http://bugs.winehq.org/show_bug.cgi?id=58460
Bug ID: 58460
Summary: Application crashes when you run on generic video
adapter
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
For example you run Firefox on Windows with WineD3D and you have basic VBOX
graphics adapter.
096c:trace:d3d:wined3d_init Initialising adapters.
096c:trace:d3d:wined3d_adapter_gl_init adapter_gl 17DAD470, ordinal 0,
wined3d_creation_flags 0.
096c:trace:d3d:wined3d_adapter_init adapter 17DAD470 LUID 00000000:00044065.
096c:trace:d3d:wined3d_output_init output 17D84DE0, device_name
L"\\\\.\\DISPLAY1".
096c:trace:d3d:wined3d_adapter_create_output Initialised output
L"\\\\.\\DISPLAY1".
096c:trace:d3d:wined3d_adapter_init Initialised 1 outputs for adapter 17DAD470.
096c:trace:d3d:wined3d_caps_gl_ctx_create getting context...
096c:trace:d3d:wined3d_adapter_init_gl_caps adapter_gl 17DAD470.
096c:trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "GDI Generic".
096c:trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "Microsoft Corporation".
096c:trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "1.1.0".
096c:trace:d3d:wined3d_parse_gl_version Found OpenGL version 1.1.
096c:trace:d3d:wined3d_adapter_init_gl_caps GL extensions reported:
96c:trace:d3d:parse_extension_string - "GL_WIN_swap_hint".
096c:trace:d3d:parse_extension_string - "GL_EXT_bgra".
096c:trace:d3d:parse_extension_string - "GL_EXT_paletted_texture".
096c:warn:d3d:wined3d_adapter_init_gl_caps WGL extensions not supported.
096c:trace:d3d:wined3d_adapter_init_limits Clip plane support - max planes 6.
096c:trace:d3d:wined3d_adapter_init_limits Light support - max lights 8.
096c:trace:d3d:wined3d_adapter_init_limits Maximum texture size support - max
texture size 1024.
096c:trace:d3d:wined3d_check_gl_call extension detection call ok
../wine-src-copy/dlls/wined3d/adapter_gl.c / 3691.
096c:fixme:d3d:wined3d_guess_gl_vendor Received unrecognized GL_VENDOR
"Microsoft Corporation". Returning GL_VENDOR_UNKNOWN.
096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed GL vendor 0.
096c:trace:d3d_shader:shader_glsl_get_caps Shader model 2.
096c:fixme:d3d:wined3d_guess_card_vendor Received unrecognized GL_VENDOR
"Microsoft Corporation". Returning HW_VENDOR_NVIDIA.
096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed vendor PCI ID 0x10de.
096c:trace:d3d:wined3d_guess_card Applying card selector "NVIDIA".
096c:fixme:d3d:select_card_handler Couldn't find a suitable card selector for
GL vendor 0000 (using GL_RENDERER "GDI Generic")
096c:trace:d3d:wined3d_guess_card Unrecognized renderer "GDI Generic", falling
back to default.
096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed device PCI ID 0x0100.
096c:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from
glTexImage2D @ ../wine-src-copy/dlls/wined3d/adapter_gl.c / 641.
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https://bugs.winehq.org/show_bug.cgi?id=53784
Bug ID: 53784
Summary: Core violation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlosmarchmoya(a)gmail.com
Distribution: ---
Created attachment 73273
--> https://bugs.winehq.org/attachment.cgi?id=73273
Screen shot of the problem
When i try to use wine always appear an core violation fault. I'm using Ubuntu
22.02 system.
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http://bugs.winehq.org/show_bug.cgi?id=58558
Bug ID: 58558
Summary: In the Neverwinter Nights 1.69 toolset, the 3D areas
have stopped working.
Product: Wine-staging
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vivienne.lumina(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The Neverwinter Nights 1.69 Toolset has been working well in wine for more than
15 years.
Now for the first time using wine-staging 10.11 and newer, the 3d area window
fails to show.
