http://bugs.winehq.org/show_bug.cgi?id=7698
------- Additional Comments From l_bratch@yahoo.co.uk 2007-19-04 03:49 ------- I'm finding the same things as you - in de_dust2 I can only play for a few rounds each time before crashing, in de_port for instance, I managed nearly 15 rounds when testing.
And yes it definintely is only when shooting or being shot at. Almost all the crashes are also when a headshot is involved, although it has happened a small number of times without a headshot.