http://bugs.winehq.org/show_bug.cgi?id=3945
------- Additional Comments From ivg231@gmail.com 2006-20-07 23:29 ------- Can't really reproduce, because mine crashes much earlier - and not d3d related at all. I just see a mouse cursor, before it dies. I haven't been able to figure it out so far - multiple threads are involved, one of which creates a file called GAMEPLAY.LZC, and then does a lot of critical section work, and dies with floating point exception again...
(maybe it's copy-protection related?)