http://bugs.winehq.org/show_bug.cgi?id=3885
------- Additional Comments From xerox_xerox2000@yahoo.co.uk 2005-23-11 12:22 ------- Just before the crash it says err:d3d:IDirect3DDevice8Impl_ActiveRender cannot get valides GLXFBConfig for (20,D3DFMT_R8G8B8)/(71,D3DFMT_D32) i guess that format isn't fully supported yet. I changed line 4698 in dlls/d3d8/device.c from } else { into } else {ret = D3D_OK; and now it starts the second mark. I ran it three times , 2 times it completed and it got into the 3rd mark (with some graphical glitches) and one time it crashed. Will test a bit further.