http://bugs.winehq.org/show_bug.cgi?id=6720
Summary: [Starcraft] Gray sound happens Product: Wine Version: 0.9.22. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: creak.web@gmail.com
Hi!
Sometimes, I have a gray sound (you know, like when you're radio doesn't catch a thing, it does something like "shhhhhhhhhhhhhhhhhh"). It happens when the sound engine is reinitialized (like at the game startup, between menus, when switching between 2 missions, etc...).
Here is the two messages I have on the output (there is like 20 of each):
fixme:wave:OSS_AddRingMessage two fast messages in the queue!!!! toget = 4(WINE_WM_RESTARTING), tosave=5(UNKNOWN(0x00000000))
err:dsound:DSOUND_PhaseCancel length not a multiple of block size, len = 5362, block size = 4
To workaround this, I restart the mission until the sound plays well... Then it's ok for the whole mission, but the next one might failed again, so I do it again, and again, and again...