https://bugs.winehq.org/show_bug.cgi?id=57171
Bug ID: 57171 Summary: Sumerian Six crashes during mission briefing Product: vkd3d Version: 1.11 Hardware: x86-64 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: vkd3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com CC: cmccarthy@codeweavers.com Regression SHA1: fd590c2593bda2e511ba688c8881fbdb2d564774 Distribution: ---
Fatal error: [File: E:\UE_5.3\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp][Line: 365] Shader compilation failures are Fatal.
https://bugs.winehq.org/show_bug.cgi?id=57171
--- Comment #1 from Henri Verbeet hverbeet@gmail.com --- Apologies if I already asked this elsewhere, but does this happen without VKD3D_SHADER_UNSUPPORTED_DXIL as well? I would imagine it fails at an earlier stage without that, right?
https://bugs.winehq.org/show_bug.cgi?id=57171
--- Comment #2 from Andrey Gusev andrey.goosev@gmail.com --- fd590c2593bda2e511ba688c8881fbdb2d564774^ -- works fd590c2593bda2e511ba688c8881fbdb2d564774 without VKD3D_SHADER_UNSUPPORTED_DXIL -- crashes fd590c2593bda2e511ba688c8881fbdb2d564774 with VKD3D_SHADER_UNSUPPORTED_DXIL -- works
so in fact a flag is needed.
https://bugs.winehq.org/show_bug.cgi?id=57171
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #3 from Andrey Gusev andrey.goosev@gmail.com --- Fixed by https://gitlab.winehq.org/wine/vkd3d/-/commit/1fd89abcc3c9d204fd963957b118c6...
https://bugs.winehq.org/show_bug.cgi?id=57171
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |1fd89abcc3c9d204fd963957b11 | |8c61d7c831973 CC| |z.figura12@gmail.com