http://bugs.winehq.org/show_bug.cgi?id=58793
--- Comment #16 from Rémi Bernon rbernon@codeweavers.com --- Created attachment 79497 --> http://bugs.winehq.org/attachment.cgi?id=79497 Workaround EGL device enumeration
From the eglinfo log it looks like that the X11 platform is actually available, but later something in the EGL library is causing a crash when enumerating EGL devices. This probably also triggers a crash in Wine as we now enumerate EGL devices too.
The attached patch might workaround the problem, by avoiding the device enumeration that causes the crash, but I'm not sure whether it'll accepted in Wine, this seems rather a problem in the EGL library itself, or in its packaging.