http://bugs.winehq.org/show_bug.cgi?id=58335
Bug ID: 58335
Summary: Works 10.8 but fails 10.9?
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Created attachment 78708
--> http://bugs.winehq.org/attachment.cgi?id=78708
run wine notepad with 10.8 Fine Update to 10.9 then it fails
Have 5 machines that updated to 10.9 fine, but Acer notebook that works with
10.8 but fails with 10.9.
Run wine notebook fine with 10.8
upgrade to 10.9
wine notebook then fails.
downgrade to 10.8, and it works fine.
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http://bugs.winehq.org/show_bug.cgi?id=58422
Bug ID: 58422
Summary: Soldier of Fortune II crashes on start
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://www.moddb.com/games/soldier-of-fortune-ii/down
loads/soldier-of-fortune-2-demo-version
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 17b86a90037004bda1eac142238f21a56b9bfd77
Distribution: ---
Created attachment 78844
--> http://bugs.winehq.org/attachment.cgi?id=78844
terminal output
This is one of the games affected by bug #25362 so I have to launch the game
using the workaround '__GL_ExtensionStringVersion=17700 wine SOF2.exe'.
Since Wine-10.9 the game crashes early on start regardless of that workaround.
Reverting
commit 17b86a90037004bda1eac142238f21a56b9bfd77
opengl32: Move legacy extensions fixup from winex11.
fixes the crash for me.
Can be reproduced with the demo version.
sp_demo.exe
md5sum: 25aae86e835747174523861d40facec1
Still present in Wine-10.11.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 575.64
X.Org X Server 1.21.1.18
XFCE 4.20
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https://bugs.winehq.org/show_bug.cgi?id=57754
Bug ID: 57754
Summary: GUI offset in VST plugins
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: project.music(a)web.de
Distribution: ---
VST plugins, that are loaded through tools like yabridge or LinVST can't be
used. If I try to click a button or some other element in the plugins
interface, I have to click way up and way left of the actual displayed thing
(button, knob...).
This occurs in all distros I tested (fedora, endeavouros, openSuse, kubuntu),
from wine version 9.22 up to version 10, stable or staging.
The only way to use windows vst plugins since then is to downgrade to an older
wine version.
If there is anything I can provide to help, please tell me what and how.
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http://bugs.winehq.org/show_bug.cgi?id=58425
Bug ID: 58425
Summary: video/x-h264 alignment=au caps causes artifacts and
crashes with nal-aligned streams
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: mkrsym1(a)gmail.com
Distribution: ---
Multiple applications try to playback nal-aligned streams, but Wine always sets
the alignment caps to au. This causes h264parse to work incorrectly, which in
turn leads to various unpleasant effects, depending on the decoder used.
Some examples:
- libav's avdec_h264 is the most tolerant one, and only displays brief image
artifacts when au-alignment is broken.
- OpenH264 displays major image and temporal artifacts on au-alignment break,
sometimes hangs.
- NVIDIA's nvh264dec immediately crashes the entire application on au-alignment
break.
This issue is completely fixed by not setting the alignment caps at all and
letting h264parse do it's job, as done in this commit:
https://github.com/ValveSoftware/wine/commit/0304a42
Not sure why it's set in the first place. Maybe that patch can be merged into
Wine master, or is there something that I'm missing?
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http://bugs.winehq.org/show_bug.cgi?id=58271
Bug ID: 58271
Summary: Window decoration issues in Wine with Wayland driver
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: mexano222(a)gmail.com
Distribution: ---
Created attachment 78617
--> http://bugs.winehq.org/attachment.cgi?id=78617
default decorations
When running applications through Wine using the native Wayland driver,
windowed applications are not receiving proper window decorations (e.g.,
titlebars, borders) from the system window manager. Instead, Wine's default,
minimal, and visually unappealing decorations are displayed.
I have enabled option "Allow the window manager to decorate the windows" in
winecfg and it's working fine on Xwayland. But this option does not appear to
have any effect under native Wayland.
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http://bugs.winehq.org/show_bug.cgi?id=58126
Bug ID: 58126
Summary: Display enumeration differs from winex11
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: oleg(a)np880.ru
Distribution: ---
Created attachment 78389
--> http://bugs.winehq.org/attachment.cgi?id=78389
Display enumeration in winewayland driver.
Enumeration of displays in winewayland driver differs from winex11 and doesn't
even follow order of reported wl_outputs.
I have 3 displays: with middle one (1440p, primary) being the first display. My
other displays are 1080p. In winex11 it's indeed the first, and it also
reported as first wl_output by my compositor (KWin). But winewayland driver
reports it the second and the leftmost display reported as the first.
It causes problem in old games that don't have display selection and enumerate
video modes only for primary (first) display, so I can't get resolution higher
than 1080p on my 1440p display that is supposed to be primary.
Although we don't have a way to determine primary screen on Wayland we can at
least follow order of reported wl_outputs. Here is what my compositor is
reporting and it doesn't correlate with order of winewayland driver.
interface: 'wl_output', version: 4, name: 61
name: DP-1
description: Xiaomi Corporation Mi monitor
x: 1920, y: 0, scale: 2,
physical_width: 598 mm, physical_height: 336 mm,
make: 'Xiaomi Corporation', model: 'Mi monitor',
subpixel_orientation: unknown, output_transform: normal,
mode:
width: 2560 px, height: 1440 px, refresh: 180.000 Hz,
flags: current
interface: 'wl_output', version: 4, name: 62
name: DP-2
description: Philips Consumer Electronics Company Philips 226V4
x: 0, y: 0, scale: 1,
physical_width: 477 mm, physical_height: 268 mm,
make: 'Philips Consumer Electronics Company', model: 'Philips 226V4',
subpixel_orientation: unknown, output_transform: normal,
mode:
width: 1920 px, height: 1080 px, refresh: 60.000 Hz,
flags: current
interface: 'wl_output', version: 4, name: 63
name: HDMI-A-1
description: Philips Consumer Electronics Company Philips 235PL
x: 3968, y: 0, scale: 1,
physical_width: 510 mm, physical_height: 287 mm,
make: 'Philips Consumer Electronics Company', model: 'Philips 235PL',
subpixel_orientation: unknown, output_transform: 90°,
mode:
width: 1920 px, height: 1080 px, refresh: 60.000 Hz,
flags: current
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http://bugs.winehq.org/show_bug.cgi?id=58436
Bug ID: 58436
Summary: x11, kotor keeps minimizing
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78874
--> http://bugs.winehq.org/attachment.cgi?id=78874
kotor-focus-minimize-patch
https://gitlab.winehq.org/wine/wine/-/commit/f1cdb6ad7fe81563979fcb1cea4d5a…
i see remi just pushed changes a few hours ago that may be related or affect
this, but those did not helps
https://gitlab.winehq.org/wine/wine/-/commit/0624408ffa1d066e8ad3d7d2e7ac12…
- run star wars kotor (knights of the old republic)
- press escape a few times on the intro screens
- game turns to a black screen and then minimizes every time it's focused
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https://bugs.winehq.org/show_bug.cgi?id=57980
Bug ID: 57980
Summary: Adobe Creative Cloud requires unimplemented function
KERNEL32.dll.SetThreadpoolTimerEx
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Every so often I test installing Adobe CC on Wine to see if it will work. With
the recent fixes relating to libcef/edge/chromium sandboxing, I gave it another
go. Seems like this is now an issue:
```
wine: Call from 00006FFFFFC75D38 to unimplemented function
KERNEL32.dll.SetThreadpoolTimerEx, aborting
```
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