http://bugs.winehq.org/show_bug.cgi?id=5898
KRosUser <kyle.kcsoftwares(a)gmail.com> changed:
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--- Comment #51 from KRosUser <kyle.kcsoftwares(a)gmail.com> ---
Any update on recent Wine 10.7 ?
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http://bugs.winehq.org/show_bug.cgi?id=12123
Summary: Wall Street Advisor 1.27 redraw problems
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lathuy.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that bug 7430 is fixed, on to runtime problems.
To install this app, first to
sh winetricks vcrun6 wsh56
Start the app. You'll see a tree control on the left
whose root node flashes constantly. Also, the main
pane doesn't redraw properly when you drag some
unrelated window in front of it.
(Also, the app outputs
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
on startup. I think that's associated with ado15, but
doing winetricks art2kmin doesn't seem to help that...? ADO has
always been a mystery to me. But that's a different bug.)
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https://bugs.winehq.org/show_bug.cgi?id=40584
Bug ID: 40584
Summary: DLTCEP: wrong window layout, buttons cannot be pressed
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p1(a)devopsx.com
Created attachment 54426
--> https://bugs.winehq.org/attachment.cgi?id=54426
how it looks in wine
In a modal window, buttons at the bottom can't be pressed with mouse
(presumably due to tabbed control are reaching too far down). But if focused
with tab, pressing with enter or space works fine.
This is a recurrence of https://bugs.winehq.org/show_bug.cgi?id=8522. I'm not
sure if it's ever been fixed.
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http://bugs.winehq.org/show_bug.cgi?id=58145
Bug ID: 58145
Summary: Out of Ctrl 1.2: game doesn't launch, gives error
Product: Wine
Version: 10.6
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78425
--> http://bugs.winehq.org/attachment.cgi?id=78425
Wine-devel 10.6 terminal log
The game Out of Ctrl 1.2 doesn't launch and gives the following error in a
pop-up window on launch:
Error
Failed to initialize player
Details:
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
tested using Gcenx's wine-devel 10.6 build
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.6) with GStreamer
1.26.0
download link (20 MB) (choose "OutOfCtrl_v1_2_EXE.zip"):
https://miknugget.itch.io/out-of-ctrl
shas256: 5d26c746c4e85b98af2f1f9fb4a4daeed837deb49427bf108935545f8958dba9
I'm using macOS 11
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http://bugs.winehq.org/show_bug.cgi?id=58156
Bug ID: 58156
Summary: Star Wars: Jedi Knight - Dark Forces II Demo: won't
launch, "smackw32.DLL" failed to initialize
Product: Wine
Version: 10.6
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78437
--> http://bugs.winehq.org/attachment.cgi?id=78437
Wine-devel 10.6 log for "wine jkdemo.exe -windowgui"
the Star Wars: Jedi Knight - Dark Forces II Demo: won't launch, it says
"smackw32.DLL" failed to initialize. This is a Windows 95 game demo
I tried setting the Windows Version to Windows 10, Windows 95, and Windows 98
in winecfg. I also tried launching the demo with and without the windowgui
flag: `wine jkdemo.exe -windowgui` as mentioned in AppDB HowTo section.
This is a regression because a lot of users report this game demo as Gold in
AppDB, including on macOS
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=10948)
The jedi.exe file is a launcher GUI which works fine, but when clicking "Play
Jedi Knight Demo" it fails with the error:
`file` command info for: jkdemo.exe
PE32 executable (GUI) Intel 80386, for MS Windows
Unable to start the Jedi Knight Demo game program. Try running JK.EXE where you
installed the Demo directly. Also make sure you have the latest DirectX drivers
installed on your system.
The macOS terminal shows this error as one of the last things in the log:
"err:module:loader_init "smackw32.DLL" failed to initialize, aborting"
(the module is normally unzipped next to the jkdemo.exe executable)
tested with Gcenx's Wine-devel 10.6
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.6) on macOS 11
and Wine-devel 9.21
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/9.21)
and Gcenx's Wine CrossOverFOSS 23.7.1-1 based on Wine 8.0.1
(https://github.com/Gcenx/winecx/releases/tag/crossover-wine-23.7.1-1)
download page (choose Download this File > Agree > Jedi Knight Demo.zip):
https://community.pcgamingwiki.com/files/file/1308-jedi-knight-dark-forces-…
sha256: 7bc013918cf79879a086a10c27306f2f3511852726f4b4a9fec09668ed221d18
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http://bugs.winehq.org/show_bug.cgi?id=58265
Bug ID: 58265
Summary: regression in Wine >=10.7 for DXVK DLL override on
macOS
Product: Wine
Version: 10.7
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78608
--> http://bugs.winehq.org/attachment.cgi?id=78608
macOS Terminal log, wine-devel 10.7
On macOS, there is a bug (https://bugs.winehq.org/show_bug.cgi?id=58145) that
can be worked around with a DXVK DLL override (for d3d11.dll) in Wine-devel
10.6 and lower, but this workaround stops working in Wine-devel 10.7 (also
tested not working in 10.8)
repost of my comment from that previous bug:
regression in wine-devel 10.7 - DXVK DLL workaround stops working
There's new regression in wine-devel 10.7: now the DXVK DLL override workaround
doesn't work, the app always gives the original error pop-up window with the
same message.
