https://bugs.winehq.org/show_bug.cgi?id=55138
Bug ID: 55138
Summary: msys2: bash.exe is not able to fork/start another
process.
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 74697
--> https://bugs.winehq.org/attachment.cgi?id=74697
allocation stacks in parent and child bash.exe
This is a followup to bug 47808.
If I understand it right, bug 47808 was primarily about native libraries
getting called at a win32 stack which was not yet committed.
Those native libraries then jumped over the guard page, therefore the stack
got not grown, instead a crash reported.
This aspect was fixed by using the syscall interface and
therefore bug 47808 was closed.
But there is another issue that causes a msys2-forked process crashing,
because after the stack was grown it still misses the PAGE_READWRITE flags.
For this Zeb Figura included in the first attachement to bug 47808
"always expand the stack if within the stack reserve"
a line adding the flags "VPROT_COMMITTED | VPROT_READ | VPROT_WRITE"
to the page that gets the VPROT_GUARD removed in grow_thread_stack.
This modification still enables a forked process to run.
The issue can be reproduced with an unmodified wine by just
- running msys2 bash.exe interactively
- then trying to start e.g. notepad from it.
Attached file shows the stack when the stack gets allocated
- in a working msys2-parent process and
- in a failing msys2-forked child process.
Therefore it looks like the forked stack get really setup differently,
but it is still not clear if or when this memory gets the READ/WRITE
added in native windows.
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http://bugs.winehq.org/show_bug.cgi?id=58343
Bug ID: 58343
Summary: Kathy Rain 2 - Soothsayer: Screen is completely black,
making the game impossible to play
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: ---
Created attachment 78721
--> http://bugs.winehq.org/attachment.cgi?id=78721
Terminal output
Game: Kathy Rain 2: Soothsayer
Unity 2022 engine
GOG.com DRM-free Windows version
OS: Ubuntu 24.04 LTS
NVIDIA Driver Version (proprietary): 570.133.07 (Performance mode)
Windowing system: X11
Wine: wine-10.9 development version
Default Wine configuration, unmodified
Clean Wine prefix
Description: You can hear the music, but the screen is completely black, making
the game impossible to play.
Workaround: Installing DXVK using winetricks solves the issue.
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https://bugs.winehq.org/show_bug.cgi?id=37131
Bug ID: 37131
Summary: Clang Static Analyzer: Division by zero
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies Division by zero
File: dlls/winex11.drv/palette.c
Location: line 601, column 43
Description: Division by zero
#define NB_RESERVED_COLORS 20
...
static void X11DRV_PALETTE_FillDefaultColors(....)
{
...
int i = 0, idx = 0;
int red, no_r, inc_r;
...
if (palette_size <= NB_RESERVED_COLORS)
return;
while (i*i*i < (palette_size - NB_RESERVED_COLORS)) i++;
no_r = no_g = no_b = --i;
...
inc_r = (255 - NB_COLORCUBE_START_INDEX)/no_r;
//Clang: Division by zero
...
}
The code will continue executing if the palette_size variable is larger than or
equal to 21. With the value 21, the 'i' variable will be first incremented by
one and then decremented by one. As a result, the 'i' variable will remain
equal to zero, which will cause the division-by-zero error.
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http://bugs.winehq.org/show_bug.cgi?id=31212
Bug #: 31212
Summary: Some VST instruments crash when reloaded in Mixcraft
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
In Mixcraft, some VST instruments crash when loaded a second time on a track.
However, the same instruments work fine when loaded for the first time on a
track. The following can be reproduced easily in Mixcraft:
1. Start Mixcraft and select "Build Virtual Instrument Tracks" from the "New
Project" window.
2. Click on the keyboard icon next to the first track name, which will bring up
the instrument selection window.
3. Select "<VSTi Instruments>" from the left pane and then "Messiah" from the
right pane. This sets the track to use the Messiah VSTi synth.
