http://bugs.winehq.org/show_bug.cgi?id=5526
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution| |FIXED
--- Comment #45 from Roderick Colenbrander thunderbird2k@gmx.net 2007-11-14 02:05:55 --- As of latest GIT Red Alert II should be very fast (using DirectDrawRenderer=opengl and RenderTargetLockMode=readtex) if you are using a driver with support for PBOs like Nvidia's (ATI doesn't offer it in its latest drivers).
The old 0.9.15 had some mechanism to 'track' what things the game changed in a surface which prevented unneeded uploads. He didn't allow it for >= 0.9.16 as he found it dirty.
I'll close the bug.