Attached is the macOS Terminal log after copying Gcenx's 32-bit `d3d11.dll`
from his DXVK-macOS package to the same directory as the OutOfCtrl.exe
executable. When tested with wine-devel 10.6, it still works.
> % cp /Users/toastybug/dxvk-macOS/x32/d3d11.dll /Users/toastybug/Windows_Apps/OutOfCtrl_v1_2_EXE/
> % cd /Users/toastybug/Windows_Apps/OutOfCtrl_v1_2_EXE/
> % WINEDEBUG=module WINEDLLOVERRIDES="d3d11=n" wine OutOfCtrl.exe
tested using Gcenx's wine-devel 10.7 build
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.7) with GStreamer
1.26.1 on macOS 11.7.10
and Gcenx's DXVK-macOS v1.10.3-20230507-repack
(https://github.com/Gcenx/DXVK-macOS/releases/tag/v1.10.3-20230507-repack)
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https://bugs.winehq.org/show_bug.cgi?id=57954
Bug ID: 57954
Summary: Watch_Dogs black splash screen 10.3
rawinput:add_device Failed to open device
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78201
--> https://bugs.winehq.org/attachment.cgi?id=78201
wd-winedbg
10.2 seems to work fine, 10.3 gives an error about rawinput and the splash
screen that should have the main character and game title is a black box and
hangs
using wow64 build, other 32bit games seem to work fine.
running with WINEDBEUG ends in multiple varying lines of
`0158:warn:rawinput:add_device Failed to open device file
L"\\??\\HID#some-device-name#{hex-hash-id}", status 0xc0000034.`
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http://bugs.winehq.org/show_bug.cgi?id=58252
Bug ID: 58252
Summary: Microsoft Edit: Unimplemented function
ReadConsoleInputExW
Product: Wine
Version: 10.0
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: tdiazcu(a)gmail.com
Created attachment 78593
--> http://bugs.winehq.org/attachment.cgi?id=78593
The backtrace of the crash dump.
The just release Microsoft Edit crash just after try to open it in a console
with a clean installed wine with the following command line:
$ wine edit.exe
In a summary, the function ReadConsoleInputExW seems to be unimplemented.
Here I attach the report of the error below.
If I find the way to build wine myself I could fix this issue.
My desktop is FreeBSD with Xfce.
Best,
Antonio
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https://bugs.winehq.org/show_bug.cgi?id=56486
Bug ID: 56486
Summary: Battle.net App Crash Cycle on Startup
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 76256
--> https://bugs.winehq.org/attachment.cgi?id=76256
Backtrace from the Program Error
Starting up Battle.net App. Login screen shows with a loading circle as if it's
trying to use a saved password to login. I receive a notice that there's an
error and Battle.net has to shut down. I close it, and the error shows up
again. This continues in a cycle until I use "wineserver -k" to exit. The
backtrace saved from this has been attached. I am able to use the Settings
button on the login screen for the Battle.net app, as well as typing in a
username/password, but I cannot go any farther than that because there is no
submit button and it doesn't seem to want to load.
Be aware that I had previously been loading Starcraft II directly using the
SC2Switcher.exe executable, but because a new version needs to be downloaded,
I'm needing to get into the Battle.net app. Not sure if not using the app is a
side effect. For the heck of it, I tried running the setup to update
Battle.net, and the same thing occurred.
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http://bugs.winehq.org/show_bug.cgi?id=58263
Bug ID: 58263
Summary: Wine Internet Settings crashes on unimplemented
function shdocvw.dll.ParseURLFromOutsideSourceW
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78602
--> http://bugs.winehq.org/attachment.cgi?id=78602
Backtrace
Steps to reproduce:
1. Run `wine control inetcpl.cpl`
2. Click "OK" (not "Cancel")
Wine prints the following and crashes:
wine: Call from 00006FFFFF3FCFC7 to unimplemented function
shdocvw.dll.ParseURLFromOutsideSourceW, aborting
wine: Unimplemented function shdocvw.dll.ParseURLFromOutsideSourceW called at
address 00006FFFFF3FCFC7 (thread 0148), starting debugger...
0150:fixme:dbghelp:elf_search_auxv can't find symbol in module
0150:fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Call from 00006FFFFF3FCFC7 to unimplemented function
shdocvw.dll.ParseURLFromOutsideSourceW, aborting
ParseURLFromOutsideSourceW is called from the parse_url_from_outside function
in dlls/inetcpl.cpl/general.c:
https://gitlab.winehq.org/wine/wine/-/blob/8f91df4c4e4fb8b32c737bb02e82dcdd…
It used to work fine before ParseURLFromOutsideSourceW was removed in
https://gitlab.winehq.org/wine/wine/-/commit/fa4a470f9afd79b8104bacf3f1046e…
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