http://bugs.winehq.org/show_bug.cgi?id=26237
Summary: EVE-Online Crashes when applyling any setting in options menu Product: Wine Version: 1.3.14 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: Commander.Alchemy@gmail.com
Created an attachment (id=33436) --> (http://bugs.winehq.org/attachment.cgi?id=33436) command line log from the crash.
Game crashes after each setting applied in options menu. Some settings does apply but some does not.
Running on a G62-440 HP laptop with Archlinux latest stable kernel and latest wine.
This happens on all of my setups including Intel, nVidia and AMD gpus. This crash was on a AMD 6370M GPU running latest Catalyst 11.2
Best Regards
http://bugs.winehq.org/show_bug.cgi?id=26237
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #33436|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=26237
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|critical |normal
--- Comment #1 from Juan Lang juan_lang@yahoo.com 2011-02-24 17:43:22 CST --- Not critical.
http://bugs.winehq.org/show_bug.cgi?id=26237
evanh evanh@clear.net.nz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |evanh@clear.net.nz
--- Comment #2 from evanh evanh@clear.net.nz 2011-02-26 19:28:29 CST --- Disabling Depth Effects will stop the crashes.
I was going to post a bug report on 12 Feb 2011 but didn't finish my testing before going to bed and have never got back to it. Not to mention I never got round to enabling debugging. Here's what I did get done ...
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #3 from evanh evanh@clear.net.nz 2011-02-26 19:30:53 CST --- Created an attachment (id=33462) --> (http://bugs.winehq.org/attachment.cgi?id=33462) Some notes with a number of test runs
http://bugs.winehq.org/show_bug.cgi?id=26237
Geoffrey Lehée socketubs@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |socketubs@gmail.com
--- Comment #4 from Geoffrey Lehée socketubs@gmail.com 2011-03-06 20:03:56 CST --- (In reply to comment #3)
Created an attachment (id=33462)
--> (http://bugs.winehq.org/attachment.cgi?id=33462) [details]
Some notes with a number of test runs
Exactly the same errors.. Comment not very usefull i have to say it.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #5 from evanh evanh@clear.net.nz 2011-03-07 06:58:34 CST --- Hmm, that's the point, show all the test combinations to see where there is variance, or not. There is variance below the trinity calls but it always comes from the same function in the 3D engine (Trinity).
I don't know how you can say the comments aren't useful. For a starters, I identified Depth Effects as the cause of the bug. There is also the possibility of it being an Eve bug, albeit unlikely, as it only appears to impact on graphics setting change and came into effect with the addition of Depth Effects to Eve.
I don't have a Windoze box so can't test that config.
How helpful was your comment, Geoffrey? :/
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #6 from evanh evanh@clear.net.nz 2011-03-07 07:01:57 CST --- Vote for this bug if you want to be helpful.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #7 from Henri Verbeet hverbeet@gmail.com 2011-03-07 07:06:22 CST --- Those backtraces are missing function names and line numbers. If you installed Wine from a package you may need to install debug symbols separately.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #8 from evanh evanh@clear.net.nz 2011-03-07 08:56:38 CST --- Thanks for the prompt Henri, but I'll be damned if it doesn't want to crash on me. In 50 odd attempts I got only one backtrace with debug symbols:
=>0 0x76479b5d (0x0033ae58) 1 0x68e33471 reset_enum_callback+0xa0(resource=0x18ed5210, data=0x33ae80) [/build/buildd/wine1.3-1.3.14/dlls/d3d9/device.c:576] in d3d9 (0x0033af08) 2 0x68e33471 reset_enum_callback+0xa0(resource=0x85467f8, data=0x33afbc) [/build/buildd/wine1.3-1.3.14/dlls/d3d9/device.c:576] in d3d9 (0x0033af58) 3 0x68e94e10 IWineD3DDeviceImpl_EnumResources+0x7f(iface=0x1b1e90, pCallback=0x68e333d0, pData=0x33afbc) [/build/buildd/wine1.3-1.3.14/dlls/wined3d/device.c:6755] in wined3d (0x0033afd8) 4 0x68e3bb84 IDirect3DDevice9Impl_Reset+0xd3(iface=0x1850b8, pPresentationParameters=0x10327028) [/build/buildd/wine1.3-1.3.14/dlls/d3d9/device.c:617] in d3d9 (0x0033b0a4) 5 0x034cf0dc in _trinity (+0x26f0db) (0x0033b0c4) 6 0x03721ec1 in _trinity (+0x4c1ec0) (0x114a7c18)
I had a few other oddities and glitches at times too, Eve is not quite stable atm it seems. Or, maybe it becomes unstable with Depth Effects, dunno.
