http://bugs.winehq.org/show_bug.cgi?id=8904
knan-wine@anduin.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|DUPLICATE |
------- Additional Comments From knan-wine@anduin.net 2007-09-07 15:01 ------- Two separate bugs exposed by one patch, I think. The MsgWait... line in SysKeyboardAImpl_GetDeviceState mentioned in bug 8854 isn't needed and does not help this game, but reverting the _Poll part helps.
An alternate hack that also helps is inserting the MsgWaitForMultipleObjects line in winmm:timeGetTime(). The game thread seems to spend its time rendering and doing timeGetTime calls, little else.