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http://bugs.winehq.org/show_bug.cgi?id=58335
Bug ID: 58335
Summary: Works 10.8 but fails 10.9?
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Created attachment 78708
--> http://bugs.winehq.org/attachment.cgi?id=78708
run wine notepad with 10.8 Fine Update to 10.9 then it fails
Have 5 machines that updated to 10.9 fine, but Acer notebook that works with
10.8 but fails with 10.9.
Run wine notebook fine with 10.8
upgrade to 10.9
wine notebook then fails.
downgrade to 10.8, and it works fine.
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http://bugs.winehq.org/show_bug.cgi?id=58567
Bug ID: 58567
Summary: Wine AARCH64 fails to launch on macOS
Product: Wine
Version: 10.12
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: computers57(a)hotmail.com
As of 17fb31af617cfb65de411c352480d0751f9c14e9, attempting to build and run
Wine built for the native aarch64 target doesn't work. I used the llvm-mingw
compiler from https://github.com/mstorsjo/llvm-mingw , but I don't think the PE
compilers are the issue.
Attempting to run any Wine program results in the wine process crashing:
attempting to debug the loader executable using macOS' lldb says that the file
is a "Malformed Mach-o file". Removing the
`-Wl,-segalign,0x1000,-pagezero_size,0x1000` sections does result in the
executable being launchable, but results in an executable incapable of running
a Wine environment:
````
% ./wine mine
err:virtual:map_fixed_area out of memory for 0x7ffe0000-0x7ffe1000
err:virtual:allocate_virtual_memory out of memory for allocation, base
0x7ffe0000 size 00001000
err:virtual:virtual_alloc_first_teb wine: failed to map the shared user data:
c0000017
````
config flags: --without-pulse --without-gnutls --prefix=[~]/wineinstall
--without-dbus --without-gphoto --without-v4l2 --without-sane --with-vulkan
'CFLAGS=-I/opt/local/include -Wno-enum-conversion -I/usr/local/include'
'LDFLAGS=-L/opt/local/lib -L/usr/local/lib -Xlinker -rpath -Xlinker
[~]/wineinstall/lib -Xlinker -rpath -Xlinker /opt/local/lib -Xlinker -rpath
-Xlinker /usr/local/lib' 'CPPFLAGS=-I/opt/local/include -Wno-enum-conversion'
'CXXFLAGS=-I/opt/local/include -Wno-enum-conversion -I/usr/local/include'
--enable-archs=aarch64,arm64ec,x86_64,i386,arm
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http://bugs.winehq.org/show_bug.cgi?id=58463
Bug ID: 58463
Summary: Clip Studio Paint 4.0 Pen proximity not handled
correctly - brushes continuing drawing when pen is
hovering
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: gagen85826(a)binafex.com
Distribution: ---
Created attachment 78917
--> http://bugs.winehq.org/attachment.cgi?id=78917
csp pen pressure log
Using the default pen pressure out of the box with a tablet, when hovering my
pen in Clip Studio Paint under Wine 10.11 (Arch, staging), the app will
register lingering strokes and basically fails to recognize that the pen is not
in contact with the screen.
Steps to Reproduce (will need a tablet for this):
Open CSP in a clean Wine prefix
Draw with any pen, lift the pen but hover pen closely over canvas
Observe how strokes continue drawing
I've already verified through OpenTabletDriver that it registers the pen
pressure as 0 when I lift my pen from the screen. I would try to set CSP to
Tablet PC but its greyed out for me and I'm sure that Wintab is recommened for
wine programs.
Attached is a log, note the comment within the file.