Currently using pre-packaged Wine 1.3.14 for Ubuntu. Earlier notes were done on Wine 1.3.13.
Next patch for Eve is due out tomorrow. I'll retest then ...
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #9 from Henri Verbeet hverbeet@gmail.com 2011-03-07 09:58:06 CST --- (In reply to comment #8)
Thanks for the prompt Henri, but I'll be damned if it doesn't want to crash on me. In 50 odd attempts I got only one backtrace with debug symbols:
Could be heap corruption or a use after free somewhere. Maybe WINEDEBUG="warn+heap" will make it crash more reliably.
http://bugs.winehq.org/show_bug.cgi?id=26237
Commander Commander.Alchemy@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #10 from Commander Commander.Alchemy@gmail.com 2011-03-07 13:06:52 CST --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #11 from Geoffrey Lehée socketubs@gmail.com 2011-03-07 13:29:00 CST --- (In reply to comment #5)
Hmm, that's the point, show all the test combinations to see where there is variance, or not. There is variance below the trinity calls but it always comes from the same function in the 3D engine (Trinity).
I don't know how you can say the comments aren't useful. For a starters, I identified Depth Effects as the cause of the bug. There is also the possibility of it being an Eve bug, albeit unlikely, as it only appears to impact on graphics setting change and came into effect with the addition of Depth Effects to Eve.
I don't have a Windoze box so can't test that config.
How helpful was your comment, Geoffrey? :/
Do you say that disabling depth effects stop crashes for you ? For me not.
In my case, Eve crash randomly ... (about time). Nevertheless and obviously, Eve on Windows don't crash on the same machine.
Tell me if i can give some help.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #12 from Commander Commander.Alchemy@gmail.com 2011-03-07 14:44:07 CST --- Same here, EVE crashes with or without Depth effects ON. No issues at all on Windows 7.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #13 from evanh evanh@clear.net.nz 2011-03-07 18:53:07 CST --- Ah, that is helpful. As I've been discovering, behavior is changing. It would seem that Depth Effects is not so easily associated any longer.
My first tests were done with Eve build 224393. Current tests were done with build 229669. Tomorrows tests will be with build 237081. The symptoms may change or even vanish ...
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #14 from evanh evanh@clear.net.nz 2011-03-08 08:47:38 CST --- Created an attachment (id=33567) --> (http://bugs.winehq.org/attachment.cgi?id=33567) Some notes with a number of test runs
Depth Effects is definitely still required for a crash to occur here.
Turning on Shadows with Depth Effects enabled is by far the easiest crash trigger.
Attached is another copy of the testings trimmed and updated with new results.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #15 from Geoffrey Lehée socketubs@gmail.com 2011-03-08 10:20:09 CST --- Created an attachment (id=33570) --> (http://bugs.winehq.org/attachment.cgi?id=33570) Eve crash log
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #16 from Geoffrey Lehée socketubs@gmail.com 2011-03-08 10:22:26 CST --- (In reply to comment #15)
Created an attachment (id=33570)
--> (http://bugs.winehq.org/attachment.cgi?id=33570) [details]
Eve crash log
Oups sorry, i have never used BugZilla... Shame on me.
