http://bugs.winehq.org/show_bug.cgi?id=58384
Bug ID: 58384 Summary: Sid Meier's Civilization III becomes unresponsive Product: Wine Version: 10.10 Hardware: x86-64 URL: https://store.steampowered.com/app/3910/Sid_Meiers_Civ ilization_III_Complete/ OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: win32u Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: rbernon@codeweavers.com Regression SHA1: 9a8047d729196120cc03e7b888951e0a211a6c8e Distribution: ---
The game stops when the intro video is about to play. If I disable the intro video the game loads the main menu, menus are working but the game becomes unresponsive in a similar way when any of the available game modes are selected (New game, Quick game, Conquests! etc.)
Nothing suspicious in the terminal output.
This started happening after commit 9a8047d729196120cc03e7b888951e0a211a6c8e win32u: Use a pbuffer to implement GL on memory DCs.
No such problem with the previous commit.
To disable the intro video so you can get to the menus, insert PlayIntro=0 in the conquests.ini configuration file.
wine-10.10-34-gaf5f7ce3ac9 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 575.57.08
http://bugs.winehq.org/show_bug.cgi?id=58384
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |d4a1b3b57c2182beb72385d77d9 | |17dd637c7b018 Status|NEW |RESOLVED
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Fixed with https://gitlab.winehq.org/wine/wine/-/commit/d4a1b3b57c2182beb72385d77d917dd...
http://bugs.winehq.org/show_bug.cgi?id=58384
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 10.11.