http://bugs.winehq.org/show_bug.cgi?id=5696
Summary: In Starscape, mouse is unusable Product: Wine Version: 0.9.17. Platform: Other URL: http://moonpod.com/externaldownloads.php?f=InstallStarsc ape.exe OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dinput AssignedTo: wine-bugs@winehq.org ReportedBy: Rincebrain@gmail.com
With 0.9.17, Starscape now functions reasonably in OpenGL mode (IE: you can see the in-game textures).
Sadly, the mouse will not function correctly in-game, and as a result, it remains mostly unplayable.
If you attempt to run Starscape in windowed mode, and move the mouse into the window, it will immediately jump to some point outside of the window.
If you, instead, attempt to run Starscape in fullscreen mode, the cursor will not jump, but it will also not register in-game, and clicking anywhere is useless.
This behavior persists regardless of whether one chooses to use Starscape's DirectInput 5 or DirectInput 8 configuration options.
The URL included is a link to the demo version of the game, which contains all relevant functionality, as well as the bug.
As far as I know, this has never worked in Wine - I am certain it has not worked within the last ten releases of Wine, and reasonably certain it did not work prior to that, however, testing this would be difficult (as mentioned in the first line, for a long time, this game was unusable in Wine because Wine would draw none of the in-game graphics, resulting in the game's main menu being invisible).