http://bugs.winehq.org/show_bug.cgi?id=58731
--- Comment #4 from Vasco Manteigas nosferatu.arucard.1983@gmail.com --- Created attachment 79354 --> http://bugs.winehq.org/attachment.cgi?id=79354 Testing dgVoodoo2 using WineD3D for reference.
And I also made a test using dgVoodoo2 over WineD3D which is the standard mode on Wine, and appear to crash at the same api call which corroborates that the crash is independent of the Direct3D implementation.