http://bugs.winehq.org/show_bug.cgi?id=58596
Bug ID: 58596 Summary: Xenus 2 White Gold needs support for 'val' modifier Product: vkd3d Version: 1.16 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: hlsl Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Created attachment 79131 --> http://bugs.winehq.org/attachment.cgi?id=79131 shader
Unable to compile shader "BUMPMAP_LIGHTMAP_AKEY":
<anonymous>:209:1: E5030: Unknown modifier "val". <anonymous>:209:5: E5000: syntax error, unexpected ','
vkd3d-1.16-549-g880cb108
http://bugs.winehq.org/show_bug.cgi?id=58596
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com Summary|Xenus 2 White Gold needs |Xenus 2 White Gold shader |support for 'val' modifier |compilation fails
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- "val" isn't a modifier. Unfortunately that kind of error message is going to misleadingly show up in other cases.
Something weird is going on here; some of the shaders have garbage in them. Also it looks like the game preprocesses them separately, so maybe the preprocessor is broken. Unfortunately I think it's caching the preprocessed shaders somewhere and I can't find where.