http://bugs.winehq.org/show_bug.cgi?id=58358
--- Comment #9 from Chris Cooksey ccooksey@mindspring.com --- Attached logs. The first material difference I could see is at line 12800, after which the "bad" run ends the game before the first screen comes up:
0024:fixme:d3d9:d3dformat_from_wined3dformat Unhandled wined3d format 0x77.