4. Now select "Acoustica Instruments" from the right pane.
5. Once again, select "Messiah" from the right pane. Mixcraft will pop up an
error box with the title "An instrument has crashed" containing the following
text: "A crash has been detected in the instrument "Messiah." This plug-in has
been muted. We recommend you save your project and re-start Mixcraft to avoid
losing your work."
Unfortunately, no helpful terminal output seems to be generated in relation to
the plugin crash. I have provided more detailed notes on VST behavior in
Mixcraft here:
https://docs.google.com/document/d/1YEPh0mkd_ip1whAJXcRIl4HYny5D8LSeGo3qgzV…
** My System **
OS: Kubuntu 12.04 64-bit w/ KDE SC 4.8.4
Motherboard: ASRock X58 Extreme3 (Intel X58 chipset)
CPU: Intel Core i7 (2.8 GHz quad-core)
RAM: 12GB DDR3
Video: Dell NVIDIA GeForce 7800 GTX w/ 256 MB RAM (PCI Express)
Sound Card #1: Sound Blaster Audigy 2 ZS Gold
Sound Card #2: Echo Gina3G
Linux Kernel: 3.2.0-26-generic
NVIDIA video driver: 302.17
Screen Resolution: 1280 x 960
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http://bugs.winehq.org/show_bug.cgi?id=58321
Bug ID: 58321
Summary: Launch of windows application no longer works after
upgrading to Wine version 10.9
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: craigaschulstad(a)gmail.com
Distribution: ---
Created attachment 78679
--> http://bugs.winehq.org/attachment.cgi?id=78679
Log of application launch before and after 10.9 update
After installing the latest version of Wine (10.9) on my Linux Mint virtual
machine, launching a windows game application no longer worked. Fortunately, I
had made a backup of my virtual machine image back in mid-May which had version
10.7, I was able to restore and reset my virtual machine and then walk through
the point where my game application no longer worked.
Once reset, I manually launched my game application from a terminal window and
the game worked fine. Next, I ran the Linux update manager and updated all
software components and operating system updates except for Wine 10.9. Once
those updates were done, I again manually launched my game application from a
terminal window and the game still worked fine.
I next then used the Linux update manager and applied the Wine 10.9 update.
After the update was completed, I once again manually launched my game
application from the terminal window. I briefly saw the dialog box indicating
my Wine configuration was being updated, and then the process ended without
starting the game application. I retried launching the application but again
the process ended.
I am attaching some log snippets that detail the successful launch of the game
application and subsequently the failure. What I did see in the logs that
might provide a clue was that after the update to Wine 10.9, file "libEGL.so.1"
could not be found. While awaiting an answer back, I am going to investigate
this clue.
Thank you in advance.
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https://bugs.winehq.org/show_bug.cgi?id=55019
Bug ID: 55019
Summary: kernel32:process - Accents cause test_Environment() to
fail on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:process - Accents cause test_Environment() to fail on Windows:
process.c:1267: Test failed: Parent-env string CI_COMMIT_AUTHOR=Bernhard Klbl
<besentv(a)gmail.com> isn't in child process
process.c:1267: Test failed: Parent-env string CI_COMMIT_DESCRIPTION=
Signed-off-by: Bernhard Klbl <besentv(a)gmail.com> isn't in child process
process.c:1267: Test failed: Parent-env string CI_COMMIT_MESSAGE=mf/tests:
Remove duplicate call to MFStartup().
Signed-off-by: Bernhard Klbl <besentv(a)gmail.com>
isn't in child process
process.c:1292: Test failed: Child-env string CI_COMMIT_AUTHOR=Bernhard K"lbl
<besentv(a)gmail.com> isn't in parent process
process.c:1292: Test failed: Child-env string CI_COMMIT_DESCRIPTION=
Signed-off-by: Bernhard K"lbl <besentv(a)gmail.com> isn't in parent process
process.c:1292: Test failed: Child-env string CI_COMMIT_MESSAGE=mf/tests:
Remove duplicate call to MFStartup().
