http://bugs.winehq.org/show_bug.cgi?id=58986
Bug ID: 58986 Summary: Westwood Monopoly (1995) crashes on startup Product: Wine Version: 10.19 Hardware: x86-64 URL: https://archive.org/details/WestwoodMonopoly1995 OS: MacOS Status: UNCONFIRMED Severity: normal Priority: P2 Component: winmm&mci Assignee: wine-bugs@list.winehq.org Reporter: tobbi.bugs@googlemail.com
Created attachment 79709 --> http://bugs.winehq.org/attachment.cgi?id=79709 Page fault dialog information for monopoly.exe
% openssl sha256 Westwood\ Monopoly\ 1995.rar SHA2-256(Westwood Monopoly 1995.rar)= f08883ce8f743683570f8a214eeb28bc96330d0dda728dba678afb8d3ffe8a2f
% wine --version wine-10.19
Steps to reproduce: 1. Download and extract the downloaded .rar file. 2. Mount the ISO image 3. Assign the E: drive to the mounted ISO image in winecfg and set the OS value to Windows 98 (I didn't test with other OSes) 4. Run the "setup_cd.exe" file that contains the installer. 5. Start Westwood Monopoly from C:/Westwood/Monopoly/MONOPOLY.exe
Expected results: Monopoly.exe starts
Actual results: Crash in Monopoly.exe
I'm assigning this to the winmm category since I saw that the top crashing stack frame contains winmm.
http://bugs.winehq.org/show_bug.cgi?id=58986
--- Comment #1 from Tobias (:Tobbi) Markus tobbi.bugs@googlemail.com --- Created attachment 79710 --> http://bugs.winehq.org/attachment.cgi?id=79710 terminal output
http://bugs.winehq.org/show_bug.cgi?id=58986
Tobias (:Tobbi) Markus tobbi.bugs@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=58986
--- Comment #2 from Rafał Mużyło galtgendo@o2.pl --- If you're able to build wine, check if the proposed fix from bug 58971 (once extended to coreaudio) helps.
http://bugs.winehq.org/show_bug.cgi?id=58986
--- Comment #3 from Tobias (:Tobbi) Markus tobbi.bugs@googlemail.com --- (In reply to Rafał Mużyło from comment #2)
If you're able to build wine, check if the proposed fix from bug 58971 (once extended to coreaudio) helps.
I can confirm the bug is fixed with the above patch. I downloaded the patch and applied it, then applied the same changes to the `dlls/winecoreaudio.drv/coreaudio.c` and recompiled. I'm assuming I don't need to submit the patch here since it's basically the same as in the bug above, right?
http://bugs.winehq.org/show_bug.cgi?id=58986
Andrew Nguyen arethusa26@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE
--- Comment #4 from Andrew Nguyen arethusa26@gmail.com --- Thanks for confirming that the patch in bug 58971 also resolves the reported issue in this bug. I will resolve it as a duplicate.
*** This bug has been marked as a duplicate of bug 58971 ***