http://bugs.winehq.org/show_bug.cgi?id=43481
--- Comment #7 from Zeb Figura z.figura12@gmail.com --- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1538 fixes the preprocessor bug, but it still crashes. There are two errors left:
* E5013: Invalid semantic 'HPOS'.
Not sure what's going on with that one. The same shader seems to fail with native too, but maybe I'm missing something subtle. Or maybe those shaders aren't supposed to compile correctly, and it's just the other problem.
* E5017: Aborting due to not yet implemented feature: Flatten "if" conditionals branches.
Not trivial.