http://bugs.winehq.org/show_bug.cgi?id=29815
--- Comment #2 from 3vi1 winehq.org@eternaldusk.com 2012-02-07 18:23:53 CST --- Now why didn't I think of testing that...
Applying dinput8 *does* work around the issue. Thank you for that suggestion.
Is this a duplicate for an already known dinput issue? I very well could have missed it, if so, since I haven't seen this in other games and my searches prior to filing the bug were mostly specific to STO.