http://bugs.winehq.org/show_bug.cgi?id=8774
--- Comment #25 from Rob Thornton qelthanos@yahoo.com 2007-11-22 22:10:06 --- Problem still persists for me. However, the invalid operation errors have changed since WoW v2.3.0 patch to:
fixme:d3d:loadVertexData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBindBufferARB @ state.c / 3081 fixme:d3d:state_lighting >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisable GL_LIGHTING @ state.c / 103
Was unable to get past login screen this time. The loadVertexData function was spammed repeatedly and only the last few lines contained the state_lighting fixme.
Should this be reported as a new bug or, since they are fixme's, left as is?