https://bugs.winehq.org/show_bug.cgi?id=44066
Bug ID: 44066
Summary: mintty/msys2 doesn't work since wine 2.5.0 (named
pipes)
Product: Wine-staging
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.gursky(a)e-mail.ua
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi!
According to [1], I'm opening a new issue.
msys2 (based on Cygwin up to 2.5.x) does work on wine-staging.
Since 2.5.0 mintty starts but has no visible output. You can work only blindly
(ctrl+d closes the session).
Actually I've expected that since wine 2.5 msys2 will work not only on
wine-staging but also on wine. Unfortunately the opposite has happened.
Regards,
Andrey
[1] https://bugs.winehq.org/show_bug.cgi?id=17195#c189
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http://bugs.winehq.org/show_bug.cgi?id=58425
Bug ID: 58425
Summary: video/x-h264 alignment=au caps causes artifacts and
crashes with nal-aligned streams
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: mkrsym1(a)gmail.com
Distribution: ---
Multiple applications try to playback nal-aligned streams, but Wine always sets
the alignment caps to au. This causes h264parse to work incorrectly, which in
turn leads to various unpleasant effects, depending on the decoder used.
Some examples:
- libav's avdec_h264 is the most tolerant one, and only displays brief image
artifacts when au-alignment is broken.
- OpenH264 displays major image and temporal artifacts on au-alignment break,
sometimes hangs.
- NVIDIA's nvh264dec immediately crashes the entire application on au-alignment
break.
This issue is completely fixed by not setting the alignment caps at all and
letting h264parse do it's job, as done in this commit:
https://github.com/ValveSoftware/wine/commit/0304a42
Not sure why it's set in the first place. Maybe that patch can be merged into
Wine master, or is there something that I'm missing?
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https://bugs.winehq.org/show_bug.cgi?id=57130
Bug ID: 57130
Summary: CEF sample application WebGL test fails
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77026
--> https://bugs.winehq.org/attachment.cgi?id=77026
Screenshot
Using the pre-compiled Wine 9.16 packages, in a 64-bit wineprefix and corefonts
installed, the Chromium Embedded Framework 64-bit sample application fails to
run the WebGL test. The application reports that my machine is unable to run
WebGL.
It did work a couple of days ago, but at 1 FPS. Perhaps the website changed.
Running with a WOW64 build works and works well (30-60 FPS).
cefclient.exe --url=https://webglsamples.org/field/field.html
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http://bugs.winehq.org/show_bug.cgi?id=58389
Bug ID: 58389
Summary: Wrong path, app fails to start (regression):
err:environ:init_peb starting
L"\\\\?\\unix\\home\\user\\krita-x64-5.2.9-setup.exe
Product: Wine
Version: 10.10
Hardware: x86-64
URL: https://krita.org/en/post-download/
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Regression SHA1: 787dc335de5365188f0bec899834871ba8236299
Distribution: ---
Since 787dc335de5365188f0bec899834871ba8236299 a wrong path seems to be made:
commit 787dc335de5365188f0bec899834871ba8236299
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 17 13:47:28 2025 +0200
ntdll: Move resolving the initial image name to the get_full_path() helper.
Steps to reproduce: Try start https://krita.org/en/post-download/
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https://bugs.winehq.org/show_bug.cgi?id=56754
Bug ID: 56754
Summary: Amazing Adventures 2 CD: bundled demo launchers fail
to launch game
Product: Wine
Version: 9.9
Hardware: x86-64
URL: https://archive.org/details/amazing-adventures-around-
the-world-2008-spintop-popcap-cd
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76543
--> https://bugs.winehq.org/attachment.cgi?id=76543
Error dialog (Wine 9.9)
The CD for Amazing Adventures Around The World bundles some demos for other
games. Most of them fail with an error dialog "Invalid command line parameter:
-changedir"
Nothing (new) is printed in the console when trying to launch the demo.
This works fine in Windows 10.
Downloadable versions of the demos work fine.
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https://bugs.winehq.org/show_bug.cgi?id=54157
Bug ID: 54157
Summary: dir command of cmd fails on Z: on Ubuntu under WSL
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Wine 8.0 rc1, Ubuntu 22.10 under WSL (Windows SubSystem for Linux, Windows 11
22H2)
Hello,
You will probably think it is a weird idea running Wine in Ubuntu under WSL.
I tried it to avoid copying many files with my program to test it under Wine.
I noticed this:
wine64 cmd.exe
dir
This works fine on C:
But if I do
Z:
dir
I receive
Invalid function.
I tried this
WINEDEBUG=warn+file wine64 cmd.exe
Z:
dir
and there is something more explicit
0108:warn:file:get_mountmgr_fs_info failed to retrieve filesystem type from
mountmgr, status 0xc000000e
Invalid function.
Do you know what is wrong?
Regards,
Michel Terrisse
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http://bugs.winehq.org/show_bug.cgi?id=58393
Bug ID: 58393
Summary: FlexiPDFfails to run in wine-10.10
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kg.hammarlund(a)gmail.com
Distribution: ---
I've been running FlexiPDF under wine for years on my Slackware -current
system, and up till dev version 10.9 I've have had no issues at all, ever.
However, when trying out v. 10.10 the program refuses to start. When running
from terminal I get endless rows of messages of this type:
0128:fixme:dwmapi:DwmExtendFrameIntoClientArea (000100CC, 00226270) stub10
After seeing these lines repeating themselves for 15 minutes I gave up.
Reverted to latest stable (10.0) and all is well.
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https://bugs.winehq.org/show_bug.cgi?id=57648
Bug ID: 57648
Summary: Wrong Cursor on Wayland
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: jakobdev(a)gmx.de
Distribution: ---
When running under XWayland Wine is using the same cursor as the rest of the
system. But when when using the new experimental Wayland driver, Wine is using
a different cursor than the rest of the system (see screenshots).
Wine should implement the cursor shape protocol
(https://wayland.app/protocols/cursor-shape-v1) to fix this issue.
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http://bugs.winehq.org/show_bug.cgi?id=32334
Bug #: 32334
Summary: Microsoft SQL Server Management Studio Express 2005:
Connection window is too narrow
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Regression SHA1: ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Created attachment 42678
--> http://bugs.winehq.org/attachment.cgi?id=42678
Screenshots of good and bad versions
Connection window that appears right after starting the application is too
narrow. You may notice that the bitmap on the top is clipped.
Regression testing points to the following commit:
ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e is the first bad commit
commit ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 15 13:29:21 2012 +0100
gdi32: Don't load bitmap glyphs when using subpixel rendering in
GetGlyphOutline.
Reverting that commit on top of current git brings back correct behavior.
Prerequisite:
winetricks dotnet20 win7
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https://bugs.winehq.org/show_bug.cgi?id=56883
Bug ID: 56883
Summary: Dualshock bumpers registering as two buttons on wine
9.9 and later
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quackdoctech(a)gmail.com
Distribution: ---
As of wine 9.9 and later a dualshock (Playstation 5) controller when connected
via bluetooth and only bluetooth, the left and right bumpers will trigger two
button presses at the same time.
Right bumper will trigger the buttons number 5 and 13 instead of just 5
Left bumper will trigger the buttons number 4 and 13 instead of just 4
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