http://bugs.winehq.org/show_bug.cgi?id=9073
Summary: No Terrain visible in Aquanox 2 Product: Wine Version: CVS Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: jroehl@freenet.de
Like said in summary, Terrain is not rendered at all. Nevertheless objects like ships, stations, guns, HUD and even "rock bows" are shown correctly. I got a lot of debugging messages like this: fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawRangeElements @ drawprim.c / 265
and some of them fixme:d3d:get_src_and_opr Unhandled texture arg WINED3DTA_SPECULAR
A (german) demo could be found here http://www.aquanox.de/?lang=de&site=2&gameid=aquanox_r&pfid=&...
My system: Debian 4.0@amd64 Kernel:2.6.20.1 gcc version 4.1.2 20061115 (prerelease) (Debian 4.1.1-21) wine-0.9.41-g433393f(git) ATI X1450 mobile 128MB(fglrx 8.35.5,xorg 7.1.0) Core2duo t5500 1.66Ghz 1GB ram