https://bugs.winehq.org/show_bug.cgi?id=57430
Attila Fidan winebugs@print0.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winebugs@print0.net
--- Comment #8 from Attila Fidan winebugs@print0.net --- (In reply to Mershl from comment #0)
using GNOME 47.1 (Wayland) and Wine 9.21 (Wine Wayland) the camera will do a hefty jerk to the top anytime you hold the left or right mouse button and move the mouse slightly.
(https://gitlab.winehq.org/wine/wine/-/merge_requests/7353#note_96317)
For Guild Wars 2: The mouselook issue in Guild Wars 2 while in winewayland windowed mode is not affected by this PR. Screencast of the issue: https://streamable.com/vwnp0q
If I understand correctly, upon holding the button to activate mouselook the camera jerks, but mouselook otherwise works correctly aside from the initial jerk? Does the camera jerk if you first hold the button, without moving the pointer, or only once you've moved the pointer?
Could you upload another screen recording, with a terminal beside the application visible and run in bash the application in windowed mode: WINEDEBUG=+waylanddrv,+win WAYLAND_DEBUG=1 wine start /unix [app.exe] 2> >(grep --color=always --line-buffered -e ClipCursor -e SetCursorPos -e wayland_surface_calc_confine -e zwp_locked_pointer_v1 -e zwp_confined_pointer_v1 -e zwp_relative_pointer_v1 -e wl_pointer -e wayland_pointer_update_constraint -e relative_pointer_v1_relative_motion -e pointer_handle_motion_internal | tee log.txt 1>&2)
then reproduce the issue (without moving the mouse excessive amounts if possible), and upload the log.txt (compressed if needed)? (the screen recording can start once you get to the part where the issue is reproduced, and end after)
(on 10.2 with !7352 and !7353 applied)