http://bugs.winehq.org/show_bug.cgi?id=58575
--- Comment #4 from Zak user.pecheniok@gmail.com --- I made an interesting discovery today: looks like the performance is also related to some wined3d deficiency after all, specifically in the dx8 implementation. I used d3d8to9 to convert the game to d3d9, and suddenly I was getting about 20fps more - a solid almost 2 times increase. Also, judging by Stian Low's test results in https://bugs.winehq.org/show_bug.cgi?id=58671, the performance drop appeared after wine 10. Wine 9.21 and 10 rc3 still run at 60 fps, then the game broke at 10.1, and then the fps problems stayed.