Eve still crash without Shadow, Hdr and Depth effects.
http://bugs.winehq.org/show_bug.cgi?id=26237
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #33570|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=26237
Stefan Reimer it@stefanreimer.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |it@stefanreimer.de
--- Comment #17 from Stefan Reimer it@stefanreimer.de 2011-03-21 01:29:07 CDT --- Hi, Wine 1.3.15 on Gentoo EVE build 237081. Running with explorer desktop mode.
Depth Effects enabled => 100% crash trying to change resolution. Trying to disable Depth Effect => Crash but changed Depth Effects being disabled => successfully changed resolution Depth Effects re-enabled => works.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #18 from Austin English austinenglish@gmail.com 2011-04-05 14:06:18 CDT --- Created an attachment (id=33951) --> (http://bugs.winehq.org/attachment.cgi?id=33951) backtrace
I see the same in wine-1.3.17-90-g2d7fa5f. You can reproduce this without an account, since you can change resolution before logging in.
http://bugs.winehq.org/show_bug.cgi?id=26237
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download CC| |austinenglish@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #19 from evanh evanh@clear.net.nz 2011-04-08 08:17:25 CDT --- Note to Henri: I did try using WINEDEBUG="warn+heap" in my previous round of tests but didn't notice any greater chance of a crash.
It did slow things down a fair amount at times though. It felt like a heavy garbage collector operating so I know it was operating at least.
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #20 from Henri Verbeet hverbeet@gmail.com 2011-04-16 04:40:09 CDT --- (In reply to comment #8)
Thanks for the prompt Henri, but I'll be damned if it doesn't want to crash on me. In 50 odd attempts I got only one backtrace with debug symbols:
=>0 0x76479b5d (0x0033ae58) 1 0x68e33471 reset_enum_callback+0xa0(resource=0x18ed5210, data=0x33ae80) [/build/buildd/wine1.3-1.3.14/dlls/d3d9/device.c:576] in d3d9 (0x0033af08) 2 0x68e33471 reset_enum_callback+0xa0(resource=0x85467f8, data=0x33afbc) [/build/buildd/wine1.3-1.3.14/dlls/d3d9/device.c:576] in d3d9 (0x0033af58) 3 0x68e94e10 IWineD3DDeviceImpl_EnumResources+0x7f(iface=0x1b1e90, pCallback=0x68e333d0, pData=0x33afbc) [/build/buildd/wine1.3-1.3.14/dlls/wined3d/device.c:6755] in wined3d (0x0033afd8) 4 0x68e3bb84 IDirect3DDevice9Impl_Reset+0xd3(iface=0x1850b8, pPresentationParameters=0x10327028) [/build/buildd/wine1.3-1.3.14/dlls/d3d9/device.c:617] in d3d9 (0x0033b0a4)
Does http://source.winehq.org/patches/data/73217 help with this?
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #21 from Stefan Reimer it@stefanreimer.de 2011-04-17 23:13:20 CDT --- Patch http://source.winehq.org/patches/data/73217 fixed it for me. Applied against 1.3.18.
http://bugs.winehq.org/show_bug.cgi?id=26237
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #22 from Henri Verbeet hverbeet@gmail.com 2011-07-25 12:54:22 CDT --- (In reply to comment #21)
Patch http://source.winehq.org/patches/data/73217 fixed it for me. Applied against 1.3.18.
So this is fixed, right? (Although of course there have been more updates since then.)
http://bugs.winehq.org/show_bug.cgi?id=26237
--- Comment #23 from Stefan Reimer it@stefanreimer.de 2011-07-27 02:07:25 CDT --- Just verified on wine-1.3.24.
Fixed!
http://bugs.winehq.org/show_bug.cgi?id=26237
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #24 from Alexandre Julliard julliard@winehq.org 2011-08-05 12:38:42 CDT --- Closing bugs fixed in 1.3.26.