http://bugs.winehq.org/show_bug.cgi?id=58697
Bug ID: 58697 Summary: Jolly Rover hangs upon starting with 100% cpu usage Product: Wine Version: 10.15 Hardware: x86-64 URL: http://www.brawsome.com.au/rover_demo/jollyrover_demo. zip OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: win32u Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: rbernon@codeweavers.com Regression SHA1: 0b7e785da4f45a8da6a977db9b05c729132f8afa Distribution: ArchLinux
The game doesn't create a window and hangs with 100% cpu usage right after starting. There is nothing relevant in the terminal output. Doesn't happen when UseEGL=Y.
Caused by commit 0b7e785da4f45a8da6a977db9b05c729132f8afa win32u: Keep a separate pointer for unused opengl drawable.
Can be reproduced with the non-Steam demo as well (installer needs mfc42.dll)
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 580.82.09 OpenGL core profile shading language version string: 4.60 NVIDIA
Install Jolly Rover Demo.exe md5sum: 71d9f44161a6dce81e1df135d276d312