https://bugs.winehq.org/show_bug.cgi?id=57377
Bug ID: 57377
Summary: Microsoft Office 2010 won't get installed
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
Distribution: ---
Created attachment 77347
--> https://bugs.winehq.org/attachment.cgi?id=77347
the logs
Microsoft Office 2010 won't get installed... (i got it from
https://archive.org/details/microsoft-office-2010-professional-plus-64bit)
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https://bugs.winehq.org/show_bug.cgi?id=55325
Bug ID: 55325
Summary: msiexec.exe office 2016 on manjaro
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanpablocacioli(a)gmail.com
Distribution: ---
Created attachment 74922
--> https://bugs.winehq.org/attachment.cgi?id=74922
This is the report of the errror
Try installing office 2016 and 2010 on manjaro linux gnome. During the
installation process this error appears, I send an attached file with the
error.
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https://bugs.winehq.org/show_bug.cgi?id=40436
Bug ID: 40436
Summary: huge sound latency delay in some games
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: validemail(a)mailinator.com
Distribution: ---
Games such as Spooky's House of Jump Scares and Barkley, Shut Up and Jam:
Gaiden have a huge sound delay of nearly a second when using either the alsa
driver or the pulseaudio driver.
dsound and directmusic are installed as components in order to ensure that
every single sound from the game actually plays.
The bug does not appear to affect an rpgmaker game called Space Funeral,
however the above titles have it very noticeably.
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http://bugs.winehq.org/show_bug.cgi?id=58280
Bug ID: 58280
Summary: ME: Andromeda (Steam) graphics are barely drawn
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78627
--> http://bugs.winehq.org/attachment.cgi?id=78627
Wine 10.8 screenshot
The graphics for Mass Effect: Andromeda on Steam are barely drawn. Screenshot
attached.
It should look like this:
https://www.reddit.com/r/masseffect/comments/5wkze2/spoilers_all_andromeda_…
Workarounds:
- arial (Bug 32342 for Steam & EA App)
- virtual desktop (Bug 58279)
Steam launches the EA App with launches the game.
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I cannot find a demo to test.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=58279
Bug ID: 58279
Summary: ME: Andromeda (Steam) will not start without virtual
desktop
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78626
--> http://bugs.winehq.org/attachment.cgi?id=78626
Wine 10.8 console log
When launching Mass Effect: Andromeda for Steam, it first launches the EA App,
which then launches the game. Steam and the EA App work (with workarounds) but
there appears (via htop) to be no attempt to actually load the game.
Running in a virtual desktop allows the game to launch. The graphics are
terrible but that's another issue.
Workarounds:
- arial (Bug 32342) [for Steam & EA App - both CEF]
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I couldn't find a demo to test.
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http://bugs.winehq.org/show_bug.cgi?id=58302
Bug ID: 58302
Summary: winedmo deprecation warnings during compilation
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘wave_format_ex_init’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:84:5: warning: ‘channels’ is
deprecated [-Wdeprecated-declarations]
84 | format->nChannels = params->channels;
| ^~~~~~
In file included from /usr/include/i386-linux-gnu/libavformat/avformat.h:314,
from /home/test/wine-git/dlls/winedmo/unix_private.h:28,
from /home/test/wine-git/dlls/winedmo/unix_media_type.c:26:
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘audio_format_from_codec_params’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:183:5: warning: ‘channels’
is deprecated [-Wdeprecated-declarations]
183 | if (!(channels = params->channels)) channels = 1;
| ^~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c:184:5: warning:
‘channel_layout’ is deprecated [-Wdeprecated-declarations]
184 | channel_mask = params->channel_layout;
| ^~~~~~~~~~~~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:166:14: note: declared here
166 | uint64_t channel_layout;
| ^~~~~~~~~~~~~~
I don't see these on Ubuntu Jammy but I do on Debian Stable, the latter having
newer relevant libraries.
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https://bugs.winehq.org/show_bug.cgi?id=56014
Bug ID: 56014
Summary: Steam app displays a black screen on the Wayland
driver with the new wow64 mode but not x11
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
*with dxvk if I remember correctly steam doesn't work on the new wow64 mode
without it
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https://bugs.winehq.org/show_bug.cgi?id=49515
Bug ID: 49515
Summary: Star Wars: The Old Republic unable to patch on Debian
but works on Mint
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toad(a)amphibian.dyndns.org
Distribution: ---
Created attachment 67644
--> https://bugs.winehq.org/attachment.cgi?id=67644
Wine log of running the launcher
The SWTOR launcher is unable to patch itself, or to patch the game, and hence
refuses to start the game even if it is actually up to date. However, it works
on Linux Mint 19.3 (with the Xenial packages; the recommended bionic packages
do not install).
Debug output from Wine is not obviously helpful. Logs from SWTOR show an
UnzipFailed error which is suspicious. Wine logs show nothing obviously
helpful.
I am using all the usual precautions for SWTOR:
- Run the original installer in wine-devel. The installer does not work with
staging. However, the patcher has the same issues on both.
- On an affected system, the launcher hangs trying to patch itself, with errors
in the SWTOR log. This can be fixed using the launcher repair utility. On Mint,
it shows a bunch of assertion error dialogs, and works.
- Login and accept the EULA, at this point it will complain about BitRaider.
Exit and modify launcher.settings as usual to turn off BitRaider.
- At this point, on Mint, Wine 5.11 is downloading the game successfully. On
any version of Debian, it shows the error "Unable to retrieve patch data.
Please check network connection. (206)". The TOR log shows the unzip error. I
think the unzip error and the problems with the patcher patching itself are
probably the same bug.
This stopped working around the time of Wine 5.10, I think because of an update
to the launcher. It does not work on Debian 9, 10 or 11 on staging 5.11. On
Debian 11, it does not work on staging 5.11 or devel 5.12.
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https://bugs.winehq.org/show_bug.cgi?id=57412
Bug ID: 57412
Summary: Steam launcher is black
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: timon2201(a)gmail.com
Distribution: ---
Created attachment 77398
--> https://bugs.winehq.org/attachment.cgi?id=77398
steam launcher black, wayland log
When starting the steam windows version with wine 9.21, with the waylanddriver,
the launcher or better said steam is black and takes up the whole screen.
I cant change the size of the window. Its always fullscreen and just black.
When i launch it with x11 then steam look normal except that the store page is
black.
It gets visible for a fraction of a second whenever i move over a hyperlink or
button and so on.
here is the log of the x11 test: https://file.io/WoQksUpWYv7e
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http://bugs.winehq.org/show_bug.cgi?id=58278
Bug ID: 58278
Summary: Steam UI doesn't redraw (GPU accel off)
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 78624
--> http://bugs.winehq.org/attachment.cgi?id=78624
Wine 10.8 screenshot
With GPU acceleration disabled (Bug 56758, Bug 47331, ...) the Steam UI remains
black until you mouse over the UI. Screenshot attached. Same is true with or
without a virtual desktop.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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