http://bugs.winehq.org/show_bug.cgi?id=14395
CHRIS@BAD2BEEF chris@bad2beef.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chris@bad2beef.net
--- Comment #4 from CHRIS@BAD2BEEF chris@bad2beef.net 2008-12-03 23:42:52 --- (In reply to comment #3)
do you have more than 4GB memory installed on that machine? if so what does top say in the VIRT colum of the wow process when you get close to a crash?
I am having a similar problem, and for me the answer to your first question is yes.
I was monitoring memory utilization and the virtual image size slowly crept up to 4092MB where it stayed for some time. I never did see it cross the 4096 mark. WoW crashed while still at 4092 but may have been trying to allocate more.
I tend to notice this problem when switching areas, and new textures for those areas need to be loaded. If I'm very lucky, the actual crash is proceeded by various missing textures, mostly in the UI and map. On very rare occasions I will see a shaded but untextured polygon.
I've tried this with multiple versions of Wine and the NVIDIA driver blobs. I will attempt to through some notes together when I have time.