https://bugs.winehq.org/show_bug.cgi?id=52843
Bug ID: 52843
Summary: Black screen with audio when launching Command &
Conquer Generals
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ejmarkow(a)yahoo.com
Distribution: ---
Created attachment 72238
--> https://bugs.winehq.org/attachment.cgi?id=72238
Wine Debug Info
Wine compiled from git source:
$ ejm@galicia:~> wine --version
$ wine-7.6-git-e254680
- Using openSUSE Tumbleweed Linux x86-64
- Nvidia GPU:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 210/PCIe/SSE2
OpenGL core profile version string: 3.3.0 NVIDIA 340.108
When launching Command & Conquer Generals (Version 1.4) in Wine (32-bit prefix)
in Virtual Desktop mode, getting black screen with audio. After terminating
output with Ctl-C, following key errors appear in log:
- 0120:err:d3d:wined3d_debug_callback 0782D1B8: "GL_INVALID_OPERATION error
generated. Failed to map memory for buffer.".
- 0120:err:d3d:resource_unload Resource 07627320 is being unloaded while
mapped.
Wine debug log and nvidia glxinfo info attached
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http://bugs.winehq.org/show_bug.cgi?id=34247
Bug #: 34247
Summary: Default installation path is wrong
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After creating a new profile for Wine (which is pointing at default to Windows
XP) and running any installer (for example Guild Wars 1 or Warcraft 3) the
default installation path is set to the wrong location. My LANG-variable
contains "de_DE.UTF-8" so the default installation path for Guild Wars 1 should
be "C:\Programme\GUILD WARS" but it is "C:\Program Files (x86)\GUILD WARS".
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https://bugs.winehq.org/show_bug.cgi?id=56700
Bug ID: 56700
Summary: "Edit application version" takes a long time to load
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Whenever I click on "Edit application version"
(https://appdb.winehq.org/admin/editAppVersion.php) it takes minutes to load.
Used to be seconds.
Other parts of the AppDB seem to load at a reasonable speed.
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http://bugs.winehq.org/show_bug.cgi?id=58297
Bug ID: 58297
Summary: [Wayland-only mode] Minimize button click makes the
app window buttons lock up
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: alexschwartz01(a)gmail.com
Distribution: ---
Clicking on the minimize button makes the window buttons not work
So if you accidentally minimize an app, you have to close the app and reopen
again
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http://bugs.winehq.org/show_bug.cgi?id=58310
Bug ID: 58310
Summary: Raid shadow legends crashes whn I click on
tournaments boton
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: adam31j(a)gmail.com
Distribution: ---
Unhandled exception: page fault on read access to 0x0000000000000010 in 64-bit
code (0x0000035911d9eb). Register dump:
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http://bugs.winehq.org/show_bug.cgi?id=58299
Bug ID: 58299
Summary: [Feature request] Some sort of way of disabling
internet connection per prefix.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fatihbakal7(a)protonmail.com
Distribution: ---
Wine doesn't have its own networking settings and instead relies on the host
Linux system's configuration. That said, I was wondering if there's a way to
disable internet access on a per-prefix basis without implementing an entirely
new networking layer within Wine. I'm asking this because Wine’s current
approach to networking allows VPNs like Hamachi to function seamlessly with
Windows applications running on Linux.
Related issue: https://github.com/Winetricks/winetricks/issues/2379
Edit: Apologies if this isn't the appropriate place to suggest feature
requests.
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https://bugs.winehq.org/show_bug.cgi?id=57833
Bug ID: 57833
Summary: JUCE 8 incompatibility
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andiejs(a)gmail.com
Distribution: ---
This is a problem that will affect anyone making music using vst plugins
through wine. JUCE is the most widely used framework for audio application and
plug-in development. It is an open source C++ codebase. Is anyone working on
making WINE compatible with the latest (JUCE 8)?
here's a forum post with some details that may help
https://forum.juce.com/t/juce8-direct2d-wine-yabridge/64298
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http://bugs.winehq.org/show_bug.cgi?id=58141
Bug ID: 58141
Summary: [MDK] [WOW64] Stack overflow
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
MDK (be it software MDK95.EXE or 3D-accelerated MDKD3D/MDK3DFX) causes an STACK
OVERFLOW error on experimental WOW64 as soon as the executable is run:
0148:err:environ:init_peb starting L"Z:\\root\\wine\\MDK\\MDK3DFX.EXE" in
experimental wow64 mode
0148:err:virtual:virtual_setup_exception stack overflow 1280 bytes addr
0x6fffffc226b7 stack 0x7ffffe100b00
(0x7ffffe100000-0x7ffffe101000-0x7ffffe1ffd20)
The game works fine in 32bit mode. The problem is clearly related to WOW64
(which is how I run all my Windows games and has a pretty good compatibility
nowadays).
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https://bugs.winehq.org/show_bug.cgi?id=55136
Bug ID: 55136
Summary: Empire Earth: Crashes after few minutes of gameplay
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ndx4co9lt(a)mozmail.com
Distribution: ---
Created attachment 74693
--> https://bugs.winehq.org/attachment.cgi?id=74693
Terminal output
After starting a new game I can play a few minutes of actual gameplay and then
suddenly it crashes.
wine-devel 8.11
Setup:
Fedora 38 (64 bit)
Linux 6.3.9 (-200.fc38.x86_64)
Mesa 23.1.2
CPU: AMD Ryzen 5 5600
GPU: AMD Radeon RX 6600
Download link: https://empireearth.eu/de/herunterladen/
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https://bugs.winehq.org/show_bug.cgi?id=58060
Bug ID: 58060
Summary: Zafehouse: Diaries demo crashes in
d3dx_initialize_image_from_wic with unsupported pixel
format {6fddc324-4e03-4bfe-b185-3d77768dc902}
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://web.archive.org/web/20160606064900if_/https://www.zafehouse.com/files/getdemo.php?demo=1
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 78313
--> https://bugs.winehq.org/attachment.cgi?id=78313
+d3dx (32MB uncompressed)
Continuation of bug 51584.
Needs 'winetricks -q d3dcompiler_47' to work around bug 37676.
This happens with both native dotnet and wine-mono.
$ sha1sum ZafehouseDiariesDemoSetup.exe
0c15d5024c9a1e327ac7383fee48ad55a6fec35a ZafehouseDiariesDemoSetup.exe
$ du -sh ZafehouseDiariesDemoSetup.exe
31M ZafehouseDiariesDemoSetup.exe
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