http://bugs.winehq.org/show_bug.cgi?id=5729
Summary: Settlers 2 Demo Shader Errors Product: Wine Version: 0.9.16. Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: wine-binary AssignedTo: wine-bugs@winehq.org ReportedBy: anderson@sonic2000.org
The new Settlers 2: The Next Generation game does not start because of some shader errors. It seems like they are not implemented yet.
For getting this to get this far I had to get the DLL files d3dx9_29.dll and msvcr71.dll
Some of the error are: fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x729bfcf8) : stub fixme:d3d_shader:get_register_name Unsupported write to render target 1 fixme:d3d_shader:shader_generate_main Can't handle opcode mova in hwShader fixme:d3d_shader:IWineD3DVertexShaderImpl_GenerateShader HW VertexShader Error at position 462: "Error on line 13: out of range array index (hint: '214')" fixme:d3d_shader:get_register_name Unsupported write to render target 1 fixme:d3d_shader:shader_generate_main Can't handle opcode mova in hwShader fixme:d3d_shader:IWineD3DVertexShaderImpl_GenerateShader HW VertexShader Error at position 462: "Error on line 13: out of range array index (hint: '214')"