https://bugs.winehq.org/show_bug.cgi?id=52854
Bug ID: 52854
Summary: wine crashes if i try to run miramagia.com program
game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amministrazione.seltec(a)gmail.com
Distribution: ---
Created attachment 72256
--> https://bugs.winehq.org/attachment.cgi?id=72256
error report file
when i try to run miramagia.com or .de which I just installed (as well as wine)
an error message appears indicating this might be due either to a program error
or to something missing in wine.
since it works on my other pc having cinnamon 20 mint, I believe there is some
uncompatibility with the debian 11 bullseye system I have on this PC.
I tried all the windows versions indicated in the config, but no one works.
in my other pc I had set windowsNT, it was 2 years ago and it worked.. but now
this option is not available
I attach the error report given by wine
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https://bugs.winehq.org/show_bug.cgi?id=52843
Bug ID: 52843
Summary: Black screen with audio when launching Command &
Conquer Generals
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ejmarkow(a)yahoo.com
Distribution: ---
Created attachment 72238
--> https://bugs.winehq.org/attachment.cgi?id=72238
Wine Debug Info
Wine compiled from git source:
$ ejm@galicia:~> wine --version
$ wine-7.6-git-e254680
- Using openSUSE Tumbleweed Linux x86-64
- Nvidia GPU:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 210/PCIe/SSE2
OpenGL core profile version string: 3.3.0 NVIDIA 340.108
When launching Command & Conquer Generals (Version 1.4) in Wine (32-bit prefix)
in Virtual Desktop mode, getting black screen with audio. After terminating
output with Ctl-C, following key errors appear in log:
- 0120:err:d3d:wined3d_debug_callback 0782D1B8: "GL_INVALID_OPERATION error
generated. Failed to map memory for buffer.".
- 0120:err:d3d:resource_unload Resource 07627320 is being unloaded while
mapped.
Wine debug log and nvidia glxinfo info attached
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http://bugs.winehq.org/show_bug.cgi?id=34247
Bug #: 34247
Summary: Default installation path is wrong
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After creating a new profile for Wine (which is pointing at default to Windows
XP) and running any installer (for example Guild Wars 1 or Warcraft 3) the
default installation path is set to the wrong location. My LANG-variable
contains "de_DE.UTF-8" so the default installation path for Guild Wars 1 should
be "C:\Programme\GUILD WARS" but it is "C:\Program Files (x86)\GUILD WARS".
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https://bugs.winehq.org/show_bug.cgi?id=56700
Bug ID: 56700
Summary: "Edit application version" takes a long time to load
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Whenever I click on "Edit application version"
(https://appdb.winehq.org/admin/editAppVersion.php) it takes minutes to load.
Used to be seconds.
Other parts of the AppDB seem to load at a reasonable speed.
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https://bugs.winehq.org/show_bug.cgi?id=57833
Bug ID: 57833
Summary: JUCE 8 incompatibility
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andiejs(a)gmail.com
Distribution: ---
This is a problem that will affect anyone making music using vst plugins
through wine. JUCE is the most widely used framework for audio application and
plug-in development. It is an open source C++ codebase. Is anyone working on
making WINE compatible with the latest (JUCE 8)?
here's a forum post with some details that may help
https://forum.juce.com/t/juce8-direct2d-wine-yabridge/64298
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http://bugs.winehq.org/show_bug.cgi?id=58141
Bug ID: 58141
Summary: [MDK] [WOW64] Stack overflow
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
MDK (be it software MDK95.EXE or 3D-accelerated MDKD3D/MDK3DFX) causes an STACK
OVERFLOW error on experimental WOW64 as soon as the executable is run:
0148:err:environ:init_peb starting L"Z:\\root\\wine\\MDK\\MDK3DFX.EXE" in
experimental wow64 mode
0148:err:virtual:virtual_setup_exception stack overflow 1280 bytes addr
0x6fffffc226b7 stack 0x7ffffe100b00
(0x7ffffe100000-0x7ffffe101000-0x7ffffe1ffd20)
The game works fine in 32bit mode. The problem is clearly related to WOW64
(which is how I run all my Windows games and has a pretty good compatibility
nowadays).
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https://bugs.winehq.org/show_bug.cgi?id=55136
Bug ID: 55136
Summary: Empire Earth: Crashes after few minutes of gameplay
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ndx4co9lt(a)mozmail.com
Distribution: ---
Created attachment 74693
--> https://bugs.winehq.org/attachment.cgi?id=74693
Terminal output
After starting a new game I can play a few minutes of actual gameplay and then
suddenly it crashes.
wine-devel 8.11
Setup:
Fedora 38 (64 bit)
Linux 6.3.9 (-200.fc38.x86_64)
Mesa 23.1.2
CPU: AMD Ryzen 5 5600
GPU: AMD Radeon RX 6600
Download link: https://empireearth.eu/de/herunterladen/
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https://bugs.winehq.org/show_bug.cgi?id=58060
Bug ID: 58060
Summary: Zafehouse: Diaries demo crashes in
d3dx_initialize_image_from_wic with unsupported pixel
format {6fddc324-4e03-4bfe-b185-3d77768dc902}
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://web.archive.org/web/20160606064900if_/https://www.zafehouse.com/files/getdemo.php?demo=1
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 78313
--> https://bugs.winehq.org/attachment.cgi?id=78313
+d3dx (32MB uncompressed)
Continuation of bug 51584.
Needs 'winetricks -q d3dcompiler_47' to work around bug 37676.
This happens with both native dotnet and wine-mono.
$ sha1sum ZafehouseDiariesDemoSetup.exe
0c15d5024c9a1e327ac7383fee48ad55a6fec35a ZafehouseDiariesDemoSetup.exe
$ du -sh ZafehouseDiariesDemoSetup.exe
31M ZafehouseDiariesDemoSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=57387
Bug ID: 57387
Summary: Sega Rally Championship Demo crashes at startup if
Direct3d/renderer set to GDI
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
URL: https://www.classicdosgames.com/game/Sega_Rally_Champi
onship.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boxedwine(a)danoon.net
Regression SHA1: a6e969560b02ca776f987319db37e6550a1ecfec
Distribution: Mint
Created attachment 77357
--> https://bugs.winehq.org/attachment.cgi?id=77357
crash log
I tested this on 64-bit Linux Mint.
steps
1) set registry to use GDI renderer (does not crash if this is not set)
2) install Sega Rally Championship Demo
3) Launch Sega Rally Championship Demo
It crashes immediately during launch
I did a git bisect and after finding the commit, I verified it by checking out
wine-9.0-rc3 and doing a revert for the commit,
a6e969560b02ca776f987319db37e6550a1ecfec, then verifying the game works if
reverted.
I also verified that this game crashes on master (wine-9.20-143-gff2070b7900).
But I was unable to test reverting the commit on master because of a conflict.
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https://bugs.winehq.org/show_bug.cgi?id=51945
Bug ID: 51945
Summary: property "Size" from win32_logicaldisk gives bogus
results
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
When i do "wine wmic logicaldisk get size"
I seem to get bogus results:
82252800000
82252800000
I have c: and z: in my winecfg and they do not match at all.
Something like "wine wmic logicaldisk get freespace" does work correctly so I
suspect some kind of bug?
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