http://bugs.winehq.org/show_bug.cgi?id=33807
Bug #: 33807 Summary: Objects disappear at certain camera angles in Ground Control Product: Wine Version: 1.6-rc2 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: tdsbug@gmail.com Classification: Unclassified
Created attachment 44813 --> http://bugs.winehq.org/attachment.cgi?id=44813 Terminal output without WINEDEBUG
Game: Ground Control, version 1.0.0.5, crack for version 1.0.0.7 (versions have no effect on this issue)
***Problem***: Some objects become invisible at random times. When this happens, shadows still work properly. Often only certain parts of an object become invisible, like only chassis of tank. This doesn't happen with visual effects, like lights and fire. Camera angle has some limited effect on the moment when this happens.
I am running the game in hardware rendering mode. (Game also has software rendering mode, but only for 640x480 resolution. Some similar glitches appear in software mode too)
According to appdb, this has been happening forever and is not a regression. The game uses directx 7. Logs attached.
***Additional details***: During installation, the game asked to install directx 7.0a, which I clicked no. Also tried clicking yes, but it has no effect. No dll overrides, winetricks or anything was used.
The game also suffers from input slowdown at certain times, but it's probably a different bug.
Also, this game is a free download now, so you can try yourself if you wish.