http://bugs.winehq.org/show_bug.cgi?id=21558
Summary: Jedi Academy Segfaults Product: Wine Version: 1.0.1 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: palmem@comcast.net
Created an attachment (id=25972) --> (http://bugs.winehq.org/attachment.cgi?id=25972) Output from `wine jasp.exe 2> /tmp/wineout`
This page http://forum.winehq.org/viewtopic.php?t=6689&sid=34a810cb0f19e17baee5074ac6c24351 on the foum indicates the same problem I'm having, but no bugzilla entry was filed (at least, that I can find).
Jedi Academy (currently Platinum ranked) on wine 1.0.1 (arch's bin32-wine-stable) segfaults when running (on either single player or multi player) on the first game screen (a static splash screen).
Steps to reproduce: 1. `rm -rf ~/.wine/` 2. Install Jedi Academy from CD (`wine autorun.exe`, default options) 3. Run Jedi Academy (`wine ja[s,m]p.exe`)
I'm running: nvidia 190.53-3 bin32-wine-stable 1.0.1-8 (the same crash occurs with bin32-wine 1.1.34-2 and 1.1.37-1) on Arch Linux (everything else is updated as of today)