Signed-off-by: Bernhard K"lbl <besentv(a)gmail.com>
isn't in parent process
See https://test.winehq.org/data/patterns.html#kernel32:process
These failures happen in about 15% of the runs and in all of them the
environment variable was supposed to contain an accent.
This also explains why the failures:
* Are always about the GitLab environment variables: in our regular test
configurations environment variables don't contain accents.
* Only happen on the GitLab CI Windows test VM: this VM is the only one where
the environment variables change from one run to the next, mostly due to
CI_COMMIT_XXX.
* Always happen in both the 32- and 64-bit tests of a given build.
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http://bugs.winehq.org/show_bug.cgi?id=58373
Bug ID: 58373
Summary: Bejeweled 3 runs but the screen is black
Product: Wine
Version: 10.10
Hardware: x86-64
URL: https://store.steampowered.com/app/78000/Bejeweled_3/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 260346a9160568004b9cb123608fb988c30623f1
Distribution: ArchLinux
This is a regression in Wine-10.10 caused by the commit that fixed bug #58064
for me:
commit 260346a9160568004b9cb123608fb988c30623f1
winex11: Remove old window drawable lookup and check.
If a surface has already been created, the window would have a pixel
format set already and the if above this would be taken already.
After starting Bejeweled 3, the game runs because I can hear the music, but the
screen remains black.
Occurs in virtual desktop and full-screen mode too.
Disabling CSMT works around the problem for me.
The game can be launched without Steam running.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 575.57.08
X.Org X Server 1.21.1.16
XFCE/XFWM 4.20
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http://bugs.winehq.org/show_bug.cgi?id=58381
Bug ID: 58381
Summary: "musl: Use __builtin_rint if available" breaks clang
builds (except aarch64)
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: piotr(a)codeweavers.com
Regression SHA1: ee6e83dca874491329c5b376c2f9563093e3c69f
Distribution: ---
Since "musl: Use __builtin_rint if available",
ee6e83dca874491329c5b376c2f9563093e3c69f, any calls to rint end up in infinite
loops, when built with Clang (except on aarch64).
If Clang doesn't have any good implementation of "__builtin_rint", it generates
a function call to "rint", even if built with -fno-builtin. See
https://gcc.godbolt.org/z/aYb3c1Ks1 for examples of the generated code. Only on
aarch64, Clang generates an inline implementation.
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http://bugs.winehq.org/show_bug.cgi?id=58372
Bug ID: 58372
Summary: EZNEC pro2+ 7.0 runs, but calculations have errornous
exponential values
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johann.woeckinger(a)linznet.at
Distribution: ---
Created attachment 78782
--> http://bugs.winehq.org/attachment.cgi?id=78782
In the value list, one can see, that the calculated value of the wavelength is
wrong by a factor of 10^12 (should be 29.5653)
Application can be downloaded from:
https://eznec.com/v7download/pro2+download.php
The application runs without error messages, but the results of the calculation
have wrong exponent values - see example in the attachment. The mantissa values
are correct.
The program runs well and calculates correct in native windows or in a vm
guest.
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https://bugs.winehq.org/show_bug.cgi?id=57020
Bug ID: 57020
Summary: Anritsu Software Toolbox doesn't install properly
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download:
https://dl.cdn-anritsu.com/en-us/test-measurement/files/Software/Drivers-So…
To test
- Run the installer in clean WINEPREFIX
- Uncheck "Check for Updates"
- Select all components (default)
- When it asks something about the "NI VISA" runtime, select "Yes"
In the install folder (default .wine/drive_c/Program Files (x86)/Anritsu) there
hsould be folders like "Line Sweep Tools" and other. On Wine, those are
missing.
The problem can be worked around by using "winetricks -q dotnet35" before
attempting the install.
Not sure why it can't use wine-mono.
Another way to possibly test: You can unpack the installer exe with 7-zip, then
the $TEMP folder contains the installers, e.g. LST_V1.71_Installer.exe
If you run those, they will complain about missing .NET 3.5 as well.
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