http://bugs.winehq.org/show_bug.cgi?id=10289
Summary: Counter Strike Source: Error "failed to lock vertex buffer in CMeshDX8::LockVertexBuffer" Product: Wine Version: 0.9.48. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: gamingrullaz@msn.com
When trying to play Counter-Strike: Source, the menu attempts to load, and then the system crashes with a window popping up that states "failed to lock vertex buffer in CMeshDX8::LockVertexBuffer"
This is on a fresh boot, so rebooting would not solve the issue.
This ONLY occurs having "-dxlevel 70" as a launch option. Dxlevel 80 makes the game load fine.
http://bugs.winehq.org/show_bug.cgi?id=10289
Luke Bratch l_bratch@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |l_bratch@yahoo.co.uk
--- Comment #1 from Luke Bratch l_bratch@yahoo.co.uk 2007-11-02 17:37:20 --- This is probably a dupe of:
http://bugs.winehq.org/show_bug.cgi?id=8909
Although I know you said you have tried rebooting.
http://bugs.winehq.org/show_bug.cgi?id=10289
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |steffen-trekki@web.de
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2007-11-04 16:00:32 --- *** Bug 10311 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=10289
--- Comment #3 from Vitaliy Margolen vitaliy@kievinfo.com 2007-11-04 18:27:01 --- Happens on on dxlevels.
http://bugs.winehq.org/show_bug.cgi?id=10289
--- Comment #4 from Vitaliy Margolen vitaliy@kievinfo.com 2007-11-04 18:27:21 --- *** Bug 10311 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=10289
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Component|wine-directx |wine-directx-d3d Ever Confirmed|0 |1
--- Comment #5 from Vitaliy Margolen vitaliy@kievinfo.com 2007-11-04 18:31:06 --- Upgrade to current GIT / wait for 0.9.49 and restest.
Specify what video card, what video drivers (with version).
http://bugs.winehq.org/show_bug.cgi?id=10289
--- Comment #6 from detructor15 steffen-trekki@web.de 2007-11-05 01:49:41 --- The same problem here, error log is in attachement.
Graphiccard: ATI Radeon X1600 Sapphire Driver: fglrx 8.42.3
http://bugs.winehq.org/show_bug.cgi?id=10289
--- Comment #7 from detructor15 steffen-trekki@web.de 2007-11-05 01:51:25 --- Created an attachment (id=8967) --> (http://bugs.winehq.org/attachment.cgi?id=8967) Errorlog when CS:S crashs
http://bugs.winehq.org/show_bug.cgi?id=10289
Chris Richter ncvr4.3si@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ncvr4.3si@gmail.com
--- Comment #8 from Chris Richter ncvr4.3si@gmail.com 2007-11-20 12:29:46 --- I have the same problem on my laptop with a Radeon X600 Mobility. Rebooting doesn't help at all and I have tried changing most of the settings within winecfg to no avail. It's accompanied by a really weird lockup where the desktop dims and white creeps in from the corners of the screen, to get out of it I have to Ctrl+Alt+Bksp.
http://bugs.winehq.org/show_bug.cgi?id=10289
boast gamingrullaz@msn.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #9 from boast gamingrullaz@msn.com 2007-11-24 10:34:29 --- Ok, this issue is resolved.
wine-0.9.49
Now my game can freeze while playing :)
http://bugs.winehq.org/show_bug.cgi?id=10289
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #10 from Stefan Dösinger stefandoesinger@gmx.at 2007-11-24 10:36:36 --- I can see what the problem was
There was a typo in the video memory detection which set ATI cards to 16 mb of video memory. The LockVertexBuffer error box is shown when HL2 fails to create a new vertex buffer, in this case because it runs out of video memory.
http://bugs.winehq.org/show_bug.cgi?id=10289
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Stefan Dösinger stefandoesinger@gmx.at 2007-11-24 10:36:53 --- closing