https://bugs.winehq.org/show_bug.cgi?id=47039
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #2 from Paul Gofman gofmanp@gmail.com --- Yes, looks like it. Could you please run glxinfo command and attach an output, and also compressed output of WINEDEBUG=+d3d?
I don't yet understand how we get ARB_SHADER_BIT_ENCODING extension enabled with GLSL version 1.2.