigPEmu_v118.zip
SHA-256: 9863390fca342e7c6bff0d7dc7d70d181bdff92796aa8d262d91e8fc909104b2
tested on macOS 11.7.10
Intel CPU (Haswell), integrated Intel GPU (HD Graphics 5000)
Wine Devel 10.3 from homebrew
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http://bugs.winehq.org/show_bug.cgi?id=22273
Summary: CDBurnerXP doesn't start with Mono
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://cdburnerxp.se/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
The summary basically says it all... with winetricks mono26, the program
installs but won't start. With winetricks dotnet20, it's buggy but at least
somewhat usable. There's not much terminal output:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Native.CDBXP" (1.0.4.0)
fixme:reg:GetNativeSystemInfo (0x9c9bf58) using GetSystemInfo()
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http://bugs.winehq.org/show_bug.cgi?id=30018
Bug #: 30018
Summary: Creative Writer 2 fails to open RTF and plain text
files
Product: Wine
Version: 1.4-rc5
Platform: x86-64
URL: ftp://ftp.microsoft.com/deskapps/kids/cw2install.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39086
--> http://bugs.winehq.org/attachment.cgi?id=39086
terminal output
Creative Writer 2 fails to open files in plain text or RTF format with the
message "Oops! An unexpected error 0x80030050 occurred." Files in its native
format (.max) can be opened successfully.
In older Wine versions, it was possible to work around this with native ole32
from DCOM98.
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http://bugs.winehq.org/show_bug.cgi?id=25172
Summary: Creative Writer 2: partially-hidden "home" button on
the file dialogs
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://download.cnet.com/Microsoft-Creative-Writer/300
0-13455_4-15232.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31936)
--> (http://bugs.winehq.org/attachment.cgi?id=31936)
Terminal output
The open and save file dialogs in Creative Writer 2 have an extra "home" button
next to the location dropdown and some standard buttons (up one level, desktop,
new folder...). The button mostly displays fine, but the left edge is not
visible. It appears to be covered up by a border around the standard buttons?
Screenshot coming up...
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http://bugs.winehq.org/show_bug.cgi?id=22448
Summary: Scrabble installer for Windows 3.1 crashes immediately
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27495)
--> (http://bugs.winehq.org/attachment.cgi?id=27495)
Crash log
Trying to launch the installer for the Windows 3.1 version of Scrabble results
in an immediate crash in winevdm. The same crash occurs in all Wine versions I
tested (the oldest being 0.9.33).
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https://bugs.winehq.org/show_bug.cgi?id=57820
Bug ID: 57820
Summary: Cannot drag and drop files into apps with the Wayland
driver enabled
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78030
--> https://bugs.winehq.org/attachment.cgi?id=78030
Video of the issue
As the title says I cannot drag and drop files into applications when using the
Wayland driver, I've only tested FL Studio and when I try to drag and drop a
file inside it, an "x" symbol appears to the cursor and doesen't let me drop
the file into the application.
I've attached a video of the issue.
Also using the x11 driver, drag and drop works fine.
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https://bugs.winehq.org/show_bug.cgi?id=57367
Bug ID: 57367
Summary: DLNest crash due to unimplemented function
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
DLNest new 2.0 version use dotnet and shown following message
Unimplemented function ntdll.dll.NtCreateWaitCompletionPacket called at address
00006FFFFFC5F038 (thread 0140), starting debugger...
which is seems like unimplemented in wine
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https://bugs.winehq.org/show_bug.cgi?id=55242
Bug ID: 55242
Summary: iperf 2.0.8 will not quit with CTRL+C
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://web.archive.org/web/20190523161058/https://ipe
rf.fr/download/windows/iperf-2.0.8-win32.zip
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
When iperf is run in dual mode it will not exit after hitting CTRL+C.
$ wine iperf.exe -c 127.0.0.1 -d -t 1 -P 5
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
connect failed: Connection refused
------------------------------------------------------------
connect failed: Connection refused
Server listening on TCP port 5001
TCP window size: 128 KByte (default)
------------------------------------------------------------
connect failed: Connection refused
------------------------------------------------------------
Client connecting to 127.0.0.1, TCP port 5001
connect failed: Connection refused
TCP window size: 16.0 KByte (default)
------------------------------------------------------------
[264] local 127.0.0.1 port 5001 connected with 127.0.0.1 port 53058
^CWaiting for server threads to complete. Interrupt again to force quit.
Pressing CTRL+C has no effect and the app has to be SIGKILLed.
$ sha1sum iperf-2.0.8-win32.zip
f312bf6ab7de3b1921cae7f4953aed0ce6b17afa iperf-2.0.8-win32.zip
iperf -s will exit with CTRL+C though. It also doesn't produce any "connection
failed" messages.
Source: https://iperf.fr/download/source/iperf-2.0.8-source.tar.gz
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