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http://bugs.winehq.org/show_bug.cgi?id=58557
Bug ID: 58557
Summary: err:ole:start_rpcss Failed to start RpcSs service
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 1685899837(a)qq.com
Distribution: ---
After using this submission:ntdll: Pass the full image NT path through the
server startup
information.https://gitlab.winehq.org/wine/wine/-/commit/610193414262fbb55a…
I failed to run cer_deservice.exe and AdskLicensing Service.exe,When I revert
this submission, it will run successfully。
Specific errors:
0088:err:ole:start_rpcss Failed to start RpcSs service
0088:err:ole:start_rpcss Failed to start RpcSs service
003c:err:service:process_send_start_message service L"Autodesk CER Service"
failed to start
003c:trace:service:service_start returning 1053
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"Autodesk
CER Service" failed to start: 1053
003c:err:service:process_send_start_message service L"AdskLicensingService"
failed to start
003c:trace:service:service_start returning 1053
003c:fixme:service:scmdatabase_autostart_services Auto-start service
L"AdskLicensingService" failed to start: 1053
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http://bugs.winehq.org/show_bug.cgi?id=58566
Bug ID: 58566
Summary: Maxis games (Simcity2000, SimCopter, StreetsofSimCity)
do not work anymore because smackw32.dll won't load,
no matter how much it's pasted all over the file
system. WoW64 (yes I know you'll just ignore this bug
as won't fix: that's how opensource is now)
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaosesqueteam(a)sogetthis.com
Distribution: ---
This dll doesn't work on WoW: it's in the game dir, and I put it in
systemwow64, system32, and system. Doesn't work. No maxis games can run. (also
note: the 16 bit installer doesn't work at all since you don't allow 16 bit
apps in wow64 mode, only 32, so all of the games everyone is using wine for
can't be installed the normal way anymore since they use 16 bit installer
binaries)
0640:err:environ:init_peb starting L"F:\\WIN95\\SC2K\\SIMCITY.EXE" in
experimental wow64 mode
0640:fixme:wow:wow64_NtSetLdtEntries 1107 0488323f 0000f335 0000 00000000
00000000: stub
0640:err:module:loader_init "smackw32.dll" failed to initialize, aborting
0640:err:module:loader_init Initializing dlls for
L"F:\\WIN95\\SC2K\\SIMCITY.EXE" failed, status c0000005
Ok so I'll be banned now for reporting a bug
>WOW64: WONT FIX!!!
>MAXIS 16 bit installer! WONT FIX
>32 bit dll though and you got around the installer
>WONT FIX AND BANNED!!!
Opensource really sucks these days.
I liked it when I was coding with my friends 20 years ago.
This culture of bullshit didn't exist then, and ultra professionalism.
We are hackers.
Not professional software engineers.
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https://bugs.winehq.org/show_bug.cgi?id=54670
Bug ID: 54670
Summary: 16-bit applications fail in wow64 mode
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, wow64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
$ wineserver -k ; rm -rf ~/.wine ; WINE=/opt/oldwownew/wine-8.0/bin/wine
winetricks -q icodecs
------------------------------------------------------
Executing load_icodecs
Executing cabextract -q -d
/home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
/home/austin/.cache/winetricks/icodecs/codinstl.exe
Executing cd /home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
Executing /opt/oldwownew/wine-8.0/bin/wine setup.exe /s
0284:err:environ:init_peb starting L"C:\\windows\\syswow64\\winevdm.exe" in
experimental wow64 mode
0284:fixme:wow:wow64_NtSetLdtEntries 0107 02d0323f 0100f338 0000 00000000
00000000: stub
0284:err:module:LdrInitializeThunk "krnl386.exe16" failed to initialize,
aborting
0284:err:module:LdrInitializeThunk Initializing dlls for
L"C:\\windows\\syswow64\\winevdm.exe" failed, status c0000005
------------------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=46963
Bug ID: 46963
Summary: Simcity2000SE Origin crashes
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Created attachment 64114
--> https://bugs.winehq.org/attachment.cgi?id=64114
wine-staging 4.5
This is one of the free games Origin has given away. I was curious of the
working status of origin with wine so I decided to install it. I currently have
only wine-staging 4.5 installed.
Installing origin, login, downloading game - all went fine, but when I tried
to play the game wine crashes. I don't know if it is related to synging game
data into cloud or starting the game itself.
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